Player Matchup

Tyr
Tyr
J-a-n-P-r
Tyr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 1
Cliodhna
Cliodhna
Kornwallace334
Cliodhna
Level 104
God Stats
3W - 1L
1,713 SR
Queue Stats
107W - 143L
1,345 Elo+
Solo
Ra
Ra
reyes221
Ra
Level 29
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 12L
1,173 Elo+
Party 1
Team Averages
Level 72
1,595 SR
1,325 Elo+

VS

Team Averages
Level 53
1,490 SR
1,495 Elo+
Anubis
Anubis
ChachoxXxZ23
Anubis
Level 108
God Stats
4W - 1L
1,569 SR
Queue Stats
35W - 13L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
Lowdog360
Cthulhu
Level 31
God Stats
6W - 3L
1,500 SR
Queue Stats
150W - 115L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sjemi
Tsukuyomi
Level 21
God Stats
3W - 3L
1,403 SR
Queue Stats
3W - 5L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
8,951
597
7,222
18,613
9,667
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
12
1 / 7 / 5
8,801
587
6,290
11,582
3,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 7 / 3
8,908
594
5,551
12,720
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 0 / 9
11,076
738
18,327
9,644
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Lowdog360
Cthulhu
15
5 / 1 / 13
11,351
757
9,867
15,268
19,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Sjemi
Tsukuyomi
14
6 / 5 / 7
10,496
700
9,738
10,840
5,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
18
18
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
0
9
11.5
L
3
4
3
1.13
L
Cliodhna
1
7
5
0.5
W
Cthulhu
Lowdog360
Cthulhu
5
1
13
11.5
W
Tsukuyomi
Sjemi
Tsukuyomi
6
5
7
1.9
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,063
Damage
37,932
42,915
Taken
35,752
15,624
Mitigated
29,316
4,080
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
18,327
663
0
5,675
9,644
4,741
2,066
837
8,715
64,291
0
L
7,222
590
0
568
18,613
9,667
0
12,025
6,588
0
18,562
L
Cliodhna
6,290
1,180
254
147
11,582
3,014
0
7,027
4,555
0
16,539
W
Cthulhu
Lowdog360
Cthulhu
9,867
618
793
2,817
15,268
19,532
27
3,522
11,196
22,937
0
W
Tsukuyomi
Sjemi
Tsukuyomi
9,738
1,865
0
967
10,840
5,043
182
1,171
9,477
0
34,498
L
5,551
1,545
1,125
1,986
12,720
2,943
0
9,743
2,977
30,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
32,923
118
Minions Killed
185
2
Camps Cleared
10
702,288
Distance Traveled
822,430
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,076
738
100
7
3
255,904
3
L
Tyr
8,951
597
26
2
0
281,779
5
L
Cliodhna
8,801
587
24
2
2
189,861
0
W
Cthulhu
11,351
757
36
2
2
302,042
3
W
Tsukuyomi
10,496
700
49
3
5
264,484
2
L
Ra
8,908
594
68
5
0
230,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role