Player Matchup

Cthulhu
Cthulhu
Akenoros
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 105L
1,500 Elo+
Solo
Osiris
Osiris
Lucyyverr
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Heimdallr
Heimdallr
MikeLittoriss
Heimdallr
Level 22
God Stats
9W - 5L
1,813 SR
Queue Stats
105W - 89L
1,510 Elo+
Solo
Nemesis
Nemesis
Sillestio
Nemesis
Level 24
God Stats
4W - 1L
1,704 SR
Queue Stats
116W - 115L
1,485 Elo+
Solo
Zeus
Zeus
Xpeke135
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,632 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,565 Elo+

VS

Team Averages
Level 21
1,493 SR
1,416 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GlobNa
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,159 Elo+
Solo
Ao Kuang
Ao Kuang
Karecgos
Ao Kuang
Level 24
God Stats
25W - 14L
1,572 SR
Queue Stats
54W - 37L
1,513 Elo+
Solo
Neith
Neith
YoungLeosiaQueen
Neith
Level 29
God Stats
14W - 22L
1,390 SR
Queue Stats
113W - 133L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akenoros
Cthulhu
12
4 / 2 / 7
8,247
550
5,678
12,990
9,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Lucyyverr
Osiris
5
0 / 2 / 0
5,074
338
489
4,474
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
MikeLittoriss
Heimdallr
14
9 / 1 / 3
9,010
601
8,249
8,487
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Sillestio
Nemesis
11
1 / 5 / 2
6,889
459
4,419
10,382
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
13
4 / 5 / 0
8,507
567
7,250
10,806
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
2 / 0 / 5
10,272
685
5,333
5,084
2,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Scylla
 
Scylla
13
2 / 1 / 3
7,664
511
4,569
6,136
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
GlobNa
Ares
7
0 / 7 / 2
5,632
375
1,060
8,557
5,185
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Karecgos
Ao Kuang
16
11 / 3 / 0
9,918
661
9,775
11,624
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 7 / 1
7,100
473
6,938
12,258
4,230
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
18
Kills
15
15
Deaths
18
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
5
4.5
W
Scylla
 
Scylla
2
1
3
3.5
L
Cthulhu
Akenoros
Cthulhu
4
2
7
3.75
W
Ares
GlobNa
Ares
0
7
2
0.14
W
Ao Kuang
Karecgos
Ao Kuang
11
3
0
3.67
L
Osiris
Lucyyverr
Osiris
0
2
0
0
L
Heimdallr
MikeLittoriss
Heimdallr
9
1
3
10.5
L
Nemesis
Sillestio
Nemesis
1
5
2
0.4
L
Zeus
4
5
0
0.8
W
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,085
Damage
27,675
47,139
Taken
43,659
23,348
Mitigated
18,633
10,897
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,333
1,505
0
2,728
5,084
2,162
1,332
607
4,477
0
82,541
W
Scylla
 
Scylla
4,569
187
0
548
6,136
2,165
608
4,317
1,819
40,226
0
L
Cthulhu
Akenoros
Cthulhu
5,678
225
1,068
2,470
12,990
9,376
144
2,650
10,340
28,985
0
W
Ares
GlobNa
Ares
1,060
98
0
402
8,557
5,185
485
3,060
5,497
6,664
0
W
Ao Kuang
Karecgos
Ao Kuang
9,775
2,517
0
5,564
11,624
4,891
0
1,687
9,937
59,983
12,252
L
Osiris
Lucyyverr
Osiris
489
170
0
540
4,474
2,303
0
935
3,539
0
6,819
L
Heimdallr
MikeLittoriss
Heimdallr
8,249
3,887
0
1,950
8,487
3,292
2,850
1,615
6,872
0
51,415
L
Nemesis
Sillestio
Nemesis
4,419
1,907
0
2,531
10,382
4,539
0
3,745
6,637
0
36,716
L
Zeus
7,250
1,002
0
2,338
10,806
3,838
682
5,789
5,017
48,710
0
W
6,938
2,810
0
2,361
12,258
4,230
933
3,257
8,998
0
36,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,727
Gold Earned
40,586
348
Minions Killed
437
0
Camps Cleared
0
1,189,047
Distance Traveled
1,421,459
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,272
685
178
12
0
322,276
5
W
Scylla
7,664
511
85
6
0
282,404
4
L
Cthulhu
8,247
550
38
3
0
274,617
0
W
Ares
5,632
375
7
0
0
222,519
3
W
Ao Kuang
9,918
661
106
7
0
316,059
1
L
Osiris
5,074
338
18
1
0
135,686
1
L
Heimdallr
9,010
601
103
7
0
252,946
2
L
Nemesis
6,889
459
76
5
0
297,080
3
L
Zeus
8,507
567
113
8
0
228,718
5
W
Neith
7,100
473
61
4
0
278,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role