Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond II
FaintFawn270720
Morgan Le Fay
Diamond II
Level 129
God Stats
6W - 6L
1,504 SR
Queue Stats
320W - 323L
2,281 MMR
Solo
Chronos
Chronos
Masters
SoIoLvLing
Chronos
Masters
Level 108
God Stats
4W - 3L
1,728 SR
Queue Stats
258W - 238L
2,392 MMR
Solo
Bastet
Bastet
Diamond I
StayAtHomeDadTo
Bastet
Diamond I
Level 107
God Stats
22W - 14L
1,668 SR
Queue Stats
215W - 204L
2,466 MMR
Solo
Bacchus
Bacchus
Diamond II
Visable MM
Bacchus
Diamond II
Level 149
God Stats
3W - 1L
1,858 SR
Queue Stats
305W - 311L
2,374 MMR
Solo
Charybdis
Charybdis
Masters
lS3RGl
Charybdis
Masters
Level 160
God Stats
6W - 8L
1,419 SR
Queue Stats
265W - 277L
2,807 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,635 SR
2,464 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,587 SR
2,463 MMR
Cthulhu
Cthulhu
Diamond II
Magueta
Cthulhu
Diamond II
Level 120
God Stats
1W - 1L
1,382 SR
Queue Stats
157W - 146L
2,305 MMR
Solo
Ravana
Ravana
Masters
PAINxL0WER
Ravana
Masters
Level 126
God Stats
12W - 16L
1,615 SR
Queue Stats
230W - 205L
2,855 MMR
Solo
Ullr
Ullr
Masters
Tauxsik
Ullr
Masters
Level 160
God Stats
161W - 155L
1,655 SR
Queue Stats
869W - 855L
2,590 MMR
Solo
Ymir
Ymir
Diamond II
TheBoyz475
Ymir
Diamond II
Level 160
God Stats
6W - 4L
1,758 SR
Queue Stats
163W - 141L
2,291 MMR
Solo
Scylla
Scylla
Diamond III
peytinja
Scylla
Diamond III
Level 131
God Stats
4W - 14L
1,526 SR
Queue Stats
486W - 475L
2,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FaintFawn270720
Morgan Le Fay
20
8 / 5 / 11
17,147
572
20,046
18,001
8,235
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
SoIoLvLing
Chronos
20
8 / 2 / 10
19,793
660
23,045
30,952
22,743
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
14 / 4 / 15
20,057
669
45,969
29,809
12,598
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Visable MM
Bacchus
20
4 / 6 / 16
16,008
534
15,448
33,935
57,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
lS3RGl
Charybdis
20
3 / 6 / 8
16,460
549
16,561
27,756
11,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
LokiTiamatGebOdinSet

VS

Bans
GilgameshArtioPersephoneCerberusMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Magueta
Cthulhu
20
3 / 5 / 6
13,645
455
20,932
31,943
44,506
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
PAINxL0WER
Ravana
20
3 / 7 / 7
12,787
426
17,724
21,866
10,099
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Tauxsik
Ullr
20
7 / 11 / 8
13,933
464
23,012
24,613
10,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 9 / 9
12,273
409
9,753
36,444
42,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
peytinja
Scylla
20
8 / 5 / 4
13,635
455
18,578
24,898
8,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
37
Kills
23
23
Deaths
37
60
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FaintFawn270720
Morgan Le Fay
8
5
11
2.7
L
Cthulhu
Magueta
Cthulhu
3
5
6
1.2
L
Ravana
PAINxL0WER
Ravana
3
7
7
0.93
W
Chronos
SoIoLvLing
Chronos
8
2
10
6.5
W
14
4
15
5.38
L
Ullr
Tauxsik
Ullr
7
11
8
1
L
2
9
9
0.72
W
Bacchus
Visable MM
Bacchus
4
6
16
2
W
Charybdis
lS3RGl
Charybdis
3
6
8
1.17
L
Scylla
peytinja
Scylla
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,069
Damage
89,999
140,453
Taken
139,764
111,981
Mitigated
116,634
57,816
Healing
25,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FaintFawn270720
Morgan Le Fay
20,046
654
184
4,170
18,001
8,235
1,097
7,397
10,562
103,781
0
L
Cthulhu
Magueta
Cthulhu
20,932
752
922
5,779
31,943
44,506
0
12,726
19,061
82,868
0
L
Ravana
PAINxL0WER
Ravana
17,724
5,153
0
6,229
21,866
10,099
0
6,158
15,552
0
109,510
W
Chronos
SoIoLvLing
Chronos
23,045
12,308
0
20,552
30,952
22,743
3,615
12,687
16,638
144,713
0
W
45,969
11,139
0
16,548
29,809
12,598
2,189
6,711
22,616
0
176,334
L
Ullr
Tauxsik
Ullr
23,012
7,919
0
663
24,613
10,601
0
10,101
14,428
0
99,948
L
9,753
1,613
0
4,373
36,444
42,672
0
17,858
18,126
35,889
0
W
Bacchus
Visable MM
Bacchus
15,448
2,209
0
5,277
33,935
57,192
228
12,863
20,549
46,529
0
W
Charybdis
lS3RGl
Charybdis
16,561
9,590
0
11,085
27,756
11,213
9,085
8,859
18,518
0
166,225
L
Scylla
peytinja
Scylla
18,578
377
84
7,318
24,898
8,756
0
10,610
14,058
104,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,465
Gold Earned
66,273
800
Minions Killed
637
0
Camps Cleared
0
2,858,189
Distance Traveled
2,661,071
35
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
17,147
572
150
5
0
564,882
3
L
Cthulhu
13,645
455
135
5
0
600,302
5
L
Ravana
12,787
426
142
5
0
516,295
3
W
Chronos
19,793
660
237
8
0
565,975
4
W
Bastet
20,057
669
197
7
0
660,124
6
L
Ullr
13,933
464
139
5
0
454,966
7
L
Ymir
12,273
409
41
1
0
515,659
10
W
Bacchus
16,008
534
53
2
0
565,918
15
W
Charybdis
16,460
549
163
5
0
501,290
7
L
Scylla
13,635
455
180
6
0
573,849
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role