Player Matchup

Charybdis
Charybdis
DaRkYoShI25
Charybdis
Level 156
God Stats
10W - 5L
1,416 SR
Queue Stats
159W - 145L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
IAMBATMAN033
Baron Samedi
Level 89
God Stats
6W - 4L
1,473 SR
Queue Stats
247W - 267L
1,466 Elo+
Solo
Izanami
Izanami
IMontrixZ
Izanami
Level 120
God Stats
7W - 2L
1,702 SR
Queue Stats
117W - 109L
1,476 Elo+
Party 2
Awilix
Awilix
LUIS-EXTRIME
Awilix
Level 128
God Stats
4W - 9L
1,406 SR
Queue Stats
136W - 124L
1,489 Elo+
Party 2
Sobek
Sobek
MyPriestFeltMe
Sobek
Level 146
God Stats
7W - 6L
1,483 SR
Queue Stats
675W - 650L
1,482 Elo+
Solo
Team Averages
Level 128
1,496 SR
1,482 Elo+

VS

Team Averages
Level 96
1,445 SR
1,455 Elo+
Medusa
Medusa
Andresyuh
Medusa
Level 104
God Stats
21W - 18L
1,632 SR
Queue Stats
365W - 352L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Cornhull
Jormungandr
Level 86
God Stats
2W - 7L
1,351 SR
Queue Stats
182W - 187L
1,503 Elo+
Solo
Cliodhna
Cliodhna
ICrimsoNI MX
Cliodhna
Level 142
God Stats
5W - 10L
1,500 SR
Queue Stats
42W - 56L
1,371 Elo+
Party 3
Janus
Janus
Magikz MX
Janus
Level 61
God Stats
1W - 2L
1,147 SR
Queue Stats
17W - 26L
1,443 Elo+
Party 3
Terra
Terra
Siliclaw
Terra
Level 86
God Stats
4W - 5L
1,596 SR
Queue Stats
287W - 277L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaRkYoShI25
Charybdis
10
1 / 3 / 2
6,288
524
6,822
8,886
2,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
IAMBATMAN033
Baron Samedi
14
4 / 0 / 0
8,242
687
3,307
4,138
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
IMontrixZ
Izanami
12
2 / 3 / 1
7,316
610
4,062
7,643
2,629
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
12
5 / 1 / 3
7,310
609
5,487
7,731
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 3
6,368
531
3,687
10,826
5,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andresyuh
Medusa
10
1 / 2 / 2
5,923
494
9,509
8,903
2,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Cornhull
Jormungandr
10
2 / 4 / 0
5,969
497
5,534
8,976
6,758
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
ICrimsoNI MX
Cliodhna
13
2 / 2 / 1
7,083
590
3,114
5,593
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Magikz MX
Janus
9
0 / 2 / 0
5,454
455
1,216
3,856
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Siliclaw
Terra
10
2 / 2 / 1
5,953
496
2,618
9,049
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
7
7
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Andresyuh
Medusa
1
2
2
1
L
Jormungandr
Cornhull
Jormungandr
2
4
0
0.5
W
Charybdis
DaRkYoShI25
Charybdis
1
3
2
0.67
W
Baron Samedi
IAMBATMAN033
Baron Samedi
4
0
0
4
L
Cliodhna
ICrimsoNI MX
Cliodhna
2
2
1
1.25
W
Izanami
IMontrixZ
Izanami
2
3
1
0.83
W
Awilix
5
1
3
6.5
L
Janus
Magikz MX
Janus
0
2
0
0
W
0
0
3
1.5
L
Terra
Siliclaw
Terra
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
21,991
39,224
Taken
36,377
14,887
Mitigated
17,508
15,700
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Andresyuh
Medusa
9,509
4,479
377
3,186
8,903
2,278
0
1,932
6,933
0
44,517
L
Jormungandr
Cornhull
Jormungandr
5,534
2,065
0
2,388
8,976
6,758
0
0
8,976
30,958
0
W
Charybdis
DaRkYoShI25
Charybdis
6,822
3,141
0
2,636
8,886
2,378
545
898
7,988
0
40,532
W
Baron Samedi
IAMBATMAN033
Baron Samedi
3,307
413
50
1,445
4,138
1,551
312
789
3,241
52,741
0
L
Cliodhna
ICrimsoNI MX
Cliodhna
3,114
345
0
1,834
5,593
2,035
0
1,625
3,896
0
47,503
W
Izanami
IMontrixZ
Izanami
4,062
3,422
0
2,393
7,643
2,629
2,483
3,928
3,715
0
42,303
W
Awilix
5,487
2,472
0
3,414
7,731
2,467
108
2,094
5,633
0
32,621
L
Janus
Magikz MX
Janus
1,216
0
0
78
3,856
887
0
1,218
2,518
30,750
0
W
3,687
551
1,424
4,338
10,826
5,862
129
1,712
9,114
13,457
0
L
Terra
Siliclaw
Terra
2,618
796
1,371
4,820
9,049
5,550
0
1,951
7,060
7,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,524
Gold Earned
30,382
371
Minions Killed
317
0
Camps Cleared
0
1,166,428
Distance Traveled
1,159,821
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,923
494
75
6
0
231,523
3
L
Jormungandr
5,969
497
60
5
0
193,269
1
W
Charybdis
6,288
524
68
6
0
226,793
3
W
Baron Samedi
8,242
687
120
10
0
231,768
3
L
Cliodhna
7,083
590
92
8
0
261,651
2
W
Izanami
7,316
610
104
9
0
206,701
3
W
Awilix
7,310
609
61
5
0
263,416
4
L
Janus
5,454
455
74
6
0
238,094
8
W
Sobek
6,368
531
18
2
0
237,750
2
L
Terra
5,953
496
16
1
0
235,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role