Player Matchup

Skadi
Skadi
JelliBelly69
Skadi
Level 28
God Stats
1W - 0L
1,520 SR
Queue Stats
13W - 28L
1,291 Elo+
Solo
Merlin
Merlin
XxAuroraSkyxX
Merlin
Level 30
God Stats
2W - 9L
1,057 SR
Queue Stats
43W - 80L
1,247 Elo+
Party 2
Mulan
Mulan
monarch-phoebis1
Mulan
Level 40
God Stats
6W - 15L
1,445 SR
Queue Stats
27W - 58L
1,215 Elo+
Party 2
Team Averages
Level 33
1,341 SR
1,251 Elo+

VS

Team Averages
Level 10
1,202 SR
1,088 Elo+
Fenrir
Fenrir
FerociousTRex
Fenrir
Level 8
God Stats
0W - 3L
1,123 SR
Queue Stats
0W - 6L
957 Elo+
Party 1
Cthulhu
Cthulhu
GinjaNinja156
Cthulhu
Level 7
God Stats
0W - 3L
1,248 SR
Queue Stats
0W - 6L
957 Elo+
Party 1
Izanami
Izanami
kyleAce12
Izanami
Level 15
God Stats
1W - 1L
1,235 SR
Queue Stats
2W - 10L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 11
13,158
822
22,728
13,413
4,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 1 / 18
11,851
741
14,977
9,424
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 23
11,312
707
8,890
13,615
12,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 14 / 1
8,834
552
4,682
16,132
5,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
13
2 / 12 / 2
9,916
620
12,457
21,269
11,682
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
kyleAce12
Izanami
13
1 / 6 / 2
9,169
573
9,047
16,517
5,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
31
Kills
4
4
Deaths
32
52
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
14
1
0.11
L
Cthulhu
2
12
2
0.25
W
17
0
11
22.5
W
9
1
18
18
L
Izanami
kyleAce12
Izanami
1
6
2
0.33
W
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,595
Damage
26,186
36,452
Taken
53,918
20,646
Mitigated
22,802
9,398
Healing
2,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,682
1,119
0
1,083
16,132
5,547
39
3,179
12,262
0
9,046
L
Cthulhu
12,457
911
188
0
21,269
11,682
0
4,868
15,595
31,937
0
W
22,728
12,175
471
2,263
13,413
4,780
1,978
4,163
9,250
0
64,916
W
14,977
1,173
0
3,206
9,424
3,546
191
4,356
5,068
41,895
0
L
Izanami
kyleAce12
Izanami
9,047
4,008
0
1,380
16,517
5,573
8
6,118
9,741
0
38,602
W
8,890
1,463
0
3,458
13,615
12,320
389
4,300
9,027
0
23,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,321
Gold Earned
27,919
172
Minions Killed
133
8
Camps Cleared
3
825,631
Distance Traveled
676,872
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,834
552
7
0
1
214,753
0
L
Cthulhu
9,916
620
53
3
0
211,797
0
W
Skadi
13,158
822
73
5
3
298,047
0
W
Merlin
11,851
741
63
4
4
281,416
0
L
Izanami
9,169
573
73
5
2
250,322
3
W
Mulan
11,312
707
36
2
1
246,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role