Player Matchup

Fenrir
Fenrir
DRedMenace
Fenrir
Level 108
God Stats
4W - 3L
1,646 SR
Queue Stats
468W - 458L
1,558 Elo+
Party 1
Thanatos
Thanatos
MAKEOU7Hil
Thanatos
Level 108
God Stats
1W - 2L
1,230 SR
Queue Stats
13W - 27L
1,247 Elo+
Solo
Bellona
Bellona
OBK GOAT
Bellona
Level 87
God Stats
19W - 20L
1,620 SR
Queue Stats
354W - 393L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Rehan142
Danzaburou
Level 122
God Stats
51W - 41L
1,577 SR
Queue Stats
956W - 955L
1,539 Elo+
Party 1
Vulcan
Vulcan
crysalbeast656
Vulcan
Level 88
God Stats
12W - 13L
1,437 SR
Queue Stats
250W - 255L
1,420 Elo+
Party 1
Team Averages
Level 103
1,502 SR
1,454 Elo+

VS

Team Averages
Level 98
1,515 SR
1,425 Elo+
Aphrodite
Aphrodite
QueenxTrill
Aphrodite
Level 148
God Stats
27W - 15L
1,637 SR
Queue Stats
96W - 83L
1,516 Elo+
Solo
Danzaburou
Danzaburou
SliccVicc
Danzaburou
Level 79
God Stats
157W - 143L
1,518 SR
Queue Stats
275W - 281L
1,495 Elo+
Solo
Medusa
Medusa
blusterfiend17
Medusa
Level 75
God Stats
35W - 31L
1,505 SR
Queue Stats
354W - 430L
1,344 Elo+
Solo
Khepri
Khepri
shamanskyy54
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,411 Elo+
Solo
Fenrir
Fenrir
xX8DEATH8Xx
Fenrir
Level 98
God Stats
47W - 48L
1,416 SR
Queue Stats
172W - 183L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRedMenace
Fenrir
11
2 / 0 / 11
7,063
505
6,496
7,626
5,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
MAKEOU7Hil
Thanatos
14
8 / 0 / 3
8,530
609
5,815
9,858
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
OBK GOAT
Bellona
13
5 / 1 / 6
8,136
581
9,936
10,349
9,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Rehan142
Danzaburou
15
13 / 0 / 1
10,095
721
15,738
10,153
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 0 / 5
7,815
558
6,192
5,588
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
QueenxTrill
Aphrodite
11
0 / 2 / 1
6,564
469
5,149
7,693
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SliccVicc
Danzaburou
12
0 / 5 / 0
7,172
512
4,153
9,953
3,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 11 / 0
6,182
442
3,577
12,313
3,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
9
0 / 4 / 0
6,018
430
2,665
12,005
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
9
0 / 8 / 0
5,822
416
3,979
14,549
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
1
30
Kills
0
1
Deaths
30
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DRedMenace
Fenrir
2
0
11
7.5
W
Thanatos
MAKEOU7Hil
Thanatos
8
0
3
9.5
W
Bellona
OBK GOAT
Bellona
5
1
6
8
L
Aphrodite
QueenxTrill
Aphrodite
0
2
1
0.25
W
Danzaburou
Rehan142
Danzaburou
13
0
1
13.5
L
Danzaburou
SliccVicc
Danzaburou
0
5
0
0
L
0
11
0
0
W
2
0
5
4.5
L
Khepri
0
4
0
0
L
Fenrir
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,177
Damage
19,523
43,574
Taken
56,513
24,794
Mitigated
29,579
27,249
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DRedMenace
Fenrir
6,496
1,975
228
1,521
7,626
5,070
0
1,012
6,614
2,601
24,631
W
Thanatos
MAKEOU7Hil
Thanatos
5,815
1,097
0
11,460
9,858
4,493
301
1,473
8,385
0
53,213
W
Bellona
OBK GOAT
Bellona
9,936
3,296
0
4,877
10,349
9,241
448
2,732
7,617
0
44,619
L
Aphrodite
QueenxTrill
Aphrodite
5,149
277
1,611
4,104
7,693
2,773
0
1,140
6,553
32,713
0
W
Danzaburou
Rehan142
Danzaburou
15,738
7,822
0
7,752
10,153
3,693
812
1,804
8,349
0
64,886
L
Danzaburou
SliccVicc
Danzaburou
4,153
984
0
1,641
9,953
3,165
1,230
3,518
6,435
0
42,476
L
3,577
1,509
113
1,054
12,313
3,384
0
148
12,165
0
34,286
W
6,192
2,233
0
1,411
5,588
2,297
288
793
4,795
54,003
0
L
Khepri
2,665
491
0
1,771
12,005
14,562
0
88
11,917
23,343
0
L
Fenrir
3,979
1,510
0
4,067
14,549
5,695
0
1,634
12,915
0
28,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,639
Gold Earned
31,758
426
Minions Killed
347
0
Camps Cleared
0
1,496,002
Distance Traveled
1,262,333
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,063
505
38
3
0
299,300
1
W
Thanatos
8,530
609
96
7
0
320,599
2
W
Bellona
8,136
581
90
6
0
308,343
6
L
Aphrodite
6,564
469
74
5
0
229,115
5
W
Danzaburou
10,095
721
111
8
0
260,471
1
L
Danzaburou
7,172
512
91
7
0
266,719
2
L
Medusa
6,182
442
79
6
0
240,837
1
W
Vulcan
7,815
558
91
7
0
307,289
0
L
Khepri
6,018
430
43
3
0
261,145
4
L
Fenrir
5,822
416
60
4
0
264,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role