Player Matchup

Tiamat
Tiamat
KΔpΦ
Tiamat
Level 4
God Stats
0W - 1L
1,637 SR
Queue Stats
16W - 14L
1,422 Elo+
Party 2
Charybdis
Charybdis
gox740
Charybdis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 15L
1,808 Elo+
Party 2
Sun Wukong
Sun Wukong
一条小白龙
Sun Wukong
Level 25
God Stats
6W - 6L
1,576 SR
Queue Stats
9W - 17L
1,377 Elo+
Solo
Team Averages
Level 12
1,571 SR
1,536 Elo+

VS

Team Averages
Level 91
1,430 SR
1,389 Elo+
Neith
Neith
Macbalo
Neith
Level 146
God Stats
135W - 107L
1,581 SR
Queue Stats
464W - 484L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Nmarsh
Baron Samedi
Level 113
God Stats
1W - 1L
1,209 SR
Queue Stats
15W - 16L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
aknukedog14
Gilgamesh
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 20L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KΔpΦ
Tiamat
9
2 / 10 / 2
7,181
653
5,375
15,103
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
gox740
Charybdis
8
0 / 11 / 2
6,404
582
2,542
12,686
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
一条小白龙
Sun Wukong
11
2 / 4 / 2
7,376
671
3,383
11,219
7,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Macbalo
Neith
15
17 / 0 / 7
10,838
985
22,076
10,637
4,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Nmarsh
Baron Samedi
13
5 / 3 / 15
9,262
842
8,213
8,451
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
aknukedog14
Gilgamesh
10
3 / 1 / 10
7,940
722
4,224
8,881
5,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
25
25
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
KΔpΦ
Tiamat
2
10
2
0.3
W
Neith
Macbalo
Neith
17
0
7
20.5
W
Baron Samedi
Nmarsh
Baron Samedi
5
3
15
4.17
W
Gilgamesh
aknukedog14
Gilgamesh
3
1
10
8
L
Charybdis
gox740
Charybdis
0
11
2
0.09
L
Sun Wukong
一条小白龙
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,300
Damage
34,513
39,008
Taken
27,969
14,886
Mitigated
12,894
2,172
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
KΔpΦ
Tiamat
5,375
360
150
1,274
15,103
5,241
0
3,328
11,775
11,931
0
W
Neith
Macbalo
Neith
22,076
12,304
0
5,056
10,637
4,049
1,722
2,255
8,382
0
51,931
W
Baron Samedi
Nmarsh
Baron Samedi
8,213
832
1,022
3,078
8,451
3,701
274
1,288
7,163
23,206
0
W
Gilgamesh
aknukedog14
Gilgamesh
4,224
156
0
85
8,881
5,144
235
2,241
6,640
2,362
12,130
L
Charybdis
gox740
Charybdis
2,542
1,504
48
375
12,686
2,609
0
2,493
10,193
0
13,033
L
Sun Wukong
一条小白龙
Sun Wukong
3,383
796
0
325
11,219
7,036
0
3,345
7,874
0
16,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,961
Gold Earned
28,040
54
Minions Killed
128
1
Camps Cleared
7
509,785
Distance Traveled
626,011
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,181
653
17
2
0
155,086
1
W
Neith
10,838
985
72
7
3
202,991
0
W
Baron Samedi
9,262
842
39
4
3
202,394
0
W
Gilgamesh
7,940
722
17
2
1
220,626
0
L
Charybdis
6,404
582
16
1
1
141,377
0
L
Sun Wukong
7,376
671
21
2
0
213,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role