Player Matchup

Ganesha
Ganesha
Demonocity2147
Ganesha
Level 105
God Stats
0W - 2L
1,283 SR
Queue Stats
13W - 15L
1,423 Elo+
Party 2
Serqet
Serqet
PapaBeave
Serqet
Level 148
God Stats
0W - 1L
1,336 SR
Queue Stats
43W - 30L
1,571 Elo+
Party 1
Osiris
Osiris
PapaPengu1
Osiris
Level 109
God Stats
0W - 1L
1,568 SR
Queue Stats
112W - 80L
1,642 Elo+
Party 1
Vamana
Vamana
PrototypeGamin9
Vamana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,375 Elo+
Party 1
Ymir
Ymir
Red Bman419
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,332 Elo+
Party 2
Team Averages
Level 89
1,437 SR
1,468 Elo+

VS

Team Averages
Level 102
1,498 SR
1,449 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BohemianPsych0
Hachiman
Level 143
God Stats
2W - 4L
1,144 SR
Queue Stats
144W - 164L
1,467 Elo+
Solo
Bakasura
Bakasura
Cyan_Lemur
Bakasura
Level 106
God Stats
1W - 0L
1,684 SR
Queue Stats
31W - 29L
1,525 Elo+
Solo
Sobek
Sobek
JustTurtles3748
Sobek
Level 65
God Stats
4W - 2L
1,660 SR
Queue Stats
281W - 321L
1,492 Elo+
Solo
Merlin
Merlin
Theoseus
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 22
10,414
694
13,111
23,196
37,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
PapaBeave
Serqet
20
15 / 5 / 10
12,405
827
18,914
16,960
11,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
PapaPengu1
Osiris
16
3 / 7 / 17
10,186
679
15,005
19,309
19,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 3 / 15
10,514
701
14,163
21,909
18,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 7 / 16
10,236
682
10,241
16,191
8,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
13 / 4 / 10
13,861
924
25,433
12,657
5,469
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
19
6 / 5 / 21
11,832
789
20,169
13,698
4,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
Cyan_Lemur
Bakasura
14
2 / 10 / 14
10,008
667
5,798
15,393
5,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 6 / 24
11,263
751
11,646
29,075
33,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Theoseus
Merlin
20
6 / 3 / 17
13,000
867
19,621
11,248
4,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
114
28
Kills
28
28
Deaths
28
80
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
4
10
4.5
W
Hachiman
6
5
21
3.3
W
Bakasura
Cyan_Lemur
Bakasura
2
10
14
0.9
L
0
6
22
1.83
W
1
6
24
2.17
L
Serqet
PapaBeave
Serqet
15
5
10
4
L
Osiris
PapaPengu1
Osiris
3
7
17
1.64
L
7
3
15
4.83
L
3
7
16
1.57
W
Merlin
Theoseus
Merlin
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,434
Damage
82,667
97,565
Taken
82,071
95,042
Mitigated
53,867
26,918
Healing
28,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
25,433
18,791
1,998
3,958
12,657
5,469
3,835
3,677
8,786
0
41,695
W
Hachiman
20,169
11,171
1,667
3,478
13,698
4,544
1,412
4,090
7,880
0
38,599
W
Bakasura
Cyan_Lemur
Bakasura
5,798
4,626
1,321
1,290
15,393
5,741
92
3,600
10,897
0
6,348
L
13,111
1,352
2,603
3,745
23,196
37,120
0
6,563
16,578
36,398
0
W
11,646
575
377
9,703
29,075
33,688
352
9,794
17,906
20,388
0
L
Serqet
PapaBeave
Serqet
18,914
2,635
1,158
2,585
16,960
11,504
418
4,297
12,335
0
21,299
L
Osiris
PapaPengu1
Osiris
15,005
4,542
1,465
1,980
19,309
19,805
409
4,942
13,806
0
26,122
L
14,163
6,980
2,046
9,460
21,909
18,143
407
8,864
12,975
434
20,966
L
10,241
565
997
879
16,191
8,470
87
6,601
9,565
23,764
0
W
Merlin
Theoseus
Merlin
19,621
2,902
584
3,948
11,248
4,425
0
2,436
8,084
52,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,755
Gold Earned
59,964
138
Minions Killed
165
0
Camps Cleared
0
1,264,813
Distance Traveled
1,166,300
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,861
924
34
2
0
225,911
3
W
Hachiman
11,832
789
33
2
0
249,949
3
W
Bakasura
10,008
667
4
0
0
210,362
0
L
Ganesha
10,414
694
1
0
0
257,874
4
W
Sobek
11,263
751
23
2
0
242,823
1
L
Serqet
12,405
827
26
2
0
277,787
0
L
Osiris
10,186
679
36
2
0
254,718
2
L
Vamana
10,514
701
25
2
0
253,742
0
L
Ymir
10,236
682
50
3
0
220,692
1
W
Merlin
13,000
867
71
5
0
237,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role