Player Matchup

Bellona
Bellona
MaruZabi
Bellona
Level 29
God Stats
46W - 60L
1,425 SR
Queue Stats
232W - 296L
1,419 Elo+
Party 2
Yemoja
Yemoja
MrKermittt
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NeroEris
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
233W - 324L
1,338 Elo+
Party 2
Janus
Janus
RussianIdiotVI
Janus
Level 27
God Stats
3W - 1L
1,770 SR
Queue Stats
13W - 5L
1,524 Elo+
Solo
Arachne
Arachne
ZarkCarillian
Arachne
Level 18
God Stats
12W - 5L
1,628 SR
Queue Stats
69W - 83L
1,225 Elo+
Solo
Team Averages
Level 21
1,564 SR
1,401 Elo+

VS

Team Averages
Level 20
1,435 SR
1,299 Elo+
Artemis
Artemis
GodKingPrimov
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Kiyorhi
Hera
Level 27
God Stats
2W - 3L
1,428 SR
Queue Stats
54W - 66L
1,393 Elo+
Solo
Thanatos
Thanatos
Stallker98
Thanatos
Level 13
God Stats
1W - 1L
1,803 SR
Queue Stats
3W - 7L
1,271 Elo+
Solo
Sobek
Sobek
Z1GMUNT
Sobek
Level 22
God Stats
0W - 2L
1,280 SR
Queue Stats
23W - 51L
1,118 Elo+
Party 1
Vamana
Vamana
stampl
Vamana
Level 25
God Stats
5W - 21L
1,162 SR
Queue Stats
23W - 49L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MaruZabi
Bellona
15
3 / 0 / 0
9,239
616
4,582
8,551
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
MrKermittt
Yemoja
12
0 / 0 / 4
7,849
523
1,672
4,857
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
NeroEris
Izanami
12
0 / 2 / 3
7,478
499
4,477
8,140
2,757
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 2
8,708
581
6,496
6,742
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
14
2 / 0 / 1
8,215
548
1,893
6,430
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
1
0 / 0 / 0
2,859
191
0
0
0
Hera
Kiyorhi
Hera
12
1 / 2 / 0
6,958
464
6,697
6,534
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Stallker98
Thanatos
8
0 / 3 / 1
5,846
390
1,300
6,668
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Z1GMUNT
Sobek
11
0 / 1 / 1
6,264
418
411
8,938
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
stampl
Vamana
10
0 / 3 / 0
6,019
401
2,315
8,783
4,620
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
1
2
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
0
0
0
L
Hera
Kiyorhi
Hera
1
2
0
0.5
W
Bellona
MaruZabi
Bellona
3
0
0
3
W
Yemoja
MrKermittt
Yemoja
0
0
4
2
W
Izanami
NeroEris
Izanami
0
2
3
0.75
W
4
0
2
5
L
Thanatos
Stallker98
Thanatos
0
3
1
0.17
L
Sobek
Z1GMUNT
Sobek
0
1
1
0.5
W
Arachne
2
0
1
2.5
L
Vamana
stampl
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,120
Damage
10,723
34,720
Taken
30,923
17,665
Mitigated
16,597
14,579
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Hera
Kiyorhi
Hera
6,697
1,450
0
1,329
6,534
2,491
0
4,027
2,213
38,729
0
W
Bellona
MaruZabi
Bellona
4,582
838
0
4,480
8,551
6,220
2,292
1,573
6,900
0
54,637
W
Yemoja
MrKermittt
Yemoja
1,672
159
1,193
1,149
4,857
3,692
1,353
1,754
2,999
21,414
0
W
Izanami
NeroEris
Izanami
4,477
3,406
0
2,482
8,140
2,757
1,091
1,744
6,228
0
43,870
W
6,496
584
0
1,810
6,742
2,154
0
1,577
5,055
57,576
0
L
Thanatos
Stallker98
Thanatos
1,300
567
0
4,738
6,668
1,948
0
831
5,833
0
19,547
L
Sobek
Z1GMUNT
Sobek
411
72
0
1,549
8,938
7,538
112
1,753
7,123
17,599
0
W
Arachne
1,893
1,079
0
3,465
6,430
2,842
0
0
6,430
0
52,171
L
Vamana
stampl
Vamana
2,315
1,002
0
2,782
8,783
4,620
1,095
1,133
7,586
0
24,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
27,946
443
Minions Killed
217
0
Camps Cleared
0
1,499,186
Distance Traveled
1,029,888
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,859
191
0
0
0
0
0
L
Hera
6,958
464
94
6
0
253,855
4
W
Bellona
9,239
616
124
8
0
320,514
0
W
Yemoja
7,849
523
38
3
0
281,000
0
W
Izanami
7,478
499
87
6
0
247,263
0
W
Janus
8,708
581
101
7
0
335,363
3
L
Thanatos
5,846
390
49
3
0
220,058
0
L
Sobek
6,264
418
35
2
0
273,612
1
W
Arachne
8,215
548
93
6
0
315,046
0
L
Vamana
6,019
401
39
3
0
282,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role