Player Matchup

Vulcan
Vulcan
FFanci
Vulcan
Level 29
God Stats
3W - 0L
1,834 SR
Queue Stats
60W - 57L
1,494 Elo+
Solo
Fenrir
Fenrir
RaNdoOoMuK
Fenrir
Level 26
God Stats
6W - 0L
1,905 SR
Queue Stats
25W - 26L
1,420 Elo+
Solo
Ullr
Ullr
burtybonce212
Ullr
Level 28
God Stats
5W - 3L
1,525 SR
Queue Stats
72W - 47L
1,592 Elo+
Solo
Ra
Ra
nastya2468
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,201 Elo+
Solo
Mercury
Mercury
x_Zeusowitz_x
Mercury
Level 27
God Stats
2W - 2L
1,490 SR
Queue Stats
91W - 69L
1,518 Elo+
Solo
Team Averages
Level 25
1,651 SR
1,445 Elo+

VS

Team Averages
Level 19
1,475 SR
1,453 Elo+
Artemis
Artemis
Flick_Snipping_
Artemis
Level 27
God Stats
3W - 7L
1,576 SR
Queue Stats
86W - 78L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
Jurjey
Ao Kuang
Level 16
God Stats
1W - 4L
1,305 SR
Queue Stats
13W - 25L
1,261 Elo+
Party 1
Thor
Thor
MinecrftStudent
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Loki
Loki
Relanium92
Loki
Level 25
God Stats
0W - 2L
1,191 SR
Queue Stats
2W - 4L
1,306 Elo+
Solo
Cerberus
Cerberus
Trafo DWater
Cerberus
Level 28
God Stats
11W - 3L
1,804 SR
Queue Stats
134W - 87L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FFanci
Vulcan
16
4 / 7 / 4
11,135
506
13,640
12,784
4,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
RaNdoOoMuK
Fenrir
18
4 / 5 / 10
11,785
536
8,140
18,132
8,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
33 / 1 / 6
16,177
735
36,107
21,177
7,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 5 / 9
10,624
483
5,068
9,872
2,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
20
11 / 4 / 15
14,623
665
13,854
16,082
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 7
9,330
424
11,322
13,966
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Jurjey
Ao Kuang
12
1 / 15 / 4
7,958
362
4,292
18,682
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 15 / 3
7,665
348
2,178
18,160
7,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 14 / 5
9,001
409
5,949
18,686
6,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Trafo DWater
Cerberus
19
14 / 4 / 3
12,647
575
24,625
27,459
34,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
56
Kills
22
22
Deaths
58
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
FFanci
Vulcan
4
7
4
0.86
L
2
10
7
0.55
L
Ao Kuang
Jurjey
Ao Kuang
1
15
4
0.2
L
1
15
3
0.17
W
Fenrir
RaNdoOoMuK
Fenrir
4
5
10
1.8
L
4
14
5
0.46
L
Cerberus
Trafo DWater
Cerberus
14
4
3
3.88
W
33
1
6
36
W
4
5
9
1.7
W
Mercury
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,809
Damage
48,366
78,047
Taken
96,953
30,436
Mitigated
58,141
32,220
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
FFanci
Vulcan
13,640
4,254
0
3,697
12,784
4,323
1,962
5,992
6,792
60,756
0
L
11,322
3,898
0
1,733
13,966
4,277
357
2,020
11,946
0
54,366
L
Ao Kuang
Jurjey
Ao Kuang
4,292
1,033
0
2,550
18,682
6,018
150
2,506
16,176
19,056
2,800
L
2,178
575
0
1,155
18,160
7,083
0
2,518
15,642
0
28,955
W
Fenrir
RaNdoOoMuK
Fenrir
8,140
1,914
0
6,026
18,132
8,432
260
6,698
11,434
0
77,088
L
5,949
1,710
0
1,398
18,686
6,264
0
4,071
14,615
0
29,926
L
Cerberus
Trafo DWater
Cerberus
24,625
1,303
0
5,951
27,459
34,499
0
7,593
19,866
80,254
0
W
36,107
21,538
0
9,584
21,177
7,636
2,858
9,443
11,734
0
126,993
W
5,068
115
2,696
3,463
9,872
2,038
1,844
5,158
4,714
39,622
0
W
Mercury
13,854
7,604
0
6,754
16,082
8,007
0
2,012
14,070
0
145,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,344
Gold Earned
46,601
632
Minions Killed
373
0
Camps Cleared
0
2,117,922
Distance Traveled
1,660,509
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,135
506
93
4
0
379,670
0
L
Artemis
9,330
424
76
3
0
267,142
0
L
Ao Kuang
7,958
362
38
2
0
346,388
0
L
Thor
7,665
348
55
3
0
301,264
1
W
Fenrir
11,785
536
119
5
0
411,482
1
L
Loki
9,001
409
41
2
0
365,532
0
L
Cerberus
12,647
575
163
7
0
380,183
3
W
Ullr
16,177
735
164
7
0
402,868
0
W
Ra
10,624
483
57
3
0
407,695
5
W
Mercury
14,623
665
199
9
0
516,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role