Player Matchup

Sol
Sol
Ezchi
Sol
Level 12
God Stats
8W - 10L
1,357 SR
Queue Stats
8W - 11L
1,165 Elo+
Party 1
Nemesis
Nemesis
Jason1916
Nemesis
Level 25
God Stats
8W - 5L
1,412 SR
Queue Stats
14W - 24L
1,204 Elo+
Party 1
Chaac
Chaac
Szchi
Chaac
Level 42
God Stats
3W - 2L
1,509 SR
Queue Stats
34W - 35L
1,262 Elo+
Party 1
Team Averages
Level 26
1,426 SR
1,210 Elo+

VS

Team Averages
Level 22
1,303 SR
1,135 Elo+
Jormungandr
Jormungandr
DoorlessPenny73
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,059 Elo+
Solo
Sun Wukong
Sun Wukong
Lone_Wolf4227
Sun Wukong
Level 43
God Stats
5W - 6L
1,224 SR
Queue Stats
61W - 115L
1,255 Elo+
Party 2
Tiamat
Tiamat
armyofone034
Tiamat
Level 18
God Stats
7W - 24L
1,186 SR
Queue Stats
17W - 44L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ezchi
Sol
14
5 / 1 / 15
11,076
692
6,985
5,633
1,617
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Jason1916
Nemesis
16
11 / 1 / 14
12,677
792
9,440
10,252
3,976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
Szchi
Chaac
16
10 / 3 / 15
12,337
771
20,309
16,606
8,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoorlessPenny73
Jormungandr
11
0 / 11 / 3
8,814
551
4,641
17,089
14,788
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Lone_Wolf4227
Sun Wukong
14
2 / 9 / 2
10,316
645
6,965
17,552
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
2 / 7 / 1
10,184
637
8,417
10,819
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
26
Kills
4
5
Deaths
27
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DoorlessPenny73
Jormungandr
0
11
3
0.14
W
Sol
Ezchi
Sol
5
1
15
12.5
W
Nemesis
Jason1916
Nemesis
11
1
14
18
L
Sun Wukong
Lone_Wolf4227
Sun Wukong
2
9
2
0.33
W
Chaac
Szchi
Chaac
10
3
15
5.83
L
Tiamat
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,734
Damage
20,023
32,491
Taken
45,460
13,998
Mitigated
25,893
13,074
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DoorlessPenny73
Jormungandr
4,641
1,108
71
512
17,089
14,788
0
4,864
12,225
13,998
0
W
Sol
Ezchi
Sol
6,985
2,078
0
1,353
5,633
1,617
942
2,463
3,096
26,008
0
W
Nemesis
Jason1916
Nemesis
9,440
5,419
0
3,554
10,252
3,976
1,256
3,828
6,054
0
37,297
L
Sun Wukong
Lone_Wolf4227
Sun Wukong
6,965
1,686
0
2,247
17,552
7,269
0
2,550
15,002
0
42,532
W
Chaac
Szchi
Chaac
20,309
6,047
0
8,167
16,606
8,405
1,286
6,157
10,056
0
50,847
L
Tiamat
8,417
635
0
1,218
10,819
3,836
0
918
9,901
33,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,090
Gold Earned
29,314
180
Minions Killed
145
9
Camps Cleared
4
878,213
Distance Traveled
784,034
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,814
551
15
1
1
214,167
1
W
Sol
11,076
692
51
3
1
289,961
0
W
Nemesis
12,677
792
51
3
7
322,456
2
L
Sun Wukong
10,316
645
67
4
3
290,377
4
W
Chaac
12,337
771
78
5
1
265,796
1
L
Tiamat
10,184
637
63
4
0
279,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role