Player Matchup

Ymir
Ymir
Ares_PR-14
Ymir
Level 87
God Stats
5W - 10L
1,389 SR
Queue Stats
173W - 225L
1,390 Elo+
Party 1
Apollo
Apollo
GaLAxXyY-_23
Apollo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 110L
1,345 Elo+
Party 1
Gilgamesh
Gilgamesh
Joel03_PR
Gilgamesh
Level 28
God Stats
21W - 31L
1,403 SR
Queue Stats
278W - 325L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
Lawless4209918
Baron Samedi
Level 25
God Stats
12W - 11L
1,397 SR
Queue Stats
103W - 157L
1,382 Elo+
Party 3
Sol
Sol
MstrDrgn29
Sol
Level 43
God Stats
3W - 8L
1,666 SR
Queue Stats
156W - 233L
1,425 Elo+
Party 3
Team Averages
Level 44
1,471 SR
1,384 Elo+

VS

Team Averages
Level 58
1,484 SR
1,423 Elo+
Gilgamesh
Gilgamesh
B00ga1ooShrimp
Gilgamesh
Level 47
God Stats
3W - 1L
1,546 SR
Queue Stats
29W - 28L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
CrazyDogKoKo
Cernunnos
Level 10
God Stats
15W - 13L
1,498 SR
Queue Stats
29W - 23L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
O13Sinisters
Morgan Le Fay
Level 146
God Stats
157W - 180L
1,420 SR
Queue Stats
540W - 601L
1,459 Elo+
Solo
Anubis
Anubis
Orionslight1230
Anubis
Level 40
God Stats
56W - 49L
1,457 SR
Queue Stats
112W - 122L
1,377 Elo+
Solo
Kukulkan
Kukulkan
eLuna563
Kukulkan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 15
12,598
969
12,571
35,258
46,096
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
20
6 / 10 / 11
13,929
1,071
19,786
20,254
6,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Joel03_PR
Gilgamesh
20
6 / 6 / 11
13,696
1,054
14,480
28,309
16,079
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
Lawless4209918
Baron Samedi
20
7 / 12 / 9
14,231
1,095
16,349
28,249
11,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 6 / 13
12,643
973
17,594
26,268
7,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B00ga1ooShrimp
Gilgamesh
20
8 / 3 / 28
14,682
1,129
17,090
22,208
31,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
CrazyDogKoKo
Cernunnos
20
12 / 5 / 21
15,549
1,196
39,048
23,059
10,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
O13Sinisters
Morgan Le Fay
20
7 / 6 / 19
14,143
1,088
24,179
14,055
6,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 4 / 21
13,089
1,007
20,065
13,295
7,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
eLuna563
Kukulkan
20
10 / 3 / 20
15,016
1,155
28,334
14,715
7,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
150
21
Kills
41
41
Deaths
21
59
Assists
109
Player
Kills
Deaths
Assists
KDA
L
1
7
15
1.21
W
Gilgamesh
B00ga1ooShrimp
Gilgamesh
8
3
28
7.33
W
Cernunnos
CrazyDogKoKo
Cernunnos
12
5
21
4.5
L
Apollo
6
10
11
1.15
L
Gilgamesh
Joel03_PR
Gilgamesh
6
6
11
1.92
L
Baron Samedi
Lawless4209918
Baron Samedi
7
12
9
0.96
L
1
6
13
1.25
W
Morgan Le Fay
O13Sinisters
Morgan Le Fay
7
6
19
2.75
W
4
4
21
3.63
W
Kukulkan
eLuna563
Kukulkan
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,780
Damage
128,716
138,338
Taken
87,332
87,821
Mitigated
63,920
13,982
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,571
1,287
0
377
35,258
46,096
0
19,619
15,639
29,712
0
W
Gilgamesh
B00ga1ooShrimp
Gilgamesh
17,090
3,692
805
1,369
22,208
31,180
0
11,187
11,021
0
28,631
W
Cernunnos
CrazyDogKoKo
Cernunnos
39,048
30,510
0
7,168
23,059
10,822
0
11,935
11,124
0
54,108
L
Apollo
19,786
11,521
0
341
20,254
6,760
0
12,292
7,962
0
43,376
L
Gilgamesh
Joel03_PR
Gilgamesh
14,480
4,436
0
145
28,309
16,079
0
13,391
14,918
0
32,019
L
Baron Samedi
Lawless4209918
Baron Samedi
16,349
2,438
4,070
4,357
28,249
11,522
0
15,621
12,628
31,332
0
L
17,594
4,248
0
4,692
26,268
7,364
0
11,655
14,613
58,627
0
W
Morgan Le Fay
O13Sinisters
Morgan Le Fay
24,179
1,153
325
2,274
14,055
6,831
0
7,185
6,870
65,005
0
W
20,065
292
0
923
13,295
7,932
0
6,543
6,752
34,561
0
W
Kukulkan
eLuna563
Kukulkan
28,334
2,202
807
3,483
14,715
7,155
0
9,664
5,051
59,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,097
Gold Earned
72,479
250
Minions Killed
247
5
Camps Cleared
6
1,145,852
Distance Traveled
1,229,711
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,598
969
42
3
0
240,965
0
W
Gilgamesh
14,682
1,129
22
2
1
286,677
0
W
Cernunnos
15,549
1,196
41
3
1
232,124
0
L
Apollo
13,929
1,071
47
4
3
200,038
0
L
Gilgamesh
13,696
1,054
31
2
0
272,417
0
L
Baron Samedi
14,231
1,095
40
3
2
194,169
2
L
Sol
12,643
973
90
7
0
238,263
0
W
Morgan Le Fay
14,143
1,088
74
6
1
251,345
1
W
Anubis
13,089
1,007
41
3
0
223,846
0
W
Kukulkan
15,016
1,155
69
5
3
235,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role