Player Matchup

Janus
Janus
Entrepihado
Janus
Level 92
God Stats
2W - 7L
1,477 SR
Queue Stats
197W - 216L
1,525 Elo+
Solo
King Arthur
King Arthur
JLucky612
King Arthur
Level 108
God Stats
0W - 2L
1,585 SR
Queue Stats
86W - 81L
1,522 Elo+
Solo
Terra
Terra
Just add2 Water
Terra
Level 153
God Stats
3W - 3L
1,515 SR
Queue Stats
660W - 652L
1,537 Elo+
Solo
Ratatoskr
Ratatoskr
OlympianSin
Ratatoskr
Level 128
God Stats
1W - 5L
1,286 SR
Queue Stats
361W - 365L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Ziggy_CB7
Nu Wa
Level 89
God Stats
1W - 4L
1,357 SR
Queue Stats
183W - 192L
1,539 Elo+
Solo
Team Averages
Level 114
1,444 SR
1,532 Elo+

VS

Team Averages
Level 134
1,455 SR
1,528 Elo+
Vamana
Vamana
Calaminag
Vamana
Level 125
God Stats
4W - 1L
1,691 SR
Queue Stats
170W - 154L
1,476 Elo+
Party 2
Sol
Sol
DragonFiya
Sol
Level 122
God Stats
1W - 2L
1,139 SR
Queue Stats
109W - 95L
1,565 Elo+
Party 1
Pele
Pele
FrothingPanties
Pele
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 121L
1,560 Elo+
Party 1
Chang'e
Chang'e
RogueJedi01
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 272L
1,467 Elo+
Party 2
Merlin
Merlin
jhonathelo13
Merlin
Level 148
God Stats
5W - 1L
1,446 SR
Queue Stats
185W - 215L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 2
10,472
806
20,675
10,778
3,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
JLucky612
King Arthur
14
2 / 7 / 3
8,688
668
9,862
25,259
19,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 2 / 9
9,539
734
8,369
14,307
14,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
OlympianSin
Ratatoskr
14
3 / 9 / 6
9,389
722
10,435
14,254
6,013
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Ziggy_CB7
Nu Wa
18
1 / 4 / 7
9,670
744
19,875
12,062
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Calaminag
Vamana
19
4 / 1 / 12
10,430
802
13,078
30,895
20,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 13
10,295
792
18,164
14,124
5,121
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 5 / 6
10,865
836
16,320
13,872
5,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
RogueJedi01
Chang'e
19
5 / 2 / 13
10,808
831
13,074
16,571
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
3 / 3 / 12
9,352
719
9,057
8,684
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
14
Kills
27
27
Deaths
14
27
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vamana
Calaminag
Vamana
4
1
12
10
W
6
3
13
4.17
L
7
5
2
1.6
W
9
5
6
2.4
L
King Arthur
JLucky612
King Arthur
2
7
3
0.5
L
1
2
9
2.75
L
Ratatoskr
OlympianSin
Ratatoskr
3
9
6
0.67
W
Chang'e
RogueJedi01
Chang'e
5
2
13
5.75
L
Nu Wa
Ziggy_CB7
Nu Wa
1
4
7
1.13
W
Merlin
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,216
Damage
69,693
76,660
Taken
84,146
48,758
Mitigated
39,252
26,818
Healing
52,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Calaminag
Vamana
13,078
3,689
1,469
15,919
30,895
20,211
492
16,293
13,966
0
28,927
W
18,164
7,597
3,019
5,801
14,124
5,121
1,292
9,187
4,725
43,049
0
L
20,675
552
1,447
899
10,778
3,484
420
5,102
5,221
31,130
0
W
16,320
3,158
1,213
1,849
13,872
5,152
689
6,932
6,670
0
33,264
L
King Arthur
JLucky612
King Arthur
9,862
1,286
338
4,739
25,259
19,896
0
11,739
12,535
0
18,508
L
8,369
451
7,853
5,703
14,307
14,719
0
7,052
6,428
17,799
0
L
Ratatoskr
OlympianSin
Ratatoskr
10,435
3,188
1,424
1,312
14,254
6,013
0
7,695
5,652
0
15,625
W
Chang'e
RogueJedi01
Chang'e
13,074
1,192
11,011
9,756
16,571
5,683
870
9,495
6,776
26,664
0
L
Nu Wa
Ziggy_CB7
Nu Wa
19,875
5,642
798
2,305
12,062
4,646
105
6,848
4,714
44,702
0
W
Merlin
9,057
300
1,946
607
8,684
3,085
645
5,478
3,090
26,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,758
Gold Earned
51,750
130
Minions Killed
200
0
Camps Cleared
0
1,199,159
Distance Traveled
1,255,174
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,430
802
29
2
0
275,520
0
W
Sol
10,295
792
53
4
0
212,058
1
L
Janus
10,472
806
38
3
0
250,190
1
W
Pele
10,865
836
40
3
0
252,500
0
L
King Arthur
8,688
668
17
1
0
216,679
1
L
Terra
9,539
734
13
1
0
263,308
1
L
Ratatoskr
9,389
722
9
1
0
260,916
1
W
Chang'e
10,808
831
42
3
0
265,587
0
L
Nu Wa
9,670
744
53
4
0
208,066
0
W
Merlin
9,352
719
36
3
0
249,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role