Player Matchup

Sol
Sol
MEXIDAMM1999
Sol
Level 27
God Stats
0W - 1L
1,756 SR
Queue Stats
26W - 31L
1,428 Elo+
Solo
Yemoja
Yemoja
SmoreLord1350
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,385 Elo+
Solo
Neith
Neith
Sora FB
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,352 Elo+
Solo
Jing Wei
Jing Wei
SrEzQuIZo
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,356 Elo+
Solo
Serqet
Serqet
Zykunaa
Serqet
Level 29
God Stats
0W - 2L
1,278 SR
Queue Stats
97W - 111L
1,413 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,387 Elo+

VS

Team Averages
Level 18
1,523 SR
1,494 Elo+
Kuzenbo
Kuzenbo
CarneysRage
Kuzenbo
Level 16
God Stats
12W - 11L
1,600 SR
Queue Stats
116W - 104L
1,461 Elo+
Party 1
Zeus
Zeus
DopiestTadpole
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,726 Elo+
Solo
Chaac
Chaac
iHxte-_-U
Chaac
Level 23
God Stats
8W - 12L
1,527 SR
Queue Stats
80W - 73L
1,536 Elo+
Solo
Merlin
Merlin
vniko1095
Merlin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,380 Elo+
Solo
Neith
Neith
xSicky Wickedx
Neith
Level 21
God Stats
26W - 30L
1,486 SR
Queue Stats
112W - 120L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 1
12,206
939
20,854
25,748
9,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 4 / 1
11,251
865
4,182
25,740
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Neith
Sora FB
Neith
18
0 / 8 / 3
11,082
852
11,794
29,242
10,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
SrEzQuIZo
Jing Wei
17
1 / 10 / 1
11,035
849
11,849
21,386
8,651
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Zykunaa
Serqet
18
3 / 6 / 3
12,388
953
11,261
26,080
9,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CarneysRage
Kuzenbo
19
3 / 0 / 12
12,827
987
14,511
18,789
33,601
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 1 / 12
14,527
1,117
53,247
14,867
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
iHxte-_-U
Chaac
19
1 / 2 / 11
11,702
900
14,771
17,009
17,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
vniko1095
Merlin
19
5 / 3 / 9
12,559
966
15,535
9,505
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 2 / 8
14,298
1,100
23,202
10,127
4,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
8
Kills
34
34
Deaths
8
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CarneysRage
Kuzenbo
3
0
12
9
W
13
1
12
19
L
4
6
1
0.75
L
0
4
1
0.13
L
Neith
Sora FB
Neith
0
8
3
0.19
L
Jing Wei
SrEzQuIZo
Jing Wei
1
10
1
0.15
L
Serqet
Zykunaa
Serqet
3
6
3
0.75
W
Chaac
iHxte-_-U
Chaac
1
2
11
3.25
W
Merlin
vniko1095
Merlin
5
3
9
3.17
W
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,940
Damage
121,266
128,196
Taken
70,297
52,226
Mitigated
67,149
7,957
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CarneysRage
Kuzenbo
14,511
5,131
0
3,601
18,789
33,601
0
6,509
11,668
23,928
0
W
53,247
2,975
1,045
4,748
14,867
6,794
0
4,756
9,578
77,758
0
L
20,854
8,329
0
3,622
25,748
9,325
0
15,062
10,469
50,014
0
L
4,182
705
1,510
1,220
25,740
14,240
0
15,320
9,939
14,849
0
L
Neith
Sora FB
Neith
11,794
5,470
0
1,262
29,242
10,564
0
18,756
10,200
0
31,299
L
Jing Wei
SrEzQuIZo
Jing Wei
11,849
6,332
0
0
21,386
8,651
0
14,905
6,234
0
30,598
L
Serqet
Zykunaa
Serqet
11,261
2,901
0
343
26,080
9,446
0
19,250
6,597
0
23,609
W
Chaac
iHxte-_-U
Chaac
14,771
2,346
0
4,201
17,009
17,447
0
6,956
8,141
0
32,343
W
Merlin
vniko1095
Merlin
15,535
620
114
776
9,505
4,311
0
2,831
6,372
34,007
0
W
23,202
14,083
0
1,518
10,127
4,996
0
2,942
6,649
0
40,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,962
Gold Earned
65,913
197
Minions Killed
224
9
Camps Cleared
4
1,169,871
Distance Traveled
1,178,675
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,827
987
15
1
0
257,893
4
W
Zeus
14,527
1,117
66
5
1
230,098
0
L
Sol
12,206
939
66
5
2
229,707
0
L
Yemoja
11,251
865
26
2
1
228,502
0
L
Neith
11,082
852
45
3
2
245,483
0
L
Jing Wei
11,035
849
30
2
3
234,564
0
L
Serqet
12,388
953
30
2
1
231,615
0
W
Chaac
11,702
900
56
4
1
232,108
0
W
Merlin
12,559
966
45
3
0
224,779
0
W
Neith
14,298
1,100
42
3
2
233,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role