Player Matchup

Sobek
Sobek
Bank Gotti
Sobek
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,466 Elo+
Party 2
Hun Batz
Hun Batz
BelJask
Hun Batz
Level 156
God Stats
1W - 2L
1,373 SR
Queue Stats
212W - 248L
1,496 Elo+
Party 2
Horus
Horus
Carlts54321
Horus
Level 145
God Stats
4W - 2L
1,743 SR
Queue Stats
177W - 134L
1,560 Elo+
Solo
Hades
Hades
Duvier
Hades
Level 157
God Stats
3W - 1L
1,891 SR
Queue Stats
304W - 311L
1,465 Elo+
Solo
Anhur
Anhur
RenegadeKIL0
Anhur
Level 130
God Stats
3W - 4L
1,570 SR
Queue Stats
295W - 289L
1,526 Elo+
Solo
Team Averages
Level 137
1,615 SR
1,503 Elo+

VS

Team Averages
Level 132
1,408 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CreativeCords
Charybdis
Level 160
God Stats
1W - 5L
1,126 SR
Queue Stats
873W - 904L
1,446 Elo+
Solo
Jormungandr
Jormungandr
GNLchaosbutter
Jormungandr
Level 127
God Stats
2W - 2L
1,412 SR
Queue Stats
223W - 223L
1,529 Elo+
Solo
Terra
Terra
Uscebe
Terra
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
342W - 343L
1,516 Elo+
Solo
Ares
Ares
VulcanIsBae
Ares
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 29L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 5 / 8
8,572
612
5,045
18,030
23,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
BelJask
Hun Batz
16
4 / 5 / 5
9,856
704
12,972
19,096
16,585
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 2 / 12
9,679
691
14,702
28,047
26,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Duvier
Hades
20
7 / 6 / 6
11,995
857
17,071
21,659
18,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 10 / 7
9,575
684
13,194
16,434
7,670
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
1 / 3 / 22
10,148
725
16,152
13,091
11,947
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
CreativeCords
Charybdis
19
10 / 6 / 11
12,335
881
23,486
14,637
6,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
GNLchaosbutter
Jormungandr
20
8 / 2 / 16
12,125
866
27,298
17,904
18,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Uscebe
Terra
16
2 / 2 / 13
9,755
697
4,980
23,844
14,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 3 / 19
11,479
820
16,422
15,422
19,276
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
109
16
Kills
28
28
Deaths
16
38
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
22
4
L
Sobek
0
5
8
0.8
L
Hun Batz
BelJask
Hun Batz
4
5
5
1.3
L
2
2
12
4
W
Charybdis
CreativeCords
Charybdis
10
6
11
2.58
L
Hades
Duvier
Hades
7
6
6
1.67
W
Jormungandr
GNLchaosbutter
Jormungandr
8
2
16
8
L
3
10
7
0.65
W
Terra
Uscebe
Terra
2
2
13
4.25
W
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,984
Damage
88,338
103,266
Taken
84,898
93,061
Mitigated
69,711
40,969
Healing
35,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
16,152
759
245
541
13,091
11,947
790
3,304
9,787
21,146
0
L
Sobek
5,045
32
961
2,162
18,030
23,769
52
11,668
6,362
7,735
0
L
Hun Batz
BelJask
Hun Batz
12,972
2,828
541
2,534
19,096
16,585
138
11,338
7,758
0
23,336
L
14,702
6,517
6,968
15,407
28,047
26,573
405
16,793
11,254
0
23,151
W
Charybdis
CreativeCords
Charybdis
23,486
8,088
2,195
2,980
14,637
6,113
2,599
3,021
11,616
0
49,688
L
Hades
Duvier
Hades
17,071
2,172
2,698
8,643
21,659
18,464
744
14,871
6,788
45,082
0
W
Jormungandr
GNLchaosbutter
Jormungandr
27,298
7,211
2,310
3,842
17,904
18,096
1,017
4,458
13,446
60,299
0
L
13,194
6,299
180
875
16,434
7,670
628
10,182
6,252
0
26,537
W
Terra
Uscebe
Terra
4,980
312
10,432
12,484
23,844
14,279
254
6,754
17,090
11,003
0
W
16,422
855
248
543
15,422
19,276
797
4,579
10,843
19,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,677
Gold Earned
55,842
142
Minions Killed
139
0
Camps Cleared
0
1,193,148
Distance Traveled
1,292,443
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,148
725
18
1
0
258,202
1
L
Sobek
8,572
612
2
0
0
226,623
0
L
Hun Batz
9,856
704
16
1
0
251,059
0
L
Horus
9,679
691
14
1
0
285,554
6
W
Charybdis
12,335
881
42
3
0
198,022
0
L
Hades
11,995
857
80
6
0
224,863
1
W
Jormungandr
12,125
866
64
5
0
273,737
0
L
Anhur
9,575
684
30
2
0
205,049
0
W
Terra
9,755
697
8
1
0
296,380
0
W
Ares
11,479
820
7
1
0
266,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role