Player Matchup

Ah Puch
Ah Puch
AyceSpayde
Ah Puch
Level 106
God Stats
2W - 1L
1,558 SR
Queue Stats
100W - 90L
1,508 Elo+
Party 2
Zeus
Zeus
Cartman1021
Zeus
Level 62
God Stats
9W - 4L
1,627 SR
Queue Stats
14W - 13L
1,513 Elo+
Party 2
Thanatos
Thanatos
HAMMET9
Thanatos
Level 65
God Stats
28W - 22L
1,471 SR
Queue Stats
90W - 53L
1,701 Elo+
Solo
Vamana
Vamana
WifeBeater7000
Vamana
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
404W - 530L
1,458 Elo+
Party 1
Bakasura
Bakasura
omgclxtch
Bakasura
Level 21
God Stats
4W - 6L
1,504 SR
Queue Stats
68W - 71L
1,410 Elo+
Party 1
Team Averages
Level 63
1,532 SR
1,518 Elo+

VS

Team Averages
Level 50
1,480 SR
1,380 Elo+
Mercury
Mercury
Godm97
Mercury
Level 66
God Stats
1W - 3L
1,333 SR
Queue Stats
18W - 82L
1,163 Elo+
Party 4
Achilles
Achilles
Godr97
Achilles
Level 66
God Stats
1W - 3L
1,333 SR
Queue Stats
18W - 82L
1,163 Elo+
Party 4
Ganesha
Ganesha
LiveDayman100
Ganesha
Level 47
God Stats
23W - 9L
1,733 SR
Queue Stats
77W - 61L
1,560 Elo+
Solo
Janus
Janus
VoidNex
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 88L
1,554 Elo+
Party 3
Hou Yi
Hou Yi
jjmcdoge
Hou Yi
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 43L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AyceSpayde
Ah Puch
17
2 / 0 / 18
9,737
1,082
13,863
3,463
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
17 / 0 / 11
11,925
1,325
25,575
3,980
1,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
HAMMET9
Thanatos
18
10 / 1 / 18
11,095
1,233
11,752
7,021
2,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 0 / 21
11,004
1,223
14,640
15,762
19,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
omgclxtch
Bakasura
17
3 / 2 / 17
9,615
1,068
7,673
9,475
4,082
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

366

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Godm97
Mercury
13
0 / 14 / 2
7,910
879
3,630
17,707
5,831
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Godr97
Achilles
13
0 / 9 / 1
7,715
857
8,469
24,018
19,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
13
0 / 5 / 1
7,554
839
3,229
7,724
2,825
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
VoidNex
Janus
14
1 / 5 / 2
8,378
931
6,552
12,334
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
jjmcdoge
Hou Yi
13
2 / 5 / 0
8,476
942
7,970
15,457
4,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
9
38
Kills
3
3
Deaths
38
85
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AyceSpayde
Ah Puch
2
0
18
11
W
17
0
11
22.5
L
Mercury
Godm97
Mercury
0
14
2
0.07
L
Achilles
Godr97
Achilles
0
9
1
0.06
W
Thanatos
HAMMET9
Thanatos
10
1
18
19
L
Ganesha
0
5
1
0.1
L
Janus
VoidNex
Janus
1
5
2
0.4
W
6
0
21
16.5
L
Hou Yi
jjmcdoge
Hou Yi
2
5
0
0.4
W
Bakasura
omgclxtch
Bakasura
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,503
Damage
29,850
39,701
Taken
77,240
29,316
Mitigated
35,857
14,757
Healing
2,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AyceSpayde
Ah Puch
13,863
558
0
1,894
3,463
1,349
0
367
2,961
41,507
0
W
25,575
1,345
0
0
3,980
1,216
0
1,658
2,236
45,799
0
L
Mercury
Godm97
Mercury
3,630
1,724
0
258
17,707
5,831
0
9,066
8,509
0
16,011
L
Achilles
Godr97
Achilles
8,469
2,267
0
1,173
24,018
19,654
0
12,227
11,099
0
15,620
W
Thanatos
HAMMET9
Thanatos
11,752
1,467
0
5,114
7,021
2,999
0
2,714
4,171
0
19,772
L
Ganesha
3,229
96
0
0
7,724
2,825
0
4,405
3,014
10,339
0
L
Janus
VoidNex
Janus
6,552
356
0
589
12,334
3,285
0
5,090
6,986
19,885
0
W
14,640
6,562
898
4,382
15,762
19,670
0
3,145
12,011
0
24,438
L
Hou Yi
jjmcdoge
Hou Yi
7,970
5,363
0
492
15,457
4,262
0
8,650
6,337
0
21,982
W
Bakasura
omgclxtch
Bakasura
7,673
5,175
0
2,469
9,475
4,082
0
1,897
7,318
0
14,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,376
Gold Earned
40,033
177
Minions Killed
119
10
Camps Cleared
3
999,735
Distance Traveled
734,783
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,737
1,082
78
9
1
199,317
0
W
Zeus
11,925
1,325
49
5
0
182,463
0
L
Mercury
7,910
879
17
2
1
170,086
1
L
Achilles
7,715
857
22
2
0
166,968
1
W
Thanatos
11,095
1,233
22
2
3
199,394
1
L
Ganesha
7,554
839
0
0
0
67,966
3
L
Janus
8,378
931
44
5
0
169,662
0
W
Vamana
11,004
1,223
7
1
0
213,951
0
L
Hou Yi
8,476
942
36
4
2
160,101
0
W
Bakasura
9,615
1,068
21
2
6
204,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role