Player Matchup

Sylvanus
Sylvanus
Dada Zay
Sylvanus
Level 143
God Stats
5W - 2L
1,678 SR
Queue Stats
51W - 34L
1,619 Elo+
Party 1
Izanami
Izanami
Kinoue
Izanami
Level 107
God Stats
2W - 0L
1,421 SR
Queue Stats
29W - 32L
1,491 Elo+
Solo
Scylla
Scylla
SgMattyIce
Scylla
Level 145
God Stats
7W - 2L
1,741 SR
Queue Stats
80W - 48L
1,611 Elo+
Party 1
Medusa
Medusa
jaziq
Medusa
Level 142
God Stats
2W - 2L
1,518 SR
Queue Stats
105W - 81L
1,561 Elo+
Solo
Susano
Susano
shrimpfryingrice
Susano
Level 121
God Stats
2W - 1L
1,670 SR
Queue Stats
21W - 31L
1,441 Elo+
Party 1
Team Averages
Level 132
1,606 SR
1,545 Elo+

VS

Team Averages
Level 67
1,571 SR
1,425 Elo+
Discordia
Discordia
FlappyCarries
Discordia
Level 15
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
GLAS_TIGER
Bacchus
Level 64
God Stats
22W - 42L
1,581 SR
Queue Stats
93W - 135L
1,374 Elo+
Party 2
King Arthur
King Arthur
Lost-Impa
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 267L
1,411 Elo+
Party 2
Erlang Shen
Erlang Shen
Lost-Maniac7
Erlang Shen
Level 86
God Stats
18W - 31L
1,507 SR
Queue Stats
65W - 113L
1,391 Elo+
Party 2
Charybdis
Charybdis
toe_hed
Charybdis
Level 65
God Stats
0W - 2L
1,547 SR
Queue Stats
41W - 50L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dada Zay
Sylvanus
14
3 / 1 / 17
9,402
940
4,857
7,339
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Kinoue
Izanami
14
3 / 3 / 12
8,299
830
6,954
6,882
2,678
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Scylla
SgMattyIce
Scylla
15
10 / 1 / 10
10,403
1,040
13,945
7,859
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
jaziq
Medusa
14
6 / 1 / 6
9,003
900
11,271
5,818
2,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 0 / 10
9,133
913
7,426
7,322
3,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FlappyCarries
Discordia
13
4 / 4 / 1
7,545
755
12,347
7,384
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
GLAS_TIGER
Bacchus
12
1 / 4 / 2
6,561
656
3,854
15,644
11,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Lost-Impa
King Arthur
12
0 / 6 / 2
6,201
620
4,583
12,840
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Lost-Maniac7
Erlang Shen
12
1 / 8 / 2
6,913
691
5,038
11,956
4,954
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
toe_hed
Charybdis
11
0 / 6 / 2
6,191
619
2,272
8,113
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
28
Kills
6
6
Deaths
28
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dada Zay
Sylvanus
3
1
17
11.5
L
Discordia
FlappyCarries
Discordia
4
4
1
1.13
L
Bacchus
GLAS_TIGER
Bacchus
1
4
2
0.5
W
Izanami
Kinoue
Izanami
3
3
12
3
L
King Arthur
Lost-Impa
King Arthur
0
6
2
0.17
L
Erlang Shen
Lost-Maniac7
Erlang Shen
1
8
2
0.25
W
Scylla
SgMattyIce
Scylla
10
1
10
15
W
Medusa
jaziq
Medusa
6
1
6
9
W
6
0
10
11
L
Charybdis
toe_hed
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,453
Damage
28,094
35,220
Taken
55,937
17,560
Mitigated
28,412
9,127
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dada Zay
Sylvanus
4,857
416
2,900
4,860
7,339
6,294
124
3,649
3,245
9,466
0
L
Discordia
FlappyCarries
Discordia
12,347
102
0
928
7,384
2,015
0
3,760
3,506
22,410
0
L
Bacchus
GLAS_TIGER
Bacchus
3,854
305
0
2,391
15,644
11,333
0
4,380
11,167
8,523
0
W
Izanami
Kinoue
Izanami
6,954
4,635
0
291
6,882
2,678
1,785
3,540
2,979
0
25,575
L
King Arthur
Lost-Impa
King Arthur
4,583
536
0
2,154
12,840
7,532
0
2,503
10,213
0
15,868
L
Erlang Shen
Lost-Maniac7
Erlang Shen
5,038
1,497
0
438
11,956
4,954
13
4,564
7,234
0
18,392
W
Scylla
SgMattyIce
Scylla
13,945
703
0
0
7,859
2,730
539
4,000
3,552
28,964
0
W
Medusa
jaziq
Medusa
11,271
5,372
0
248
5,818
2,144
1,697
1,723
3,814
0
25,539
W
7,426
2,002
0
828
7,322
3,714
0
2,744
4,227
0
22,444
L
Charybdis
toe_hed
Charybdis
2,272
688
0
0
8,113
2,578
0
2,994
5,015
0
16,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,240
Gold Earned
33,411
183
Minions Killed
152
7
Camps Cleared
5
985,928
Distance Traveled
937,269
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,402
940
3
0
1
180,038
0
L
Discordia
7,545
755
31
3
1
192,575
4
L
Bacchus
6,561
656
6
1
0
213,026
0
W
Izanami
8,299
830
48
5
1
163,291
4
L
King Arthur
6,201
620
26
3
2
183,949
0
L
Erlang Shen
6,913
691
38
4
1
185,119
0
W
Scylla
10,403
1,040
55
6
1
210,261
2
W
Medusa
9,003
900
38
4
1
208,078
0
W
Susano
9,133
913
39
4
3
224,260
2
L
Charybdis
6,191
619
51
5
1
162,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role