Player Matchup

Chaac
Chaac
Bigdog369
Chaac
Level 109
God Stats
3W - 0L
1,503 SR
Queue Stats
22W - 28L
1,391 Elo+
Party 1
Geb
Geb
PsychoSpartan69
Geb
Level 62
God Stats
14W - 1L
1,640 SR
Queue Stats
52W - 44L
1,456 Elo+
Solo
Anubis
Anubis
PumpedBeet69639
Anubis
Level 56
God Stats
9W - 3L
1,706 SR
Queue Stats
17W - 14L
1,469 Elo+
Party 1
Team Averages
Level 76
1,616 SR
1,439 Elo+

VS

Team Averages
Level 31
1,600 SR
1,543 Elo+
Zeus
Zeus
Jonx99
Zeus
Level 18
God Stats
80W - 52L
1,543 SR
Queue Stats
154W - 101L
1,536 Elo+
Solo
Danzaburou
Danzaburou
TheLastZSurvivor
Danzaburou
Level 29
God Stats
15W - 10L
1,633 SR
Queue Stats
125W - 100L
1,559 Elo+
Party 2
Mulan
Mulan
TheRealnastyb_
Mulan
Level 47
God Stats
11W - 11L
1,623 SR
Queue Stats
201W - 173L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bigdog369
Chaac
16
8 / 2 / 6
11,782
693
15,424
19,357
18,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 1 / 9
11,925
701
9,104
18,491
22,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 8
11,304
665
11,041
9,488
4,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jonx99
Zeus
14
2 / 6 / 2
10,300
606
18,228
10,213
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TheLastZSurvivor
Danzaburou
13
0 / 5 / 5
9,842
579
10,465
14,582
4,408
12
3 / 6 / 2
9,836
579
8,928
18,330
19,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
5
5
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bigdog369
Chaac
8
2
6
5.5
L
Zeus
Jonx99
Zeus
2
6
2
0.5
W
4
1
9
8.5
W
5
2
8
4.5
L
Danzaburou
TheLastZSurvivor
Danzaburou
0
5
5
0.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,569
Damage
37,621
47,336
Taken
43,125
45,879
Mitigated
26,759
18,626
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bigdog369
Chaac
15,424
3,836
0
9,912
19,357
18,969
770
9,904
9,020
0
44,245
L
Zeus
Jonx99
Zeus
18,228
1,750
0
107
10,213
2,947
144
2,961
7,252
45,507
0
W
9,104
616
0
4,297
18,491
22,347
154
6,721
11,282
33,307
0
W
11,041
859
0
4,417
9,488
4,563
1,270
2,727
6,657
41,073
0
L
Danzaburou
TheLastZSurvivor
Danzaburou
10,465
3,100
0
1,984
14,582
4,408
630
7,645
6,937
0
43,590
L
8,928
393
0
3,067
18,330
19,404
130
10,204
8,126
823
22,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,011
Gold Earned
29,978
174
Minions Killed
159
8
Camps Cleared
7
916,609
Distance Traveled
827,310
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,782
693
61
4
4
331,908
0
L
Zeus
10,300
606
66
4
2
268,232
1
W
Geb
11,925
701
35
2
1
321,738
2
W
Anubis
11,304
665
78
5
3
262,963
0
L
Danzaburou
9,842
579
64
4
3
299,266
2
L
Mulan
9,836
579
29
2
2
259,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role