Player Matchup

Olorun
Olorun
Clarent11
Olorun
Level 7
God Stats
2W - 4L
1,531 SR
Queue Stats
4W - 4L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
DalyTron
Gilgamesh
Level 29
God Stats
1W - 2L
1,476 SR
Queue Stats
111W - 97L
1,485 Elo+
Party 1
Bellona
Bellona
TurboIntingBot
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,621 Elo+
Party 2
Yemoja
Yemoja
sugimama
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,621 Elo+
Party 2
Xbalanque
Xbalanque
towels123
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,469 Elo+
Solo
Team Averages
Level 15
1,501 SR
1,545 Elo+

VS

Team Averages
Level 20
1,698 SR
1,511 Elo+
Izanami
Izanami
CorpseQueen
Izanami
Level 17
God Stats
11W - 4L
1,840 SR
Queue Stats
63W - 60L
1,506 Elo+
Solo
Cliodhna
Cliodhna
PetroX333
Cliodhna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,597 Elo+
Solo
Amaterasu
Amaterasu
PlatFleece
Amaterasu
Level 16
God Stats
75W - 53L
1,713 SR
Queue Stats
170W - 175L
1,497 Elo+
Party 3
Hercules
Hercules
TyrSlaps
Hercules
Level 24
God Stats
32W - 20L
1,876 SR
Queue Stats
104W - 96L
1,580 Elo+
Solo
Nemesis
Nemesis
syosetsu
Nemesis
Level 16
God Stats
32W - 27L
1,562 SR
Queue Stats
189W - 186L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Clarent11
Olorun
7
1 / 8 / 1
5,300
482
5,191
9,661
3,229
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
DalyTron
Gilgamesh
8
2 / 5 / 1
5,255
478
6,907
7,836
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 4 / 2
5,435
494
2,024
7,720
5,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
sugimama
Yemoja
7
0 / 3 / 1
4,972
452
1,350
5,519
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
towels123
Xbalanque
7
1 / 6 / 0
4,661
424
2,402
7,035
1,515
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CorpseQueen
Izanami
13
6 / 0 / 3
7,826
711
8,159
5,699
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
PetroX333
Cliodhna
10
4 / 2 / 9
6,562
597
6,398
6,042
2,590
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
PlatFleece
Amaterasu
10
3 / 2 / 6
6,162
560
3,034
7,487
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
TyrSlaps
Hercules
11
11 / 0 / 6
7,974
725
6,097
7,893
7,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
syosetsu
Nemesis
10
2 / 1 / 5
6,315
574
3,393
6,714
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
26
26
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
Clarent11
Olorun
1
8
1
0.19
W
Izanami
CorpseQueen
Izanami
6
0
3
7.5
L
Gilgamesh
DalyTron
Gilgamesh
2
5
1
0.5
W
Cliodhna
PetroX333
Cliodhna
4
2
9
4.25
W
Amaterasu
PlatFleece
Amaterasu
3
2
6
3
L
1
4
2
0.5
W
Hercules
TyrSlaps
Hercules
11
0
6
14
L
Yemoja
sugimama
Yemoja
0
3
1
0.17
W
Nemesis
syosetsu
Nemesis
2
1
5
4.5
L
Xbalanque
towels123
Xbalanque
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,874
Damage
27,081
37,771
Taken
33,835
16,907
Mitigated
20,452
4,414
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Clarent11
Olorun
5,191
2,954
0
1,536
9,661
3,229
783
0
9,661
20,050
0
W
Izanami
CorpseQueen
Izanami
8,159
5,796
0
1,090
5,699
2,677
1,682
257
5,442
0
67,006
L
Gilgamesh
DalyTron
Gilgamesh
6,907
2,195
0
856
7,836
3,550
73
0
7,836
0
23,782
W
Cliodhna
PetroX333
Cliodhna
6,398
1,045
95
1,287
6,042
2,590
144
1,991
4,051
0
24,248
W
Amaterasu
PlatFleece
Amaterasu
3,034
724
0
2,763
7,487
4,719
33
1,105
6,382
0
16,647
L
2,024
518
0
625
7,720
5,729
0
0
7,720
0
23,682
W
Hercules
TyrSlaps
Hercules
6,097
2,445
0
3,144
7,893
7,951
76
2,526
5,367
0
20,597
L
Yemoja
sugimama
Yemoja
1,350
310
628
312
5,519
2,884
367
0
5,519
7,791
0
W
Nemesis
syosetsu
Nemesis
3,393
1,818
0
1,180
6,714
2,515
0
722
5,992
0
39,205
L
Xbalanque
towels123
Xbalanque
2,402
1,534
0
457
7,035
1,515
0
0
7,035
0
9,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
34,839
146
Minions Killed
317
0
Camps Cleared
0
1,006,342
Distance Traveled
1,140,665
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,300
482
31
3
0
166,520
0
W
Izanami
7,826
711
126
11
0
208,550
0
L
Gilgamesh
5,255
478
38
3
0
206,097
1
W
Cliodhna
6,562
597
54
5
0
218,035
0
W
Amaterasu
6,162
560
32
3
0
240,634
2
L
Bellona
5,435
494
49
4
0
225,778
0
W
Hercules
7,974
725
28
3
0
217,574
2
L
Yemoja
4,972
452
9
1
0
182,803
1
W
Nemesis
6,315
574
77
7
0
255,872
3
L
Xbalanque
4,661
424
19
2
0
225,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role