Player Matchup

Sobek
Sobek
KyranUwU
Sobek
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 231L
1,556 Elo+
Party 1
Hercules
Hercules
RaekwonTheChef96
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 126L
1,648 Elo+
Party 1
Chernobog
Chernobog
Sweet Elbows
Chernobog
Level 127
God Stats
7W - 6L
1,759 SR
Queue Stats
368W - 365L
1,521 Elo+
Party 1
Team Averages
Level 89
1,586 SR
1,575 Elo+

VS

Team Averages
Level 17
1,578 SR
1,271 Elo+
Scylla
Scylla
Ameoba
Scylla
Level 16
God Stats
7W - 16L
1,285 SR
Queue Stats
13W - 26L
1,257 Elo+
Party 2
Horus
Horus
Pringlepop
Horus
Level 20
God Stats
6W - 1L
1,729 SR
Queue Stats
21W - 39L
1,277 Elo+
Party 2
Danzaburou
Danzaburou
SalamanderJ
Danzaburou
Level 16
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 19L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KyranUwU
Sobek
15
2 / 6 / 4
13,155
598
12,046
30,023
39,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 7 / 4
12,536
570
11,189
23,718
19,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Sweet Elbows
Chernobog
17
4 / 6 / 4
13,638
620
18,842
22,998
11,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ameoba
Scylla
19
11 / 1 / 7
15,191
691
28,464
13,669
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
16
2 / 3 / 12
13,183
599
15,527
21,893
26,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SalamanderJ
Danzaburou
18
6 / 4 / 7
14,655
666
22,056
20,262
9,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
19
19
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ameoba
Scylla
11
1
7
14.5
L
Sobek
KyranUwU
Sobek
2
6
4
0.67
W
Horus
2
3
12
2.67
L
2
7
4
0.57
W
Danzaburou
SalamanderJ
Danzaburou
6
4
7
2.38
L
Chernobog
Sweet Elbows
Chernobog
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,077
Damage
66,047
76,739
Taken
55,824
71,573
Mitigated
41,406
16,759
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ameoba
Scylla
28,464
4,043
550
4,893
13,669
5,417
1,170
3,616
10,053
67,234
0
L
Sobek
KyranUwU
Sobek
12,046
467
0
7,457
30,023
39,998
462
9,143
20,346
34,004
0
W
Horus
15,527
6,897
1,060
7,647
21,893
26,701
156
5,080
16,813
3,011
29,726
L
11,189
2,984
0
4,349
23,718
19,727
908
9,456
13,906
0
20,650
W
Danzaburou
SalamanderJ
Danzaburou
22,056
12,471
387
7,158
20,262
9,288
2,031
3,943
16,319
0
81,340
L
Chernobog
Sweet Elbows
Chernobog
18,842
11,007
0
4,953
22,998
11,848
1,600
10,262
12,240
0
80,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,329
Gold Earned
43,029
195
Minions Killed
220
10
Camps Cleared
5
1,001,935
Distance Traveled
1,121,185
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,191
691
85
4
2
378,554
1
L
Sobek
13,155
598
43
2
1
356,996
8
W
Horus
13,183
599
24
1
2
388,613
3
L
Hercules
12,536
570
13
1
1
313,504
0
W
Danzaburou
14,655
666
111
5
1
354,018
1
L
Chernobog
13,638
620
139
6
8
331,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role