Player Matchup

Zeus
Zeus
RABlD BEAST
Zeus
Level 126
God Stats
13W - 10L
1,443 SR
Queue Stats
64W - 55L
1,384 Elo+
Party 1
Neith
Neith
RABlD MONTANA
Neith
Level 69
God Stats
1W - 0L
1,474 SR
Queue Stats
11W - 18L
1,294 Elo+
Party 1
Chronos
Chronos
RABlD MRSBEAR
Chronos
Level 82
God Stats
1W - 0L
1,230 SR
Queue Stats
7W - 12L
1,270 Elo+
Party 1
Hel
Hel
SN Horizonz
Hel
Level 67
God Stats
1W - 0L
1,575 SR
Queue Stats
1W - 1L
1,021 Elo+
Party 1
Chaac
Chaac
xEndeavorxx
Chaac
Level 155
God Stats
2W - 8L
1,343 SR
Queue Stats
314W - 346L
1,381 Elo+
Solo
Team Averages
Level 100
1,413 SR
1,270 Elo+

VS

Team Averages
Level 80
1,441 SR
1,247 Elo+
Apollo
Apollo
 
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DeadHiv3Mind
Yemoja
Level 64
God Stats
17W - 11L
1,444 SR
Queue Stats
260W - 368L
1,326 Elo+
Party 3
Sylvanus
Sylvanus
TYxShadows
Sylvanus
Level 124
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 2L
1,086 Elo+
Party 2
Da Ji
Da Ji
The_Viper662
Da Ji
Level 119
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 2L
1,086 Elo+
Party 2
Tiamat
Tiamat
nataliebb
Tiamat
Level 69
God Stats
3W - 9L
1,448 SR
Queue Stats
140W - 231L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 3
11,208
934
24,323
7,939
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 3
8,760
730
1,319
5,562
1,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
14
0 / 4 / 10
8,365
697
4,783
7,799
2,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 6
9,091
758
8,855
10,697
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 11
9,075
756
8,444
11,022
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 2 / 4
9,119
760
9,310
10,483
4,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
14
1 / 1 / 3
8,071
673
4,507
12,188
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
TYxShadows
Sylvanus
14
1 / 4 / 6
8,001
667
4,772
12,952
13,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
7 / 4 / 2
10,484
874
6,532
8,372
3,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
nataliebb
Tiamat
12
0 / 5 / 2
7,005
584
3,446
9,967
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
16
Kills
12
12
Deaths
16
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
4
2.5
L
Yemoja
1
1
3
2.5
W
11
3
3
4.17
W
2
1
3
3.5
W
Chronos
0
4
10
1.25
W
1
2
6
2
L
Sylvanus
TYxShadows
Sylvanus
1
4
6
1
L
7
4
2
2
L
Tiamat
nataliebb
Tiamat
0
5
2
0.2
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,724
Damage
28,567
43,019
Taken
53,962
20,239
Mitigated
38,001
12,236
Healing
13,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,310
3,051
0
757
10,483
4,270
603
7,473
2,870
0
41,400
L
Yemoja
4,507
144
3,642
1,998
12,188
11,461
0
9,158
2,939
14,284
0
W
24,323
871
0
483
7,939
3,018
1,541
1,957
5,922
47,184
0
W
1,319
343
0
888
5,562
1,954
947
1,501
4,037
0
15,330
W
Chronos
4,783
992
0
163
7,799
2,875
72
2,731
4,940
16,615
0
W
8,855
92
1,293
4,700
10,697
4,063
876
2,362
8,255
41,519
0
L
Sylvanus
TYxShadows
Sylvanus
4,772
576
2,293
3,936
12,952
13,852
248
9,416
3,217
13,312
0
L
6,532
1,806
0
189
8,372
3,487
0
5,001
3,240
0
16,506
L
Tiamat
nataliebb
Tiamat
3,446
204
0
432
9,967
4,931
1
7,133
2,661
14,198
0
W
8,444
679
0
4,709
11,022
8,329
809
4,302
6,554
0
29,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
42,680
286
Minions Killed
191
9
Camps Cleared
4
1,071,082
Distance Traveled
1,025,052
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,119
760
84
7
1
239,699
0
L
Yemoja
8,071
673
17
1
0
220,532
1
W
Zeus
11,208
934
55
5
2
216,305
0
W
Neith
8,760
730
40
3
1
216,163
0
W
Chronos
8,365
697
35
3
2
204,774
0
W
Hel
9,091
758
84
7
4
233,987
1
L
Sylvanus
8,001
667
30
3
0
168,554
1
L
Da Ji
10,484
874
30
3
3
197,398
2
L
Tiamat
7,005
584
30
3
0
198,869
1
W
Chaac
9,075
756
72
6
0
199,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role