Player Matchup

Tyr
Tyr
CHICKENSHAQ333
Tyr
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 55L
1,236 Elo+
Party 2
Sun Wukong
Sun Wukong
MERK_STLHAROLD
Sun Wukong
Level 16
God Stats
1W - 2L
1,734 SR
Queue Stats
12W - 14L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
Merk_Redsparkz
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,526 Elo+
Party 1
Serqet
Serqet
XvR0ul3tt3
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,353 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xRJ2Ux
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 84L
1,339 Elo+
Party 2
Team Averages
Level 16
1,547 SR
1,366 Elo+

VS

Team Averages
Level 15
1,741 SR
1,794 Elo+
Fenrir
Fenrir
Free R Kelly892
Fenrir
Level 17
God Stats
9W - 2L
1,736 SR
Queue Stats
100W - 19L
1,847 Elo+
Party 3
Ullr
Ullr
GaryPTha10God
Ullr
Level 17
God Stats
3W - 0L
1,824 SR
Queue Stats
98W - 24L
1,829 Elo+
Party 3
Ah Puch
Ah Puch
Sk8rdoug
Ah Puch
Level 14
God Stats
12W - 11L
1,323 SR
Queue Stats
29W - 29L
1,363 Elo+
Solo
Zeus
Zeus
TenSloggin
Zeus
Level 11
God Stats
31W - 1L
2,073 SR
Queue Stats
81W - 6L
2,003 Elo+
Party 3
Hercules
Hercules
What5363
Hercules
Level 15
God Stats
3W - 0L
1,748 SR
Queue Stats
65W - 6L
1,929 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
8,425
936
7,557
23,369
20,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
MERK_STLHAROLD
Sun Wukong
14
0 / 11 / 3
8,008
890
6,899
20,088
14,219
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 9 / 2
8,093
899
4,474
14,654
12,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
XvR0ul3tt3
Serqet
13
0 / 13 / 0
7,447
827
3,018
15,036
4,749
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
xRJ2Ux
Morgan Le Fay
13
3 / 9 / 0
9,149
1,017
8,087
15,588
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 29
11,437
1,271
15,397
9,952
7,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
16 / 0 / 26
11,719
1,302
23,268
8,106
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Sk8rdoug
Ah Puch
15
0 / 0 / 18
8,407
934
5,801
3,809
1,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
15 / 3 / 24
11,563
1,285
27,317
6,320
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
What5363
Hercules
16
8 / 1 / 24
9,760
1,084
8,978
8,637
8,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
170
4
Kills
49
49
Deaths
4
8
Assists
121
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
10
0
29
24.5
W
16
0
26
29
L
Sun Wukong
MERK_STLHAROLD
Sun Wukong
0
11
3
0.14
L
1
9
2
0.22
W
Ah Puch
Sk8rdoug
Ah Puch
0
0
18
9
W
15
3
24
9
W
Hercules
What5363
Hercules
8
1
24
20
L
Serqet
XvR0ul3tt3
Serqet
0
13
0
0
L
Morgan Le Fay
xRJ2Ux
Morgan Le Fay
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,035
Damage
80,761
88,735
Taken
36,824
57,484
Mitigated
22,565
1,562
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,557
1,258
0
928
23,369
20,341
0
6,885
15,854
6,332
14,295
W
15,397
5,650
0
1,628
9,952
7,013
0
2,804
7,055
0
29,693
W
23,268
10,651
0
1,519
8,106
3,331
0
3,913
3,876
0
30,729
L
Sun Wukong
MERK_STLHAROLD
Sun Wukong
6,899
1,349
0
460
20,088
14,219
0
8,604
11,003
1,428
13,131
L
4,474
767
0
0
14,654
12,909
0
4,627
9,682
9,547
0
W
Ah Puch
Sk8rdoug
Ah Puch
5,801
664
0
1,517
3,809
1,478
0
2,044
1,669
16,175
0
W
27,317
4,410
0
737
6,320
2,360
0
3,137
3,097
43,742
0
W
Hercules
What5363
Hercules
8,978
4,546
0
2,593
8,637
8,383
0
3,405
4,960
0
12,511
L
Serqet
XvR0ul3tt3
Serqet
3,018
847
0
0
15,036
4,749
0
5,752
9,046
0
7,007
L
Morgan Le Fay
xRJ2Ux
Morgan Le Fay
8,087
541
0
174
15,588
5,266
0
6,274
9,097
20,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,122
Gold Earned
52,886
80
Minions Killed
137
3
Camps Cleared
6
648,124
Distance Traveled
776,034
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,425
936
24
3
1
175,077
0
W
Fenrir
11,437
1,271
33
4
2
192,664
0
W
Ullr
11,719
1,302
16
2
1
180,270
0
L
Sun Wukong
8,008
890
11
1
0
112,590
0
L
Cthulhu
8,093
899
5
1
0
109,571
0
W
Ah Puch
8,407
934
28
3
0
120,663
0
W
Zeus
11,563
1,285
52
6
3
131,810
0
W
Hercules
9,760
1,084
8
1
0
150,627
0
L
Serqet
7,447
827
7
1
2
113,459
1
L
Morgan Le Fay
9,149
1,017
33
4
0
137,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role