Player Matchup

Bellona
Bellona
Harsimrn35844
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,248 Elo+
Solo
Cliodhna
Cliodhna
NeverMeant232
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,312 Elo+
Party 2
Agni
Agni
Pallyumi
Agni
Level 18
God Stats
3W - 3L
1,446 SR
Queue Stats
65W - 75L
1,422 Elo+
Solo
Khepri
Khepri
Slamduncan87
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,810 Elo+
Party 2
Danzaburou
Danzaburou
budIightIime
Danzaburou
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,062 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,371 Elo+

VS

Team Averages
Level 11
1,410 SR
1,411 Elo+
Thor
Thor
Neabra
Thor
Level 13
God Stats
1W - 8L
1,158 SR
Queue Stats
26W - 39L
1,261 Elo+
Solo
Gilgamesh
Gilgamesh
P4rad1sio
Gilgamesh
Level 13
God Stats
7W - 5L
1,446 SR
Queue Stats
18W - 15L
1,383 Elo+
Party 1
Bellona
Bellona
RandmNN
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Zeus
Zeus
SadBoiSushi
Zeus
Level 8
God Stats
3W - 2L
1,445 SR
Queue Stats
87W - 72L
1,504 Elo+
Party 1
Izanami
Izanami
shiikashii
Izanami
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 68L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 6 / 2
5,430
418
2,771
8,607
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
NeverMeant232
Cliodhna
11
6 / 1 / 2
7,078
544
5,485
7,416
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
10
3 / 4 / 2
6,230
479
8,998
7,860
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
8
0 / 2 / 1
4,852
373
2,446
6,428
3,778
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
budIightIime
Danzaburou
8
1 / 3 / 0
5,319
409
5,477
5,774
2,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Neabra
Thor
9
1 / 6 / 2
5,918
455
730
9,840
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
P4rad1sio
Gilgamesh
11
2 / 1 / 7
7,253
558
3,407
11,417
8,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
RandmNN
Bellona
12
2 / 2 / 1
6,990
538
3,499
6,685
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 1 / 1
8,174
629
11,020
8,137
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
shiikashii
Izanami
11
2 / 2 / 5
6,652
512
5,351
6,464
2,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
15
16
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
6
2
0.17
W
Thor
Neabra
Thor
1
6
2
0.33
L
Cliodhna
NeverMeant232
Cliodhna
6
1
2
7
W
Gilgamesh
P4rad1sio
Gilgamesh
2
1
7
5.5
L
Agni
3
4
2
1
W
Bellona
RandmNN
Bellona
2
2
1
1.25
W
8
1
1
8.5
L
Khepri
0
2
1
0.25
L
Danzaburou
budIightIime
Danzaburou
1
3
0
0.33
W
Izanami
shiikashii
Izanami
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,177
Damage
24,007
36,085
Taken
42,543
17,836
Mitigated
22,315
5,677
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,771
290
0
473
8,607
6,477
122
3,395
5,212
3,258
15,686
W
Thor
Neabra
Thor
730
144
0
3,059
9,840
2,775
0
1,963
7,685
0
27,167
L
Cliodhna
NeverMeant232
Cliodhna
5,485
1,259
0
1,023
7,416
3,057
0
1,156
6,260
0
36,375
W
Gilgamesh
P4rad1sio
Gilgamesh
3,407
837
1,391
3,629
11,417
8,174
216
3,141
8,016
0
21,652
L
Agni
8,998
696
40
1,939
7,860
2,481
0
3,345
4,515
25,095
0
W
Bellona
RandmNN
Bellona
3,499
647
0
1,188
6,685
5,815
361
1,029
5,614
8,933
23,967
W
11,020
1,854
0
3,624
8,137
2,947
1,329
3,287
4,528
58,613
0
L
Khepri
2,446
314
0
757
6,428
3,778
0
1,754
4,674
10,325
0
L
Danzaburou
budIightIime
Danzaburou
5,477
3,351
0
1,445
5,774
2,043
0
2,276
3,498
0
25,008
W
Izanami
shiikashii
Izanami
5,351
3,963
0
501
6,464
2,604
602
1,857
4,515
0
38,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
34,987
235
Minions Killed
339
0
Camps Cleared
0
1,175,839
Distance Traveled
1,209,716
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,430
418
47
4
0
200,541
3
W
Thor
5,918
455
53
4
0
227,365
0
L
Cliodhna
7,078
544
73
6
0
262,008
0
W
Gilgamesh
7,253
558
36
3
0
257,841
2
L
Agni
6,230
479
46
4
0
243,286
0
W
Bellona
6,990
538
75
6
0
250,724
5
W
Zeus
8,174
629
92
7
0
232,764
1
L
Khepri
4,852
373
15
1
0
254,620
0
L
Danzaburou
5,319
409
54
4
0
215,384
1
W
Izanami
6,652
512
83
6
0
241,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role