Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BRegardQ
Mulan
Level 144
God Stats
2W - 4L
1,535 SR
Queue Stats
467W - 406L
1,698 Elo+
Party 1
Kukulkan
Kukulkan
MommyMikasa
Kukulkan
Level 160
God Stats
11W - 9L
1,649 SR
Queue Stats
617W - 585L
1,643 Elo+
Solo
Khepri
Khepri
Texasboyplayer
Khepri
Level 159
God Stats
13W - 7L
1,709 SR
Queue Stats
649W - 565L
1,672 Elo+
Party 1
Chiron
Chiron
三分热度v587
Chiron
Level 140
God Stats
6W - 7L
1,532 SR
Queue Stats
613W - 598L
1,558 Elo+
Solo
Team Averages
Level 147
1,585 SR
1,614 Elo+

VS

Team Averages
Level 133
1,600 SR
1,644 Elo+
Ullr
Ullr
BroskiT
Ullr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,757 Elo+
Solo
Sun Wukong
Sun Wukong
HouseOfPeace
Sun Wukong
Level 147
God Stats
12W - 10L
1,676 SR
Queue Stats
675W - 673L
1,587 Elo+
Solo
Chiron
Chiron
OnlyAjar
Chiron
Level 144
God Stats
1W - 2L
1,575 SR
Queue Stats
32W - 29L
1,580 Elo+
Solo
Merlin
Merlin
PoeticVenom
Merlin
Level 125
God Stats
5W - 4L
1,593 SR
Queue Stats
492W - 387L
1,635 Elo+
Solo
Bastet
Bastet
realchromehearts
Bastet
Level 126
God Stats
4W - 1L
1,653 SR
Queue Stats
157W - 143L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
4 / 5 / 6
10,607
589
8,701
12,637
12,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
BRegardQ
Mulan
17
3 / 4 / 9
10,313
573
15,392
17,632
23,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
MommyMikasa
Kukulkan
20
2 / 3 / 11
11,618
645
17,552
11,139
6,393
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
2 / 3 / 7
10,351
575
5,232
21,672
24,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 7
12,009
667
19,025
20,309
10,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BroskiT
Ullr
17
1 / 7 / 9
10,966
609
9,845
16,037
6,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
HouseOfPeace
Sun Wukong
18
1 / 4 / 11
11,417
634
9,031
24,463
25,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
OnlyAjar
Chiron
20
7 / 2 / 5
12,892
716
19,896
11,446
5,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
20
4 / 1 / 6
12,308
684
22,334
9,393
4,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 11
12,459
692
14,367
16,031
11,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
60
16
Kills
18
19
Deaths
17
40
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
6
1.4
L
Mulan
BRegardQ
Mulan
3
4
9
1.88
W
Ullr
BroskiT
Ullr
1
7
9
0.79
W
Sun Wukong
HouseOfPeace
Sun Wukong
1
4
11
1.63
L
Kukulkan
MommyMikasa
Kukulkan
2
3
11
2.5
W
Chiron
OnlyAjar
Chiron
7
2
5
4.75
W
Merlin
4
1
6
7
L
2
3
7
1.83
W
5
3
11
3.5
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,902
Damage
75,473
83,389
Taken
77,370
77,220
Mitigated
53,881
26,756
Healing
23,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,701
911
0
5,235
12,637
12,573
221
3,582
9,055
0
16,365
L
Mulan
BRegardQ
Mulan
15,392
1,254
2,280
2,821
17,632
23,307
0
5,133
12,499
0
18,369
W
Ullr
BroskiT
Ullr
9,845
4,775
1,134
2,136
16,037
6,706
1,285
5,255
10,469
0
25,706
W
Sun Wukong
HouseOfPeace
Sun Wukong
9,031
935
1,622
6,177
24,463
25,722
465
7,108
16,795
0
23,063
L
Kukulkan
MommyMikasa
Kukulkan
17,552
1,245
1,134
1,266
11,139
6,393
367
2,951
8,188
60,222
0
W
Chiron
OnlyAjar
Chiron
19,896
6,627
3,400
3,066
11,446
5,551
2,290
2,855
8,395
0
47,848
W
Merlin
22,334
873
954
2,076
9,393
4,478
539
1,816
7,382
46,466
0
L
5,232
665
2,014
2,976
21,672
24,154
337
6,684
14,988
10,844
0
W
14,367
2,899
938
2,168
16,031
11,424
1,359
5,538
10,236
0
21,479
L
19,025
3,774
4,051
4,979
20,309
10,793
771
3,969
16,292
0
50,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,898
Gold Earned
60,042
212
Minions Killed
194
0
Camps Cleared
0
1,582,465
Distance Traveled
1,642,798
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,607
589
10
1
0
316,136
2
L
Mulan
10,313
573
8
0
0
324,850
0
W
Ullr
10,966
609
33
2
0
297,485
1
W
Sun Wukong
11,417
634
30
2
0
320,299
0
L
Kukulkan
11,618
645
96
5
0
319,501
0
W
Chiron
12,892
716
49
3
0
301,901
5
W
Merlin
12,308
684
60
3
0
345,485
0
L
Khepri
10,351
575
15
1
0
317,910
3
W
Bastet
12,459
692
22
1
0
377,628
3
L
Chiron
12,009
667
83
5
0
304,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role