Player Matchup

Izanami
Izanami
SendMeSomeLewds
Izanami
Level 18
God Stats
2W - 2L
1,873 SR
Queue Stats
7W - 5L
1,702 Elo+
Solo
Cliodhna
Cliodhna
SiyahElma
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,351 Elo+
Solo
Merlin
Merlin
Taraksias
Merlin
Level 26
God Stats
4W - 3L
1,734 SR
Queue Stats
30W - 30L
1,538 Elo+
Solo
Nemesis
Nemesis
atopeconpaquito
Nemesis
Level 19
God Stats
25W - 26L
1,567 SR
Queue Stats
82W - 89L
1,456 Elo+
Solo
Chronos
Chronos
iAteTehPie5
Chronos
Level 4
God Stats
6W - 2L
1,854 SR
Queue Stats
47W - 26L
1,669 Elo+
Solo
Team Averages
Level 19
1,705 SR
1,543 Elo+

VS

Team Averages
Level 21
1,575 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
Hsitap
Morgan Le Fay
Level 27
God Stats
15W - 16L
1,528 SR
Queue Stats
90W - 72L
1,593 Elo+
Solo
Thanatos
Thanatos
Kaupz69
Thanatos
Level 27
God Stats
7W - 5L
1,481 SR
Queue Stats
87W - 53L
1,615 Elo+
Solo
Thor
Thor
Menelath
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Rottenhamster
Ares
Level 24
God Stats
14W - 17L
1,449 SR
Queue Stats
103W - 133L
1,411 Elo+
Solo
Anubis
Anubis
sssuicune
Anubis
Level 27
God Stats
4W - 0L
1,917 SR
Queue Stats
77W - 60L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
8,478
565
5,439
9,008
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
SiyahElma
Cliodhna
7
2 / 3 / 4
6,217
414
2,389
3,048
842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Taraksias
Merlin
12
2 / 4 / 1
7,762
517
4,207
7,123
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 6
8,009
534
4,121
10,136
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
iAteTehPie5
Chronos
16
8 / 3 / 1
9,530
635
9,012
12,743
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hsitap
Morgan Le Fay
14
1 / 1 / 4
7,918
528
3,300
6,451
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Kaupz69
Thanatos
15
14 / 3 / 2
9,624
642
12,719
11,467
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
9
0 / 5 / 3
5,643
376
675
5,196
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 3
7,207
480
4,102
10,939
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
sssuicune
Anubis
13
3 / 5 / 1
7,856
524
5,136
8,159
4,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
18
Kills
20
20
Deaths
18
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Hsitap
Morgan Le Fay
1
1
4
3
W
Thanatos
Kaupz69
Thanatos
14
3
2
5
W
Thor
0
5
3
0.3
W
2
4
3
0.88
L
4
6
1
0.75
L
Cliodhna
SiyahElma
Cliodhna
2
3
4
1.33
L
Merlin
Taraksias
Merlin
2
4
1
0.63
L
2
4
6
1.25
L
Chronos
iAteTehPie5
Chronos
8
3
1
2.83
W
Anubis
sssuicune
Anubis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
25,932
42,058
Taken
42,212
9,582
Mitigated
19,854
9,097
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Hsitap
Morgan Le Fay
3,300
54
0
1,460
6,451
2,251
0
3,079
3,372
49,685
0
W
Thanatos
Kaupz69
Thanatos
12,719
3,697
0
11,314
11,467
4,896
0
2,184
9,283
0
73,460
W
Thor
675
152
0
203
5,196
1,836
25
1,875
3,321
0
8,904
W
4,102
336
0
1,498
10,939
6,112
0
1,592
9,347
13,975
0
L
5,439
4,564
0
500
9,008
1,520
1,579
1,150
7,816
0
46,517
L
Cliodhna
SiyahElma
Cliodhna
2,389
332
0
267
3,048
842
557
919
2,093
0
4,954
L
Merlin
Taraksias
Merlin
4,207
332
0
720
7,123
1,265
0
1,594
5,415
34,904
0
L
4,121
1,913
0
1,592
10,136
2,365
873
2,636
7,450
0
50,318
L
Chronos
iAteTehPie5
Chronos
9,012
3,750
0
6,018
12,743
3,590
2,053
6,029
6,676
60,526
0
W
Anubis
sssuicune
Anubis
5,136
256
64
1,766
8,159
4,759
0
4,552
3,607
34,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
38,248
377
Minions Killed
325
0
Camps Cleared
0
1,172,091
Distance Traveled
1,314,874
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,918
528
99
7
0
287,230
5
W
Thanatos
9,624
642
99
7
0
317,086
1
W
Thor
5,643
376
30
2
0
190,004
0
W
Ares
7,207
480
22
1
0
281,541
5
L
Izanami
8,478
565
96
6
0
258,403
3
L
Cliodhna
6,217
414
16
1
0
130,047
0
L
Merlin
7,762
517
65
4
0
215,435
2
L
Nemesis
8,009
534
90
6
0
309,457
1
L
Chronos
9,530
635
110
7
0
258,749
6
W
Anubis
7,856
524
75
5
0
239,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role