Player Matchup

Cernunnos
Cernunnos
Gshawn1230
Cernunnos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,233 Elo+
Solo
Hun Batz
Hun Batz
YouKnowJudo
Hun Batz
Level 33
God Stats
0W - 2L
1,326 SR
Queue Stats
76W - 89L
1,329 Elo+
Party 1
Chaac
Chaac
Zer0G1789
Chaac
Level 29
God Stats
13W - 10L
1,207 SR
Queue Stats
39W - 47L
1,346 Elo+
Party 1
Team Averages
Level 27
1,344 SR
1,303 Elo+

VS

Team Averages
Level 52
1,416 SR
1,362 Elo+
Morgan Le Fay
Morgan Le Fay
ChachoxXxZ23
Morgan Le Fay
Level 108
God Stats
10W - 3L
1,469 SR
Queue Stats
35W - 13L
1,630 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sjemi
Tsukuyomi
Level 21
God Stats
3W - 3L
1,280 SR
Queue Stats
3W - 5L
1,260 Elo+
Party 2
Persephone
Persephone
Tonychopper14
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gshawn1230
Cernunnos
12
0 / 8 / 7
10,102
561
5,043
14,099
4,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
YouKnowJudo
Hun Batz
15
8 / 6 / 2
12,043
669
8,788
16,248
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Zer0G1789
Chaac
15
2 / 6 / 6
11,084
616
14,775
15,707
13,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChachoxXxZ23
Morgan Le Fay
17
10 / 2 / 10
13,341
741
16,426
11,636
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Sjemi
Tsukuyomi
15
5 / 5 / 9
12,070
671
9,665
15,380
5,006
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Tonychopper14
Persephone
16
5 / 3 / 12
12,883
716
11,425
9,449
2,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
20
20
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ChachoxXxZ23
Morgan Le Fay
10
2
10
7.5
L
Cernunnos
Gshawn1230
Cernunnos
0
8
7
0.44
W
Tsukuyomi
Sjemi
Tsukuyomi
5
5
9
1.9
W
Persephone
Tonychopper14
Persephone
5
3
12
3.67
L
Hun Batz
YouKnowJudo
Hun Batz
8
6
2
1.5
L
Chaac
Zer0G1789
Chaac
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,606
Damage
37,516
46,054
Taken
36,465
24,023
Mitigated
12,109
4,376
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ChachoxXxZ23
Morgan Le Fay
16,426
1,466
0
1,743
11,636
4,637
1,108
39
11,597
61,707
0
L
Cernunnos
Gshawn1230
Cernunnos
5,043
815
62
1,201
14,099
4,769
0
9,168
4,931
0
29,219
W
Tsukuyomi
Sjemi
Tsukuyomi
9,665
3,998
670
1,775
15,380
5,006
543
156
15,224
0
35,113
W
Persephone
Tonychopper14
Persephone
11,425
1,548
941
1,630
9,449
2,466
1,042
173
9,273
34,448
0
L
Hun Batz
YouKnowJudo
Hun Batz
8,788
1,782
0
0
16,248
5,470
0
10,819
5,429
0
24,619
L
Chaac
Zer0G1789
Chaac
14,775
983
98
3,015
15,707
13,784
0
8,629
7,078
0
51,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
38,294
148
Minions Killed
211
8
Camps Cleared
6
913,808
Distance Traveled
974,786
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,341
741
106
6
4
328,695
4
L
Cernunnos
10,102
561
36
2
3
252,987
0
W
Tsukuyomi
12,070
671
50
3
1
323,389
1
W
Persephone
12,883
716
55
3
1
322,702
0
L
Hun Batz
12,043
669
38
2
2
307,510
0
L
Chaac
11,084
616
74
4
3
353,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role