Player Matchup

Bacchus
Bacchus
Cinnext
Bacchus
Level 32
God Stats
18W - 11L
1,584 SR
Queue Stats
22W - 13L
1,592 Elo+
Party 2
Anubis
Anubis
GangerZach
Anubis
Level 36
God Stats
4W - 2L
1,680 SR
Queue Stats
16W - 24L
1,421 Elo+
Party 3
Artemis
Artemis
IInflixion
Artemis
Level 29
God Stats
3W - 1L
1,177 SR
Queue Stats
32W - 19L
1,597 Elo+
Party 2
Chaac
Chaac
bigssexxy420
Chaac
Level 24
God Stats
9W - 2L
1,860 SR
Queue Stats
35W - 40L
1,471 Elo+
Party 3
Cliodhna
Cliodhna
ifaabby
Cliodhna
Level 29
God Stats
6W - 3L
1,511 SR
Queue Stats
32W - 19L
1,597 Elo+
Party 2
Team Averages
Level 30
1,562 SR
1,535 Elo+

VS

Team Averages
Level 18
1,487 SR
1,519 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bryksa
Loki
Level 29
God Stats
10W - 11L
1,500 SR
Queue Stats
79W - 80L
1,394 Elo+
Party 1
Osiris
Osiris
Sháttered
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,714 Elo+
Solo
Ares
Ares
VIPBOgdan2905
Ares
Level 12
God Stats
5W - 3L
1,434 SR
Queue Stats
14W - 12L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cinnext
Bacchus
11
4 / 0 / 2
7,182
552
3,063
4,909
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
GangerZach
Anubis
13
9 / 3 / 3
8,037
618
8,881
6,510
3,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
IInflixion
Artemis
11
2 / 0 / 3
6,374
490
5,982
2,461
850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 0 / 10
8,020
617
8,132
9,217
4,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
ifaabby
Cliodhna
12
7 / 1 / 6
7,787
599
4,712
5,896
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 2 / 1
6,742
519
3,153
5,784
1,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
 
Hera
10
0 / 6 / 2
5,385
414
2,938
6,456
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Bryksa
Loki
11
1 / 8 / 2
6,335
487
3,613
10,280
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Sháttered
Osiris
8
0 / 6 / 2
5,029
387
3,096
9,951
8,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
5,394
415
471
7,434
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
25
Kills
3
4
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
1
1.25
L
Hera
 
Hera
0
6
2
0.17
L
Loki
Bryksa
Loki
1
8
2
0.25
W
Bacchus
Cinnext
Bacchus
4
0
2
5
W
Anubis
GangerZach
Anubis
9
3
3
3.5
W
Artemis
IInflixion
Artemis
2
0
3
3.5
L
Osiris
Sháttered
Osiris
0
6
2
0.17
L
0
3
0
0
W
3
0
10
8
W
Cliodhna
ifaabby
Cliodhna
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
13,271
28,993
Taken
39,905
14,642
Mitigated
18,667
13,854
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,153
907
0
1,330
5,784
1,400
0
2,127
3,657
0
32,065
L
Hera
 
Hera
2,938
1,325
0
0
6,456
934
0
4,317
2,139
21,262
0
L
Loki
Bryksa
Loki
3,613
917
125
1,296
10,280
3,552
0
2,019
8,261
0
33,918
W
Bacchus
Cinnext
Bacchus
3,063
532
0
2,190
4,909
3,799
93
182
4,727
15,184
0
W
Anubis
GangerZach
Anubis
8,881
168
0
2,160
6,510
3,254
1,210
1,452
4,966
44,686
0
W
Artemis
IInflixion
Artemis
5,982
4,218
0
1,408
2,461
850
968
330
2,131
0
45,124
L
Osiris
Sháttered
Osiris
3,096
727
0
1,955
9,951
8,110
0
1,667
8,284
0
10,547
L
471
49
0
383
7,434
4,671
337
1,814
5,620
12,571
0
W
8,132
1,388
0
5,055
9,217
4,850
1,606
658
8,513
0
43,303
W
Cliodhna
ifaabby
Cliodhna
4,712
880
0
3,041
5,896
1,889
481
670
5,206
0
38,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,400
Gold Earned
28,885
330
Minions Killed
207
0
Camps Cleared
0
1,258,352
Distance Traveled
1,147,789
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,742
519
66
5
0
247,889
3
L
Hera
5,385
414
35
3
0
200,096
0
L
Loki
6,335
487
68
5
0
214,634
2
W
Bacchus
7,182
552
21
2
0
270,283
4
W
Anubis
8,037
618
71
5
0
181,935
0
W
Artemis
6,374
490
82
6
0
231,488
0
L
Osiris
5,029
387
22
2
0
230,887
2
L
Ares
5,394
415
16
1
0
254,283
0
W
Chaac
8,020
617
84
6
0
267,061
1
W
Cliodhna
7,787
599
72
6
0
307,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role