Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NukeMoose
Danzaburou
Level 158
God Stats
1W - 4L
1,256 SR
Queue Stats
465W - 338L
1,597 Elo+
Party 1
Athena
Athena
VeritasLost33
Athena
Level 149
God Stats
49W - 28L
1,636 SR
Queue Stats
521W - 390L
1,619 Elo+
Party 1
Team Averages
Level 154
1,464 SR
1,572 Elo+

VS

Team Averages
Level 127
1,572 SR
1,535 Elo+
Cthulhu
Cthulhu
Barbar_09
Cthulhu
Level 118
God Stats
1W - 0L
1,813 SR
Queue Stats
33W - 31L
1,545 Elo+
Party 2
Chaac
Chaac
Krizcto
Chaac
Level 160
God Stats
14W - 13L
1,614 SR
Queue Stats
441W - 278L
1,690 Elo+
Party 2
Hera
Hera
xsplycer
Hera
Level 102
God Stats
1W - 2L
1,289 SR
Queue Stats
61W - 71L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 6 / 5
8,087
622
8,682
15,112
11,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
NukeMoose
Danzaburou
12
2 / 7 / 3
8,096
623
5,410
11,708
4,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 4 / 4
8,829
679
7,006
13,963
14,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barbar_09
Cthulhu
14
1 / 0 / 14
9,726
748
8,663
11,260
10,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Krizcto
Chaac
15
10 / 2 / 7
10,780
829
17,430
14,050
12,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
13
6 / 5 / 6
9,614
740
10,113
7,784
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
6
Kills
17
17
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
6
5
0.58
W
Cthulhu
Barbar_09
Cthulhu
1
0
14
8
W
Chaac
Krizcto
Chaac
10
2
7
6.75
L
Danzaburou
NukeMoose
Danzaburou
2
7
3
0.5
L
3
4
4
1.25
W
Hera
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
36,206
40,783
Taken
33,094
30,029
Mitigated
26,035
7,327
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,682
547
322
3,721
15,112
11,178
0
5,754
9,285
28,966
0
W
Cthulhu
Barbar_09
Cthulhu
8,663
721
864
2,234
11,260
10,423
146
5,223
6,037
29,290
0
W
Chaac
Krizcto
Chaac
17,430
2,831
0
4,938
14,050
12,878
1,319
6,059
7,991
4,491
40,081
L
Danzaburou
NukeMoose
Danzaburou
5,410
1,688
0
2,105
11,708
4,390
0
5,766
5,942
0
25,735
L
7,006
1,391
0
1,179
13,963
14,461
0
9,215
4,748
13,465
0
W
Hera
10,113
3,363
399
1,386
7,784
2,734
50
4,800
2,984
30,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,012
Gold Earned
30,120
108
Minions Killed
156
4
Camps Cleared
7
598,178
Distance Traveled
731,712
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,087
622
47
4
2
190,543
4
W
Cthulhu
9,726
748
54
4
0
277,524
0
W
Chaac
10,780
829
57
4
5
234,318
0
L
Danzaburou
8,096
623
48
4
1
187,491
1
L
Athena
8,829
679
13
1
1
220,144
3
W
Hera
9,614
740
45
3
2
219,870
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role