Player Matchup

Hachiman
Hachiman
Invader2Js
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,210 Elo+
Party 1
Ymir
Ymir
KumoHikari
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,210 Elo+
Party 1
Bellona
Bellona
Rated-RKO_Peepz
Bellona
Level 26
God Stats
1W - 1L
1,220 SR
Queue Stats
107W - 135L
1,343 Elo+
Solo
Hel
Hel
Smoggs741
Hel
Level 26
God Stats
1W - 2L
1,194 SR
Queue Stats
2W - 5L
1,170 Elo+
Party 1
Nemesis
Nemesis
thickerburgers3
Nemesis
Level 29
God Stats
8W - 14L
1,392 SR
Queue Stats
22W - 36L
1,312 Elo+
Solo
Team Averages
Level 21
1,361 SR
1,249 Elo+

VS

Team Averages
Level 23
1,390 SR
1,323 Elo+
Merlin
Merlin
Chathus
Merlin
Level 18
God Stats
8W - 7L
1,494 SR
Queue Stats
36W - 50L
1,329 Elo+
Party 3
Neith
Neith
Judestat
Neith
Level 23
God Stats
58W - 61L
1,408 SR
Queue Stats
98W - 118L
1,298 Elo+
Party 2
King Arthur
King Arthur
Sytrix18
King Arthur
Level 27
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Ah Puch
Ah Puch
XxH_A_S_E_0xX
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,382 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
fdwight
Morgan Le Fay
Level 18
God Stats
61W - 82L
1,335 SR
Queue Stats
106W - 133L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Invader2Js
Hachiman
19
7 / 1 / 21
11,261
1,024
20,817
11,159
4,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 0 / 24
12,120
1,102
15,542
17,668
25,253
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 1 / 10
9,519
865
4,359
8,021
7,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 0 / 19
11,420
1,038
12,848
11,372
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
9 / 0 / 14
11,400
1,036
11,569
12,172
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

270

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chathus
Merlin
15
0 / 8 / 1
9,142
831
9,749
14,714
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Judestat
Neith
15
0 / 3 / 0
9,019
820
6,161
11,388
4,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
Sytrix18
King Arthur
15
2 / 9 / 0
9,231
839
12,167
18,650
11,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
15
0 / 7 / 2
9,114
829
11,387
13,262
5,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
fdwight
Morgan Le Fay
15
0 / 4 / 2
9,104
828
14,929
10,357
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
7
31
Kills
2
2
Deaths
31
88
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chathus
Merlin
0
8
1
0.06
W
Hachiman
Invader2Js
Hachiman
7
1
21
17.5
L
Neith
Judestat
Neith
0
3
0
0
W
7
0
24
19
W
1
1
10
6
W
7
0
19
16.5
L
King Arthur
Sytrix18
King Arthur
2
9
0
0.22
L
Ah Puch
0
7
2
0.14
L
Morgan Le Fay
fdwight
Morgan Le Fay
0
4
2
0.25
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,135
Damage
54,393
60,392
Taken
68,371
47,243
Mitigated
31,504
25,425
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chathus
Merlin
9,749
721
110
866
14,714
5,577
0
7,058
7,656
33,050
0
W
Hachiman
Invader2Js
Hachiman
20,817
10,973
0
1,223
11,159
4,473
0
7,001
4,020
0
41,554
L
Neith
Judestat
Neith
6,161
3,237
238
1,763
11,388
4,992
0
5,131
6,257
0
20,189
W
15,542
3,891
0
222
17,668
25,253
0
8,644
8,645
27,153
0
W
4,359
1,036
0
171
8,021
7,368
0
4,510
3,354
225
19,847
W
12,848
521
14,698
7,713
11,372
5,286
0
7,913
3,273
34,857
0
L
King Arthur
Sytrix18
King Arthur
12,167
1,934
0
608
18,650
11,615
0
7,598
11,052
0
21,410
L
Ah Puch
11,387
1,819
171
1,041
13,262
5,107
0
5,151
8,111
31,721
0
L
Morgan Le Fay
fdwight
Morgan Le Fay
14,929
2,902
0
1,334
10,357
4,213
0
3,609
6,748
32,858
0
W
11,569
3,877
0
1,398
12,172
4,863
0
7,001
5,035
0
21,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,720
Gold Earned
45,610
215
Minions Killed
185
5
Camps Cleared
6
1,064,541
Distance Traveled
857,239
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,142
831
55
5
1
154,474
0
W
Hachiman
11,261
1,024
63
6
1
195,397
0
L
Neith
9,019
820
39
4
2
166,474
0
W
Ymir
12,120
1,102
28
3
3
205,863
1
W
Bellona
9,519
865
47
4
1
161,566
2
W
Hel
11,420
1,038
50
5
0
253,363
0
L
King Arthur
9,231
839
12
1
1
187,463
0
L
Ah Puch
9,114
829
45
4
0
159,973
0
L
Morgan Le Fay
9,104
828
34
3
2
188,855
0
W
Nemesis
11,400
1,036
27
2
0
248,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role