Player Matchup

Ra
Ra
Avicennna
Ra
Level 20
God Stats
1W - 3L
1,176 SR
Queue Stats
2W - 6L
1,238 Elo+
Party 1
Anhur
Anhur
BigMe3ch
Anhur
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 71L
1,554 Elo+
Solo
Sobek
Sobek
BrightSparrow777
Sobek
Level 18
God Stats
28W - 26L
1,631 SR
Queue Stats
93W - 111L
1,538 Elo+
Solo
Ullr
Ullr
RevTane
Ullr
Level 22
God Stats
2W - 1L
1,725 SR
Queue Stats
56W - 40L
1,626 Elo+
Solo
Tsukuyomi
Tsukuyomi
odasaburo
Tsukuyomi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,183 Elo+
Party 1
Team Averages
Level 18
1,506 SR
1,428 Elo+

VS

Team Averages
Level 17
1,534 SR
1,604 Elo+
Zeus
Zeus
JayJinKo
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 79L
1,475 Elo+
Solo
Ares
Ares
MRSILENCIO
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 6L
1,811 Elo+
Solo
Neith
Neith
RandmNN
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,662 Elo+
Solo
Osiris
Osiris
fumachats
Osiris
Level 26
God Stats
1W - 1L
1,716 SR
Queue Stats
52W - 46L
1,657 Elo+
Solo
Thanatos
Thanatos
legocheezypantz
Thanatos
Level 25
God Stats
25W - 28L
1,456 SR
Queue Stats
82W - 81L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 6
10,338
544
5,610
9,321
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
BigMe3ch
Anhur
15
3 / 1 / 9
9,844
518
4,150
8,101
2,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 13
9,038
476
4,283
12,957
10,952
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
RevTane
Ullr
19
14 / 2 / 6
12,276
646
18,985
15,900
8,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
odasaburo
Tsukuyomi
15
7 / 3 / 15
10,622
559
8,698
13,671
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 8 / 3
9,212
485
8,983
11,482
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 6
8,325
438
9,427
14,633
12,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
RandmNN
Neith
13
3 / 5 / 1
8,692
457
5,126
11,335
3,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
fumachats
Osiris
16
1 / 5 / 1
9,687
510
3,929
9,361
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
14
7 / 6 / 2
9,567
504
5,650
13,123
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
31
Kills
15
15
Deaths
31
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
W
Anhur
BigMe3ch
Anhur
3
1
9
7.5
W
2
3
13
2.83
L
Zeus
4
8
3
0.69
L
0
7
6
0.43
L
Neith
RandmNN
Neith
3
5
1
0.7
W
Ullr
RevTane
Ullr
14
2
6
8.5
L
Osiris
fumachats
Osiris
1
5
1
0.3
L
Thanatos
7
6
2
1.33
W
Tsukuyomi
odasaburo
Tsukuyomi
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,726
Damage
33,115
59,950
Taken
59,934
30,930
Mitigated
32,838
17,092
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,610
746
1,559
2,762
9,321
3,153
1,361
5,070
4,251
45,399
0
W
Anhur
BigMe3ch
Anhur
4,150
2,831
0
2,522
8,101
2,720
1,467
1,596
6,505
0
62,387
W
4,283
390
0
2,598
12,957
10,952
590
5,382
7,575
23,951
0
L
Zeus
8,983
973
0
397
11,482
3,934
702
2,553
8,795
44,464
0
L
9,427
37
0
1,846
14,633
12,165
0
3,056
11,477
24,511
0
L
Neith
RandmNN
Neith
5,126
2,701
0
1,741
11,335
3,649
0
1,764
9,505
0
54,677
W
Ullr
RevTane
Ullr
18,985
7,477
0
5,471
15,900
8,831
3,121
4,162
11,738
0
83,647
L
Osiris
fumachats
Osiris
3,929
985
0
1,076
9,361
7,701
1,687
1,406
7,921
0
58,929
L
Thanatos
5,650
1,980
0
7,422
13,123
5,389
434
1,215
11,822
0
42,097
W
Tsukuyomi
odasaburo
Tsukuyomi
8,698
2,363
0
2,180
13,671
5,274
1,364
4,311
9,360
0
45,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
45,483
424
Minions Killed
411
0
Camps Cleared
0
1,800,496
Distance Traveled
1,624,643
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,338
544
97
5
0
354,075
1
W
Anhur
9,844
518
108
6
0
331,315
2
W
Sobek
9,038
476
35
2
0
357,829
9
L
Zeus
9,212
485
77
4
0
257,235
2
L
Ares
8,325
438
31
2
0
316,366
5
L
Neith
8,692
457
94
5
0
316,000
5
W
Ullr
12,276
646
128
7
0
349,337
3
L
Osiris
9,687
510
128
7
0
374,771
5
L
Thanatos
9,567
504
81
4
0
360,271
1
W
Tsukuyomi
10,622
559
56
3
0
407,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role