Player Matchup

He Bo
He Bo
Frihk
He Bo
Level 108
God Stats
24W - 9L
1,832 SR
Queue Stats
787W - 402L
1,773 Elo+
Party 2
Xing Tian
Xing Tian
LeNuked
Xing Tian
Level 46
God Stats
2W - 1L
1,452 SR
Queue Stats
227W - 98L
1,764 Elo+
Party 2
Cliodhna
Cliodhna
Rrchy
Cliodhna
Level 20
God Stats
16W - 10L
1,779 SR
Queue Stats
33W - 23L
1,699 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tris69420
Ah Muzen Cab
Level 39
God Stats
14W - 1L
1,968 SR
Queue Stats
140W - 66L
1,725 Elo+
Party 2
Janus
Janus
nedyrb
Janus
Level 47
God Stats
8W - 7L
1,578 SR
Queue Stats
229W - 90L
1,817 Elo+
Party 2
Team Averages
Level 52
1,722 SR
1,756 Elo+

VS

Team Averages
Level 66
1,424 SR
1,374 Elo+
Cthulhu
Cthulhu
CrowBlack0073
Cthulhu
Level 22
God Stats
9W - 10L
1,407 SR
Queue Stats
51W - 68L
1,307 Elo+
Party 1
Izanami
Izanami
Diosis3
Izanami
Level 68
God Stats
50W - 71L
1,474 SR
Queue Stats
135W - 261L
1,407 Elo+
Party 1
Osiris
Osiris
MMG iSnake
Osiris
Level 84
God Stats
14W - 17L
1,433 SR
Queue Stats
169W - 310L
1,371 Elo+
Party 1
Ymir
Ymir
TheCracell
Ymir
Level 88
God Stats
67W - 99L
1,378 SR
Queue Stats
218W - 354L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
joelivan1600
Nu Wa
Level 66
God Stats
66W - 116L
1,430 SR
Queue Stats
106W - 230L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Frihk
He Bo
15
7 / 2 / 4
8,378
644
10,360
6,296
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
LeNuked
Xing Tian
10
4 / 0 / 7
7,194
553
3,969
12,649
9,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Rrchy
Cliodhna
12
3 / 0 / 6
7,360
566
6,208
6,279
3,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Tris69420
Ah Muzen Cab
11
2 / 1 / 10
6,831
525
7,409
5,821
1,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
nedyrb
Janus
14
2 / 0 / 7
7,877
606
9,013
4,377
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 5 / 2
5,458
420
3,041
11,400
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Diosis3
Izanami
10
1 / 5 / 0
6,034
464
4,502
8,020
2,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
MMG iSnake
Osiris
10
0 / 4 / 0
5,739
441
2,894
13,708
8,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,984
460
3,944
11,407
4,483
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
1 / 0 / 0
6,804
523
2,787
2,888
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
18
Kills
3
3
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
5
2
0.2
L
Izanami
Diosis3
Izanami
1
5
0
0.2
W
He Bo
Frihk
He Bo
7
2
4
4.5
W
Xing Tian
LeNuked
Xing Tian
4
0
7
7.5
L
Osiris
MMG iSnake
Osiris
0
4
0
0
W
Cliodhna
Rrchy
Cliodhna
3
0
6
6
L
1
4
1
0.38
W
Ah Muzen Cab
Tris69420
Ah Muzen Cab
2
1
10
7
L
1
0
0
1
W
Janus
nedyrb
Janus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,959
Damage
17,168
35,422
Taken
47,423
17,618
Mitigated
21,564
12,939
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,041
592
68
1,149
11,400
5,470
25
5,419
5,861
8,911
0
L
Izanami
Diosis3
Izanami
4,502
3,396
0
1,104
8,020
2,504
350
3,504
4,428
0
40,356
W
He Bo
Frihk
He Bo
10,360
901
70
2,528
6,296
2,013
140
1,901
4,355
64,079
0
W
Xing Tian
LeNuked
Xing Tian
3,969
717
1,506
3,311
12,649
9,283
234
3,582
8,979
18,182
0
L
Osiris
MMG iSnake
Osiris
2,894
524
0
3,399
13,708
8,270
0
6,333
7,267
0
29,101
W
Cliodhna
Rrchy
Cliodhna
6,208
283
0
1,071
6,279
3,199
954
557
5,190
1,372
38,611
L
3,944
913
0
2,290
11,407
4,483
0
5,840
5,437
27,278
0
W
Ah Muzen Cab
Tris69420
Ah Muzen Cab
7,409
5,089
0
2,292
5,821
1,897
1,816
2,031
3,778
0
40,969
L
2,787
1,371
0
1,081
2,888
837
121
1,833
933
34,612
0
W
Janus
nedyrb
Janus
9,013
236
0
2,161
4,377
1,226
151
1,497
2,780
66,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,640
Gold Earned
30,019
439
Minions Killed
319
0
Camps Cleared
0
1,345,048
Distance Traveled
1,270,988
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,458
420
19
1
0
245,092
3
L
Izanami
6,034
464
101
8
0
265,443
8
W
He Bo
8,378
644
116
9
0
252,889
3
W
Xing Tian
7,194
553
34
3
0
266,197
0
L
Osiris
5,739
441
60
5
0
251,655
1
W
Cliodhna
7,360
566
92
7
0
291,798
2
L
Ymir
5,984
460
53
4
0
258,056
4
W
Ah Muzen Cab
6,831
525
68
5
0
253,489
3
L
Nu Wa
6,804
523
86
7
0
250,742
4
W
Janus
7,877
606
129
10
0
280,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role