Player Matchup

The Morrigan
The Morrigan
Bvelvet
The Morrigan
Level 28
God Stats
3W - 7L
1,560 SR
Queue Stats
32W - 39L
1,454 Elo+
Solo
Cliodhna
Cliodhna
CentaurGaming
Cliodhna
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 199L
1,504 Elo+
Solo
Cerberus
Cerberus
Darcka21
Cerberus
Level 18
God Stats
8W - 9L
1,516 SR
Queue Stats
10W - 10L
1,503 Elo+
Solo
Cthulhu
Cthulhu
firey-cake277
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
scoouter
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,443 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,481 Elo+

VS

Team Averages
Level 24
1,455 SR
1,415 Elo+
Fenrir
Fenrir
DurandoftheCole
Fenrir
Level 28
God Stats
2W - 0L
1,597 SR
Queue Stats
48W - 66L
1,313 Elo+
Solo
Medusa
Medusa
FADGINAL_CREM
Medusa
Level 9
God Stats
3W - 4L
1,406 SR
Queue Stats
69W - 61L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
FindRose
Ao Kuang
Level 28
God Stats
2W - 0L
1,374 SR
Queue Stats
67W - 43L
1,522 Elo+
Party 1
Merlin
Merlin
Silentblade115
Merlin
Level 28
God Stats
6W - 5L
1,449 SR
Queue Stats
87W - 89L
1,401 Elo+
Solo
Achilles
Achilles
Vxlueble
Achilles
Level 29
God Stats
23W - 24L
1,451 SR
Queue Stats
43W - 46L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bvelvet
The Morrigan
15
7 / 4 / 1
10,157
484
10,471
11,583
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
CentaurGaming
Cliodhna
14
6 / 7 / 2
9,695
462
13,524
17,010
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Darcka21
Cerberus
14
2 / 5 / 5
9,167
437
6,764
18,271
12,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
6
0 / 19 / 1
6,402
305
1,979
22,595
15,880
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
scoouter
Kukulkan
15
4 / 7 / 2
10,542
502
13,040
12,126
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
9,249
440
4,176
15,164
10,032
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 1 / 8
13,358
636
12,871
12,886
4,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
FindRose
Ao Kuang
20
21 / 4 / 4
13,958
665
24,855
26,977
11,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 4 / 8
10,640
507
11,913
10,385
3,445
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Vxlueble
Achilles
15
1 / 5 / 8
10,153
483
6,189
12,684
9,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
19
Kills
39
42
Deaths
20
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bvelvet
The Morrigan
7
4
1
1.88
L
Cliodhna
CentaurGaming
Cliodhna
6
7
2
1
L
Cerberus
Darcka21
Cerberus
2
5
5
0.9
W
2
6
8
1
W
9
1
8
13
W
Ao Kuang
FindRose
Ao Kuang
21
4
4
5.75
W
6
4
8
2.5
W
Achilles
Vxlueble
Achilles
1
5
8
1
L
Cthulhu
0
19
1
0.03
L
Kukulkan
scoouter
Kukulkan
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,778
Damage
60,004
81,585
Taken
78,096
43,003
Mitigated
39,353
11,245
Healing
28,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bvelvet
The Morrigan
10,471
1,165
0
3,271
11,583
4,509
341
5,590
5,993
55,648
0
L
Cliodhna
CentaurGaming
Cliodhna
13,524
2,108
0
3,907
17,010
5,870
0
6,907
10,103
0
59,955
L
Cerberus
Darcka21
Cerberus
6,764
452
0
3,077
18,271
12,037
0
7,291
10,980
34,038
0
W
4,176
677
0
565
15,164
10,032
1,416
5,671
9,387
0
31,881
W
12,871
8,789
0
6,828
12,886
4,743
6,133
4,988
7,842
0
112,115
W
Ao Kuang
FindRose
Ao Kuang
24,855
6,746
0
17,903
26,977
11,931
1,709
9,033
17,722
119,238
0
W
11,913
2,080
79
2,316
10,385
3,445
730
4,380
5,817
71,860
0
W
Achilles
Vxlueble
Achilles
6,189
984
0
687
12,684
9,202
865
7,478
5,074
3,963
42,379
L
Cthulhu
1,979
389
0
286
22,595
15,880
209
9,131
13,464
9,030
0
L
Kukulkan
scoouter
Kukulkan
13,040
1,749
0
704
12,126
4,707
374
8,461
3,665
44,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,963
Gold Earned
57,358
374
Minions Killed
617
0
Camps Cleared
0
1,741,786
Distance Traveled
1,960,122
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,157
484
116
6
0
334,198
6
L
Cliodhna
9,695
462
83
4
0
413,732
1
L
Cerberus
9,167
437
84
4
0
351,327
0
W
Fenrir
9,249
440
60
3
0
384,342
0
W
Medusa
13,358
636
199
9
0
410,892
3
W
Ao Kuang
13,958
665
179
9
0
430,842
2
W
Merlin
10,640
507
99
5
0
323,275
4
W
Achilles
10,153
483
80
4
0
410,771
5
L
Cthulhu
6,402
305
13
1
0
329,418
0
L
Kukulkan
10,542
502
78
4
0
313,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role