Player Matchup

Yemoja
Yemoja
BlackOshin
Yemoja
Level 25
God Stats
8W - 8L
1,302 SR
Queue Stats
138W - 192L
1,305 Elo+
Solo
Thor
Thor
Fetiano
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
WHiZKh4S
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
bhashes
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
chalchiman
Chaac
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,385 Elo+
Solo
Team Averages
Level 11
1,460 SR
1,438 Elo+

VS

Team Averages
Level 13
1,516 SR
1,484 Elo+
Osiris
Osiris
BoongDeedle
Osiris
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
DemiFae22
Camazotz
Level 29
God Stats
7W - 4L
1,578 SR
Queue Stats
117W - 126L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Hunntxr
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Hunntxr2
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
JustinDaPope
Sylvanus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 33L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlackOshin
Yemoja
10
1 / 0 / 1
6,423
428
6,079
7,463
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Fetiano
Thor
9
4 / 2 / 0
6,346
423
2,383
6,434
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
WHiZKh4S
Artio
9
1 / 4 / 2
5,763
384
2,127
9,608
5,922
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
bhashes
Jing Wei
8
1 / 6 / 1
5,576
372
4,093
8,082
2,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
8 / 1 / 1
8,718
581
10,169
12,618
12,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 5 / 0
7,115
474
3,157
8,353
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
DemiFae22
Camazotz
11
4 / 3 / 1
7,293
486
8,186
10,880
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Hunntxr
Kukulkan
11
1 / 2 / 1
7,086
472
3,799
4,025
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Hunntxr2
Medusa
11
3 / 4 / 4
7,099
473
7,256
8,288
2,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
JustinDaPope
Sylvanus
11
3 / 1 / 3
7,334
489
4,873
9,856
6,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
15
Kills
12
13
Deaths
15
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BlackOshin
Yemoja
1
0
1
1.5
W
Osiris
1
5
0
0.2
W
Camazotz
DemiFae22
Camazotz
4
3
1
1.5
L
Thor
Fetiano
Thor
4
2
0
2
W
Kukulkan
Hunntxr
Kukulkan
1
2
1
0.75
W
Medusa
Hunntxr2
Medusa
3
4
4
1.25
W
Sylvanus
JustinDaPope
Sylvanus
3
1
3
4.5
L
Artio
WHiZKh4S
Artio
1
4
2
0.5
L
Jing Wei
bhashes
Jing Wei
1
6
1
0.25
L
Chaac
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,851
Damage
27,271
44,205
Taken
41,402
29,705
Mitigated
19,819
8,980
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BlackOshin
Yemoja
6,079
1,058
1,030
2,536
7,463
6,267
0
1,736
5,727
24,278
0
W
Osiris
3,157
1,388
0
350
8,353
4,564
1,760
902
7,084
0
29,164
W
Camazotz
DemiFae22
Camazotz
8,186
3,016
0
5,466
10,880
4,241
0
1,600
8,933
0
39,737
L
Thor
Fetiano
Thor
2,383
849
0
916
6,434
2,371
270
1,400
4,926
0
31,272
W
Kukulkan
Hunntxr
Kukulkan
3,799
872
0
960
4,025
1,395
1,730
916
3,109
32,077
0
W
Medusa
Hunntxr2
Medusa
7,256
3,389
0
1,201
8,288
2,863
610
3,087
5,105
0
31,361
W
Sylvanus
JustinDaPope
Sylvanus
4,873
1,983
1,773
3,130
9,856
6,756
54
3,900
5,761
21,630
0
L
Artio
WHiZKh4S
Artio
2,127
903
0
261
9,608
5,922
156
3,792
5,516
6,845
0
L
Jing Wei
bhashes
Jing Wei
4,093
3,304
0
762
8,082
2,240
330
531
7,551
0
20,092
L
Chaac
10,169
2,319
0
3,475
12,618
12,905
804
805
11,813
10,961
39,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,826
Gold Earned
35,927
253
Minions Killed
287
0
Camps Cleared
0
1,272,288
Distance Traveled
1,219,291
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,423
428
45
3
0
234,859
3
W
Osiris
7,115
474
68
5
0
234,074
1
W
Camazotz
7,293
486
58
4
0
308,052
1
L
Thor
6,346
423
62
4
0
221,217
2
W
Kukulkan
7,086
472
67
4
0
204,416
3
W
Medusa
7,099
473
64
4
0
253,510
1
W
Sylvanus
7,334
489
30
2
0
219,239
3
L
Artio
5,763
384
13
1
0
265,378
4
L
Jing Wei
5,576
372
34
2
0
261,014
0
L
Chaac
8,718
581
99
7
0
289,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role