Player Matchup

Freya
Freya
MalaTempora
Freya
Level 20
God Stats
4W - 3L
1,767 SR
Queue Stats
96W - 87L
1,576 Elo+
Solo
Osiris
Osiris
Mauriciostyf
Osiris
Level 17
God Stats
0W - 1L
1,343 SR
Queue Stats
3W - 11L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shahkulu19
Ah Muzen Cab
Level 96
God Stats
1W - 1L
1,240 SR
Queue Stats
11W - 16L
1,564 Elo+
Party 1
Zeus
Zeus
SnowKnox
Zeus
Level 17
God Stats
2W - 5L
1,218 SR
Queue Stats
6W - 11L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
champy1025
Cthulhu
Level 16
God Stats
0W - 1L
1,166 SR
Queue Stats
4W - 9L
1,564 Elo+
Party 1
Team Averages
Level 33
1,347 SR
1,543 Elo+

VS

Team Averages
Level 20
1,510 SR
1,493 Elo+
Xing Tian
Xing Tian
AkaBigDaddy
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,422 Elo+
Party 2
Chiron
Chiron
RamosKlei
Chiron
Level 23
God Stats
9W - 12L
1,437 SR
Queue Stats
41W - 49L
1,418 Elo+
Solo
Amaterasu
Amaterasu
SkylasPetXD
Amaterasu
Level 18
God Stats
1W - 6L
1,125 SR
Queue Stats
12W - 10L
1,549 Elo+
Solo
Arachne
Arachne
hardkor198919
Arachne
Level 17
God Stats
21W - 17L
1,727 SR
Queue Stats
90W - 87L
1,620 Elo+
Solo
Chang'e
Chang'e
辣么可爱的想想呀
Chang'e
Level 17
God Stats
4W - 1L
1,763 SR
Queue Stats
20W - 26L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,484
463
3,747
10,419
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
8
1 / 4 / 0
5,640
403
1,951
8,812
7,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Shahkulu19
Ah Muzen Cab
8
0 / 6 / 1
5,317
380
5,573
7,830
2,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
12
1 / 2 / 0
7,042
503
3,550
5,136
1,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
champy1025
Cthulhu
7
0 / 3 / 1
5,053
361
2,278
8,402
4,295
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AkaBigDaddy
Xing Tian
11
1 / 0 / 8
7,210
515
3,736
5,893
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
RamosKlei
Chiron
11
2 / 1 / 7
6,666
476
7,027
7,217
2,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Amaterasu
SkylasPetXD
Amaterasu
13
4 / 2 / 1
7,996
571
5,487
9,054
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
16
8 / 0 / 1
9,546
682
6,906
7,887
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 1
7,436
531
2,834
4,720
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
17
17
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AkaBigDaddy
Xing Tian
1
0
8
5
L
1
2
0
0.5
L
Osiris
1
4
0
0.25
W
Chiron
RamosKlei
Chiron
2
1
7
5.5
L
Ah Muzen Cab
Shahkulu19
Ah Muzen Cab
0
6
1
0.08
W
Amaterasu
SkylasPetXD
Amaterasu
4
2
1
2.25
L
Zeus
1
2
0
0.5
L
Cthulhu
champy1025
Cthulhu
0
3
1
0.17
W
Arachne
8
0
1
8.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,099
Damage
25,990
40,599
Taken
34,771
19,334
Mitigated
18,617
9,566
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AkaBigDaddy
Xing Tian
3,736
421
0
1,859
5,893
4,678
184
905
4,988
13,467
0
L
3,747
984
0
6,578
10,419
2,993
0
794
9,581
37,784
0
L
Osiris
1,951
782
0
17
8,812
7,631
1,162
0
8,812
0
16,402
W
Chiron
RamosKlei
Chiron
7,027
3,551
120
3,113
7,217
2,340
588
1,974
5,243
0
42,470
L
Ah Muzen Cab
Shahkulu19
Ah Muzen Cab
5,573
1,502
0
874
7,830
2,937
0
3,175
4,601
0
28,128
W
Amaterasu
SkylasPetXD
Amaterasu
5,487
2,346
0
3,671
9,054
5,940
2,031
3,704
5,350
0
42,619
L
Zeus
3,550
428
0
1,817
5,136
1,478
0
714
4,360
39,400
0
L
Cthulhu
champy1025
Cthulhu
2,278
32
101
179
8,402
4,295
0
1,727
6,675
9,880
0
W
Arachne
6,906
4,589
0
5,973
7,887
3,855
580
328
7,559
0
79,083
W
2,834
367
1,018
2,134
4,720
1,804
647
2,873
1,847
31,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
38,854
281
Minions Killed
428
0
Camps Cleared
0
1,064,394
Distance Traveled
1,340,470
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,210
515
25
2
0
270,031
6
L
Freya
6,484
463
86
6
0
140,170
0
L
Osiris
5,640
403
36
3
0
212,968
3
W
Chiron
6,666
476
82
6
0
238,319
3
L
Ah Muzen Cab
5,317
380
56
4
0
229,584
0
W
Amaterasu
7,996
571
91
7
0
269,415
3
L
Zeus
7,042
503
89
6
0
224,641
0
L
Cthulhu
5,053
361
14
1
0
257,031
0
W
Arachne
9,546
682
153
11
0
308,388
4
W
Chang'e
7,436
531
77
6
0
254,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role