Player Matchup

Cthulhu
Cthulhu
GARTROL
Cthulhu
Level 87
God Stats
28W - 21L
1,603 SR
Queue Stats
140W - 117L
1,584 Elo+
Solo
Cliodhna
Cliodhna
PrinceDm
Cliodhna
Level 120
God Stats
23W - 24L
1,603 SR
Queue Stats
902W - 908L
1,589 Elo+
Party 2
Ah Puch
Ah Puch
hawper
Ah Puch
Level 116
God Stats
1W - 4L
1,476 SR
Queue Stats
995W - 984L
1,603 Elo+
Party 3
Heimdallr
Heimdallr
iLLMinD3d94
Heimdallr
Level 46
God Stats
20W - 17L
1,589 SR
Queue Stats
185W - 226L
1,515 Elo+
Party 2
Artio
Artio
xdheinzttv
Artio
Level 29
God Stats
1W - 3L
1,530 SR
Queue Stats
212W - 150L
1,645 Elo+
Party 3
Team Averages
Level 80
1,560 SR
1,587 Elo+

VS

Team Averages
Level 60
1,529 SR
1,594 Elo+
Izanami
Izanami
Altazra
Izanami
Level 69
God Stats
3W - 3L
1,416 SR
Queue Stats
24W - 20L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kenny Coloma
Kumbhakarna
Level 118
God Stats
8W - 7L
1,473 SR
Queue Stats
441W - 392L
1,558 Elo+
Party 1
Set
Set
Kаlluto
Set
Level 48
God Stats
6W - 3L
1,692 SR
Queue Stats
290W - 109L
1,838 Elo+
Solo
Vulcan
Vulcan
Shejjoul
Vulcan
Level 29
God Stats
30W - 15L
1,629 SR
Queue Stats
341W - 299L
1,556 Elo+
Party 1
Mulan
Mulan
thom-y-
Mulan
Level 35
God Stats
7W - 9L
1,432 SR
Queue Stats
117W - 116L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GARTROL
Cthulhu
15
1 / 4 / 9
10,374
432
14,296
22,674
23,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
PrinceDm
Cliodhna
19
4 / 7 / 8
12,436
518
14,943
19,952
7,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
hawper
Ah Puch
17
6 / 8 / 3
11,782
491
14,470
20,862
6,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
iLLMinD3d94
Heimdallr
19
4 / 6 / 4
12,012
501
12,884
18,631
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
17
7 / 3 / 3
11,940
498
12,340
21,811
29,905
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Altazra
Izanami
20
2 / 2 / 8
13,319
555
12,821
15,404
5,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Kenny Coloma
Kumbhakarna
16
1 / 4 / 16
10,607
442
9,074
28,391
27,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
18 / 3 / 6
16,246
677
32,195
23,318
9,405
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Shejjoul
Vulcan
19
5 / 10 / 9
12,658
527
22,083
16,690
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
thom-y-
Mulan
19
2 / 3 / 4
12,442
518
7,368
18,079
12,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
22
Kills
28
28
Deaths
22
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
Altazra
Izanami
2
2
8
3
L
Cthulhu
GARTROL
Cthulhu
1
4
9
1.38
W
Kumbhakarna
Kenny Coloma
Kumbhakarna
1
4
16
2.25
W
18
3
6
7
L
Cliodhna
PrinceDm
Cliodhna
4
7
8
1.14
W
Vulcan
Shejjoul
Vulcan
5
10
9
0.95
L
Ah Puch
hawper
Ah Puch
6
8
3
0.94
L
Heimdallr
iLLMinD3d94
Heimdallr
4
6
4
1
W
Mulan
thom-y-
Mulan
2
3
4
1.33
L
Artio
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,933
Damage
83,541
103,930
Taken
101,882
74,811
Mitigated
59,818
33,964
Healing
27,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Altazra
Izanami
12,821
8,400
0
2,269
15,404
5,186
6,826
2,839
12,545
0
112,230
L
Cthulhu
GARTROL
Cthulhu
14,296
524
3,314
2,927
22,674
23,924
256
7,437
15,089
42,841
0
W
Kumbhakarna
Kenny Coloma
Kumbhakarna
9,074
751
1,131
3,515
28,391
27,577
0
12,544
15,516
24,834
0
W
32,195
15,330
0
11,869
23,318
9,405
1,515
9,494
13,620
0
153,439
L
Cliodhna
PrinceDm
Cliodhna
14,943
818
0
6,375
19,952
7,070
1,278
3,687
16,129
0
95,149
W
Vulcan
Shejjoul
Vulcan
22,083
5,514
117
2,426
16,690
5,339
945
6,470
9,843
90,124
0
L
Ah Puch
hawper
Ah Puch
14,470
565
0
6,328
20,862
6,699
769
10,430
10,040
66,229
0
L
Heimdallr
iLLMinD3d94
Heimdallr
12,884
4,345
0
5,221
18,631
7,213
226
4,872
13,653
0
86,117
W
Mulan
thom-y-
Mulan
7,368
1,201
0
5,761
18,079
12,311
1,223
8,771
9,252
0
74,828
L
Artio
12,340
864
1,455
8,344
21,811
29,905
2,425
4,102
17,619
59,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,544
Gold Earned
65,272
592
Minions Killed
706
0
Camps Cleared
0
2,193,480
Distance Traveled
2,426,248
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,319
555
209
9
0
479,660
2
L
Cthulhu
10,374
432
48
2
0
475,263
9
W
Kumbhakarna
10,607
442
23
1
0
503,337
3
W
Set
16,246
677
202
8
0
517,040
6
L
Cliodhna
12,436
518
155
6
0
472,553
3
W
Vulcan
12,658
527
129
5
0
467,193
0
L
Ah Puch
11,782
491
122
5
0
418,473
3
L
Heimdallr
12,012
501
151
6
0
408,309
3
W
Mulan
12,442
518
143
6
0
459,018
6
L
Artio
11,940
498
116
5
0
418,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role