Player Matchup

Odin
Odin
R3AP
Odin
Level 129
God Stats
9W - 4L
1,761 SR
Queue Stats
31W - 19L
1,665 Elo+
Party 3
Tiamat
Tiamat
SlingingCape887
Tiamat
Level 39
God Stats
23W - 17L
1,595 SR
Queue Stats
58W - 48L
1,566 Elo+
Party 3
Fenrir
Fenrir
Tiqery
Fenrir
Level 129
God Stats
4W - 5L
1,251 SR
Queue Stats
45W - 58L
1,417 Elo+
Party 1
Charybdis
Charybdis
llpalitoll
Charybdis
Level 27
God Stats
78W - 108L
1,420 SR
Queue Stats
83W - 118L
1,336 Elo+
Party 1
Cabrakan
Cabrakan
p0tat0king805
Cabrakan
Level 37
God Stats
8W - 10L
1,500 SR
Queue Stats
59W - 66L
1,441 Elo+
Solo
Team Averages
Level 72
1,505 SR
1,485 Elo+

VS

Team Averages
Level 93
1,515 SR
1,506 Elo+
Freya
Freya
CHAOSKING1102
Freya
Level 129
God Stats
97W - 123L
1,457 SR
Queue Stats
758W - 766L
1,446 Elo+
Solo
Discordia
Discordia
HoudiniDoMagic7
Discordia
Level 34
God Stats
25W - 37L
1,491 SR
Queue Stats
125W - 124L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
Lightskingenie
Baron Samedi
Level 134
God Stats
1W - 3L
1,386 SR
Queue Stats
110W - 113L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
Wheats
Danzaburou
Level 104
God Stats
15W - 18L
1,582 SR
Queue Stats
466W - 427L
1,506 Elo+
Solo
Ares
Ares
Xerbort
Ares
Level 65
God Stats
5W - 1L
1,661 SR
Queue Stats
5W - 9L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
R3AP
Odin
18
1 / 5 / 3
11,720
902
8,807
16,556
14,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
0 / 4 / 5
11,116
855
13,465
16,486
7,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Tiqery
Fenrir
18
2 / 11 / 4
12,365
951
14,375
43,311
37,440
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
llpalitoll
Charybdis
17
1 / 12 / 4
11,286
868
9,415
19,892
5,246
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
p0tat0king805
Cabrakan
17
2 / 10 / 1
11,274
867
10,469
20,372
22,102
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 26
12,501
962
23,036
14,411
8,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Discordia
HoudiniDoMagic7
Discordia
20
4 / 3 / 22
13,054
1,004
11,063
6,143
2,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Lightskingenie
Baron Samedi
20
17 / 1 / 19
15,031
1,156
28,373
11,133
8,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Wheats
Danzaburou
20
15 / 1 / 21
14,922
1,148
32,857
12,773
7,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Xerbort
Ares
20
2 / 1 / 37
14,042
1,080
13,733
16,042
26,411
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
167
6
Kills
42
42
Deaths
6
17
Assists
125
Player
Kills
Deaths
Assists
KDA
W
4
0
26
17
W
Discordia
HoudiniDoMagic7
Discordia
4
3
22
5
W
Baron Samedi
Lightskingenie
Baron Samedi
17
1
19
26.5
L
Odin
R3AP
Odin
1
5
3
0.5
L
0
4
5
0.63
L
Fenrir
Tiqery
Fenrir
2
11
4
0.36
W
Danzaburou
Wheats
Danzaburou
15
1
21
25.5
W
Ares
Xerbort
Ares
2
1
37
20.5
L
Charybdis
llpalitoll
Charybdis
1
12
4
0.25
L
Cabrakan
p0tat0king805
Cabrakan
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,531
Damage
109,062
116,617
Taken
60,502
87,107
Mitigated
52,651
4,680
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,036
7,474
0
2,143
14,411
8,381
0
4,697
9,608
32,758
0
W
Discordia
HoudiniDoMagic7
Discordia
11,063
549
0
257
6,143
2,666
0
2,132
3,979
39,595
0
W
Baron Samedi
Lightskingenie
Baron Samedi
28,373
2,257
6,145
3,464
11,133
8,173
0
3,248
7,823
52,722
0
L
Odin
R3AP
Odin
8,807
1,220
0
627
16,556
14,765
0
10,165
6,057
0
23,937
L
13,465
637
239
2,189
16,486
7,554
0
9,377
7,003
44,058
0
L
Fenrir
Tiqery
Fenrir
14,375
3,281
0
1,190
43,311
37,440
0
28,510
14,159
0
34,291
W
Danzaburou
Wheats
Danzaburou
32,857
21,914
0
3,876
12,773
7,020
0
3,575
9,062
0
50,384
W
Ares
Xerbort
Ares
13,733
2,059
0
827
16,042
26,411
0
9,716
6,096
24,559
0
L
Charybdis
llpalitoll
Charybdis
9,415
4,973
0
0
19,892
5,246
0
13,160
6,575
0
30,125
L
Cabrakan
p0tat0king805
Cabrakan
10,469
236
79
356
20,372
22,102
0
13,458
6,618
24,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,761
Gold Earned
69,550
231
Minions Killed
247
5
Camps Cleared
6
1,073,141
Distance Traveled
1,214,061
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,501
962
26
2
0
266,790
0
W
Discordia
13,054
1,004
92
7
0
241,714
0
W
Baron Samedi
15,031
1,156
68
5
3
231,934
2
L
Odin
11,720
902
42
3
1
225,087
1
L
Tiamat
11,116
855
68
5
1
269,045
1
L
Fenrir
12,365
951
36
3
2
243,011
0
W
Danzaburou
14,922
1,148
36
3
3
221,405
1
W
Ares
14,042
1,080
25
2
0
252,218
0
L
Charybdis
11,286
868
51
4
1
175,883
0
L
Cabrakan
11,274
867
34
3
0
160,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role