Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Biggie_Bawlz
Ah Muzen Cab
Level 48
God Stats
30W - 30L
1,311 SR
Queue Stats
240W - 293L
1,308 Elo+
Party 2
Jormungandr
Jormungandr
Deondrizzle
Jormungandr
Level 28
God Stats
17W - 20L
1,458 SR
Queue Stats
46W - 44L
1,419 Elo+
Party 3
Olorun
Olorun
RawDawg7286
Olorun
Level 5
God Stats
23W - 33L
1,500 SR
Queue Stats
282W - 311L
1,666 Elo+
Party 2
Cliodhna
Cliodhna
Trcnton
Cliodhna
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 10L
1,352 Elo+
Party 3
Fenrir
Fenrir
WingX5
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,070 Elo+
Party 3
Team Averages
Level 19
1,454 SR
1,363 Elo+

VS

Team Averages
Level 21
1,365 SR
1,349 Elo+
Apollo
Apollo
CosmosXxx
Apollo
Level 14
God Stats
11W - 16L
1,467 SR
Queue Stats
28W - 41L
1,316 Elo+
Solo
Osiris
Osiris
LoftiestBow221
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 162L
1,280 Elo+
Solo
Arachne
Arachne
OneKingEdn
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,335 Elo+
Solo
Hun Batz
Hun Batz
XxSayKiNgxX
Hun Batz
Level 27
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 1
Kali
Kali
xXILuminatiMexX
Kali
Level 7
God Stats
0W - 2L
1,057 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Biggie_Bawlz
Ah Muzen Cab
19
17 / 5 / 9
13,848
577
19,970
20,176
8,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Deondrizzle
Jormungandr
19
13 / 4 / 10
13,310
555
21,361
21,196
13,417
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
18
9 / 5 / 16
13,265
553
16,410
15,746
19,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Trcnton
Cliodhna
16
3 / 6 / 15
11,145
464
5,645
15,225
7,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
WingX5
Fenrir
14
4 / 14 / 9
10,395
433
8,744
16,233
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CosmosXxx
Apollo
12
3 / 9 / 4
8,938
372
6,076
12,450
4,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 11 / 7
11,766
490
14,250
21,930
22,476
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
OneKingEdn
Arachne
20
12 / 5 / 7
14,507
604
12,866
19,987
9,303
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
XxSayKiNgxX
Hun Batz
16
10 / 14 / 8
11,900
496
15,825
24,076
10,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 8 / 10
9,514
396
5,667
17,169
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
66
46
Kills
30
34
Deaths
47
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Biggie_Bawlz
Ah Muzen Cab
17
5
9
4.3
L
Apollo
CosmosXxx
Apollo
3
9
4
0.56
W
Jormungandr
Deondrizzle
Jormungandr
13
4
10
4.5
L
5
11
7
0.77
L
Arachne
OneKingEdn
Arachne
12
5
7
3.1
W
Olorun
9
5
16
3.4
W
Cliodhna
Trcnton
Cliodhna
3
6
15
1.75
W
Fenrir
WingX5
Fenrir
4
14
9
0.61
L
Hun Batz
XxSayKiNgxX
Hun Batz
10
14
8
1
L
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,130
Damage
54,684
88,576
Taken
95,612
56,939
Mitigated
53,705
19,557
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Biggie_Bawlz
Ah Muzen Cab
19,970
13,484
0
7,880
20,176
8,709
9,297
32
20,144
0
90,348
L
Apollo
CosmosXxx
Apollo
6,076
2,879
0
434
12,450
4,233
1,150
4,430
8,020
0
30,588
W
Jormungandr
Deondrizzle
Jormungandr
21,361
6,150
0
3,127
21,196
13,417
2,125
357
20,839
83,541
0
L
14,250
5,746
0
0
21,930
22,476
716
11,602
10,328
0
51,804
L
Arachne
OneKingEdn
Arachne
12,866
6,184
0
6,283
19,987
9,303
2,257
4,663
15,324
0
98,339
W
Olorun
16,410
8,954
329
5,593
15,746
19,352
2,092
30
15,716
59,875
7,504
W
Cliodhna
Trcnton
Cliodhna
5,645
1,350
0
1,697
15,225
7,586
1,338
0
15,225
0
41,690
W
Fenrir
WingX5
Fenrir
8,744
3,065
0
931
16,233
7,875
457
133
16,100
0
21,770
L
Hun Batz
XxSayKiNgxX
Hun Batz
15,825
5,203
0
312
24,076
10,084
0
8,638
15,438
0
43,492
L
5,667
2,333
0
1,685
17,169
7,609
23
6,518
10,651
1,668
33,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,963
Gold Earned
56,625
466
Minions Killed
399
0
Camps Cleared
0
2,021,873
Distance Traveled
1,771,403
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,848
577
146
6
0
377,663
0
L
Apollo
8,938
372
61
3
0
194,314
0
W
Jormungandr
13,310
555
111
5
0
387,665
0
L
Osiris
11,766
490
67
3
0
387,412
3
L
Arachne
14,507
604
147
6
0
422,299
0
W
Olorun
13,265
553
106
4
0
387,009
0
W
Cliodhna
11,145
464
69
3
0
459,035
3
W
Fenrir
10,395
433
34
1
0
410,501
5
L
Hun Batz
11,900
496
55
2
0
380,828
0
L
Kali
9,514
396
69
3
0
386,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role