Player Matchup

Hercules
Hercules
Kontext
Hercules
Level 27
God Stats
2W - 4L
1,526 SR
Queue Stats
46W - 57L
1,431 Elo+
Party 3
Kali
Kali
Nephilise
Kali
Level 11
God Stats
0W - 2L
1,251 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 2
Hades
Hades
SantaMuerteMx
Hades
Level 19
God Stats
6W - 7L
1,716 SR
Queue Stats
20W - 29L
1,586 Elo+
Solo
Horus
Horus
VincentThorne220
Horus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,358 Elo+
Party 2
Neith
Neith
erickmin
Neith
Level 22
God Stats
0W - 2L
1,273 SR
Queue Stats
24W - 31L
1,464 Elo+
Party 3
Team Averages
Level 17
1,453 SR
1,458 Elo+

VS

Team Averages
Level 22
1,516 SR
1,555 Elo+
Danzaburou
Danzaburou
Ardeoo
Danzaburou
Level 22
God Stats
7W - 6L
1,336 SR
Queue Stats
26W - 20L
1,495 Elo+
Party 1
Anubis
Anubis
Dmezz001
Anubis
Level 23
God Stats
30W - 21L
1,629 SR
Queue Stats
152W - 149L
1,607 Elo+
Solo
Janus
Janus
NoobCab
Janus
Level 27
God Stats
4W - 3L
1,678 SR
Queue Stats
73W - 75L
1,554 Elo+
Solo
Mercury
Mercury
Recckk
Mercury
Level 15
God Stats
2W - 4L
1,216 SR
Queue Stats
38W - 38L
1,645 Elo+
Solo
Geb
Geb
ShupaMikey
Geb
Level 25
God Stats
4W - 2L
1,719 SR
Queue Stats
12W - 8L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kontext
Hercules
10
0 / 4 / 0
5,781
413
515
9,829
3,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
9
0 / 8 / 0
5,893
421
4,053
11,877
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 0
7,222
516
2,545
7,482
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 6 / 0
5,633
402
1,304
9,440
4,875
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
erickmin
Neith
11
0 / 2 / 0
6,052
432
2,350
4,418
1,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ardeoo
Danzaburou
14
6 / 0 / 4
9,002
643
6,118
5,971
2,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Dmezz001
Anubis
16
9 / 0 / 0
10,378
741
10,472
6,001
2,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
NoobCab
Janus
17
4 / 0 / 3
10,383
742
5,585
4,443
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Recckk
Mercury
16
3 / 0 / 5
9,461
676
4,095
7,328
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 0 / 13
8,488
606
2,000
10,311
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
23
23
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ardeoo
Danzaburou
6
0
4
8
W
Anubis
Dmezz001
Anubis
9
0
0
9
L
Hercules
Kontext
Hercules
0
4
0
0
L
Kali
0
8
0
0
W
Janus
NoobCab
Janus
4
0
3
5.5
W
Mercury
Recckk
Mercury
3
0
5
5.5
L
0
3
0
0
W
1
0
13
7.5
L
0
6
0
0
L
Neith
erickmin
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,767
Damage
28,270
43,046
Taken
34,054
17,956
Mitigated
20,168
10,609
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ardeoo
Danzaburou
6,118
2,355
0
3,569
5,971
2,382
1,975
493
5,478
0
55,346
W
Anubis
Dmezz001
Anubis
10,472
359
0
5,035
6,001
2,950
2,058
337
5,664
60,382
0
L
Hercules
Kontext
Hercules
515
42
0
3,204
9,829
3,482
0
6,974
2,855
0
17,266
L
Kali
4,053
1,413
0
2,096
11,877
4,257
0
5,403
6,394
0
34,983
W
Janus
NoobCab
Janus
5,585
502
213
1,848
4,443
1,689
565
858
3,585
82,129
0
W
Mercury
Recckk
Mercury
4,095
2,437
0
4,756
7,328
2,766
920
786
6,542
0
68,738
L
2,545
0
0
3,343
7,482
4,199
498
2,587
4,783
48,832
0
W
2,000
537
0
3,136
10,311
10,381
741
444
9,867
17,534
0
L
1,304
570
147
457
9,440
4,875
0
1,518
7,874
0
17,125
L
Neith
erickmin
Neith
2,350
622
0
1,362
4,418
1,143
0
1,301
3,083
0
35,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
47,712
355
Minions Killed
554
0
Camps Cleared
0
1,266,153
Distance Traveled
1,440,626
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,002
643
108
8
0
251,339
3
W
Anubis
10,378
741
125
9
0
254,554
6
L
Hercules
5,781
413
50
4
0
255,071
2
L
Kali
5,893
421
68
5
0
242,539
0
W
Janus
10,383
742
185
13
0
307,400
4
W
Mercury
9,461
676
123
9
0
351,098
3
L
Hades
7,222
516
118
8
0
248,973
5
W
Geb
8,488
606
13
1
0
276,235
4
L
Horus
5,633
402
35
3
0
273,848
1
L
Neith
6,052
432
84
6
0
245,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role