Player Matchup

Thoth
Thoth
 
Thoth
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DarkLordTyrak
Cliodhna
Level 69
God Stats
7W - 7L
1,388 SR
Queue Stats
89W - 92L
1,330 Elo+
Party 2
Izanami
Izanami
De8t0r
Izanami
Level 50
God Stats
35W - 27L
1,510 SR
Queue Stats
127W - 169L
1,336 Elo+
Party 3
Bellona
Bellona
Gameriti
Bellona
Level 17
God Stats
3W - 6L
1,317 SR
Queue Stats
11W - 18L
1,288 Elo+
Party 2
Sylvanus
Sylvanus
abobusnik
Sylvanus
Level 18
God Stats
3W - 7L
1,348 SR
Queue Stats
16W - 38L
1,319 Elo+
Party 3
Team Averages
Level 39
1,413 SR
1,355 Elo+

VS

Team Averages
Level 75
1,654 SR
1,496 Elo+
Sylvanus
Sylvanus
Didyousaythat
Sylvanus
Level 28
God Stats
8W - 8L
1,518 SR
Queue Stats
81W - 83L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Gbrz1nNLG
Nu Wa
Level 83
God Stats
1W - 1L
1,848 SR
Queue Stats
6W - 9L
1,406 Elo+
Solo
Kali
Kali
KermitBoi666
Kali
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 90L
1,508 Elo+
Solo
Izanami
Izanami
LunaEclipsed0
Izanami
Level 128
God Stats
16W - 5L
1,831 SR
Queue Stats
510W - 476L
1,547 Elo+
Party 1
Anubis
Anubis
Melovesfoxes
Anubis
Level 93
God Stats
44W - 38L
1,574 SR
Queue Stats
408W - 396L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 3 / 5
8,463
529
8,460
7,497
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
DarkLordTyrak
Cliodhna
14
7 / 3 / 4
8,702
544
9,417
13,122
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
De8t0r
Izanami
13
1 / 4 / 2
7,859
491
5,022
10,026
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Gameriti
Bellona
14
1 / 2 / 3
8,255
516
4,859
9,558
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
abobusnik
Sylvanus
13
2 / 2 / 8
7,820
489
10,524
12,544
12,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Didyousaythat
Sylvanus
12
0 / 3 / 3
7,083
443
5,280
14,630
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Gbrz1nNLG
Nu Wa
13
2 / 2 / 1
8,201
513
9,785
7,378
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 2
9,100
569
6,393
11,150
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
16
4 / 3 / 1
9,385
587
10,534
12,742
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
5 / 4 / 0
8,896
556
6,440
12,958
5,617
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
14
14
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
3
5
1.5
W
Cliodhna
DarkLordTyrak
Cliodhna
7
3
4
3
W
Izanami
De8t0r
Izanami
1
4
2
0.5
L
Sylvanus
Didyousaythat
Sylvanus
0
3
3
0.5
W
Bellona
Gameriti
Bellona
1
2
3
1.25
L
Nu Wa
Gbrz1nNLG
Nu Wa
2
2
1
1.25
L
3
2
2
2
L
Izanami
4
3
1
1.5
L
Anubis
5
4
0
1.25
W
Sylvanus
abobusnik
Sylvanus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,282
Damage
38,432
52,747
Taken
58,858
30,063
Mitigated
22,448
16,068
Healing
29,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,460
377
0
1,586
7,497
2,296
0
3,479
4,018
48,627
0
W
Cliodhna
DarkLordTyrak
Cliodhna
9,417
1,248
0
3,833
13,122
4,083
0
6,217
6,905
0
48,461
W
Izanami
De8t0r
Izanami
5,022
2,828
275
1,025
10,026
2,808
967
1,714
8,312
0
54,993
L
Sylvanus
Didyousaythat
Sylvanus
5,280
986
3,933
7,566
14,630
5,975
528
6,919
7,571
18,936
3,894
W
Bellona
Gameriti
Bellona
4,859
560
0
3,246
9,558
8,670
194
4,618
4,940
3,286
37,849
L
Nu Wa
Gbrz1nNLG
Nu Wa
9,785
2,156
74
2,296
7,378
2,215
1,479
470
6,366
41,845
0
L
6,393
2,265
0
4,853
11,150
5,076
19
1,595
9,262
0
54,180
L
Izanami
10,534
8,041
0
3,759
12,742
3,565
151
3,074
9,610
0
89,421
L
Anubis
6,440
318
0
6,625
12,958
5,617
0
5,229
7,289
56,895
0
W
Sylvanus
abobusnik
Sylvanus
10,524
3,688
1,938
4,165
12,544
12,206
185
5,248
7,296
30,067
8,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
42,665
459
Minions Killed
503
0
Camps Cleared
0
1,572,148
Distance Traveled
1,426,781
36
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,463
529
96
6
0
328,442
6
W
Cliodhna
8,702
544
92
6
0
338,131
1
W
Izanami
7,859
491
112
7
0
273,291
14
L
Sylvanus
7,083
443
43
3
0
287,427
0
W
Bellona
8,255
516
91
6
0
322,156
2
L
Nu Wa
8,201
513
78
5
0
235,929
3
L
Kali
9,100
569
98
6
0
332,481
2
L
Izanami
9,385
587
167
10
0
292,358
6
L
Anubis
8,896
556
117
7
0
278,586
0
W
Sylvanus
7,820
489
68
4
0
310,128
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role