Player Matchup

Kukulkan
Kukulkan
COCHO021101
Kukulkan
Level 26
God Stats
2W - 1L
1,564 SR
Queue Stats
72W - 55L
1,373 Elo+
Party 2
Fenrir
Fenrir
Meaner Stink
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,474 Elo+
Party 3
Ymir
Ymir
PsykerWulfen
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,544 Elo+
Party 2
Hades
Hades
Yeah I Smack So
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,451 Elo+
Party 3
Ra
Ra
royer4154
Ra
Level 69
God Stats
1W - 0L
1,324 SR
Queue Stats
53W - 59L
1,387 Elo+
Party 2
Team Averages
Level 36
1,477 SR
1,446 Elo+

VS

Team Averages
Level 36
1,515 SR
1,427 Elo+
Vamana
Vamana
ASC Menace
Vamana
Level 33
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 2L
1,597 Elo+
Party 1
Bellona
Bellona
ChrxsDaGoat
Bellona
Level 17
God Stats
12W - 4L
1,417 SR
Queue Stats
24W - 17L
1,441 Elo+
Party 1
Discordia
Discordia
KILO_RD
Discordia
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,313 Elo+
Solo
Nu Wa
Nu Wa
Lord isekai
Nu Wa
Level 35
God Stats
11W - 5L
1,414 SR
Queue Stats
21W - 25L
1,402 Elo+
Party 1
Achilles
Achilles
xXEL1TEXx14
Achilles
Level 59
God Stats
7W - 4L
1,537 SR
Queue Stats
59W - 53L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
COCHO021101
Kukulkan
19
9 / 1 / 19
12,141
1,104
18,166
9,147
3,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
22 / 3 / 14
15,238
1,385
35,331
15,019
6,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
0 / 3 / 24
10,511
956
6,259
15,583
15,214
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 5 / 29
12,587
1,144
16,045
15,007
6,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 0 / 30
12,382
1,126
14,427
9,478
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ASC Menace
Vamana
18
5 / 6 / 5
11,830
1,075
18,477
24,017
12,860
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
ChrxsDaGoat
Bellona
17
0 / 10 / 5
9,723
884
8,971
20,175
16,921
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
KILO_RD
Discordia
16
2 / 8 / 4
10,324
939
5,039
16,171
5,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 10 / 6
10,460
951
16,985
18,148
5,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
xXEL1TEXx14
Achilles
17
4 / 8 / 2
11,083
1,008
10,022
22,684
21,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
34
42
Kills
12
12
Deaths
42
116
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vamana
ASC Menace
Vamana
5
6
5
1.25
W
Kukulkan
COCHO021101
Kukulkan
9
1
19
18.5
L
Bellona
ChrxsDaGoat
Bellona
0
10
5
0.25
L
Discordia
KILO_RD
Discordia
2
8
4
0.5
L
1
10
6
0.4
W
Fenrir
22
3
14
9.67
W
0
3
24
4
W
5
5
29
3.9
W
6
0
30
21
L
Achilles
xXEL1TEXx14
Achilles
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,228
Damage
59,494
64,234
Taken
101,195
34,666
Mitigated
62,875
21,714
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
ASC Menace
Vamana
18,477
8,894
280
2,700
24,017
12,860
0
13,150
10,867
169
31,253
W
Kukulkan
COCHO021101
Kukulkan
18,166
856
0
201
9,147
3,542
0
3,916
5,231
52,487
0
L
Bellona
ChrxsDaGoat
Bellona
8,971
1,721
24
204
20,175
16,921
0
14,030
6,145
0
19,782
L
Discordia
KILO_RD
Discordia
5,039
162
341
1,029
16,171
5,409
0
6,345
9,826
21,720
0
L
16,985
4,851
52
456
18,148
5,909
0
7,716
10,432
48,307
0
W
Fenrir
35,331
10,276
0
4,273
15,019
6,428
0
6,532
8,487
0
58,056
W
6,259
1,369
741
1,148
15,583
15,214
0
2,840
12,743
10,944
0
W
16,045
3,103
824
5,100
15,007
6,198
0
5,516
9,491
33,800
0
W
14,427
2,027
5,606
3,821
9,478
3,284
0
3,389
6,089
46,519
0
L
Achilles
xXEL1TEXx14
Achilles
10,022
1,459
206
1,638
22,684
21,776
0
13,656
9,028
0
20,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,859
Gold Earned
53,420
258
Minions Killed
176
10
Camps Cleared
3
1,018,126
Distance Traveled
926,844
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,830
1,075
35
3
1
215,898
3
W
Kukulkan
12,141
1,104
96
9
1
214,947
0
L
Bellona
9,723
884
26
2
0
176,994
0
L
Discordia
10,324
939
36
3
1
148,754
1
L
Nu Wa
10,460
951
46
4
0
182,518
1
W
Fenrir
15,238
1,385
42
4
6
225,633
0
W
Ymir
10,511
956
9
1
1
178,646
0
W
Hades
12,587
1,144
35
3
1
175,621
0
W
Ra
12,382
1,126
76
7
1
223,279
0
L
Achilles
11,083
1,008
33
3
1
202,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role