Player Matchup

Janus
Janus
Beefy5Layer5464
Janus
Level 17
God Stats
3W - 2L
1,827 SR
Queue Stats
23W - 15L
1,603 Elo+
Party 1
Erlang Shen
Erlang Shen
BouncyMeteor249
Erlang Shen
Level 7
God Stats
4W - 6L
1,693 SR
Queue Stats
21W - 24L
1,632 Elo+
Party 1
Bellona
Bellona
Pineydoot
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,641 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StatingBasket22
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
StillOrc443093
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,637 Elo+
Party 1
Team Averages
Level 12
1,604 SR
1,601 Elo+

VS

Team Averages
Level 20
1,543 SR
1,604 Elo+
Ymir
Ymir
DigiMinkii
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,876 Elo+
Solo
Merlin
Merlin
Dubzaborou
Merlin
Level 16
God Stats
2W - 0L
1,760 SR
Queue Stats
41W - 34L
1,588 Elo+
Solo
Athena
Athena
IHS_20
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,566 Elo+
Solo
Izanami
Izanami
Izanami_Backward
Izanami
Level 27
God Stats
62W - 44L
1,635 SR
Queue Stats
78W - 64L
1,559 Elo+
Solo
Cliodhna
Cliodhna
Tardoboy2
Cliodhna
Level 28
God Stats
8W - 6L
1,318 SR
Queue Stats
247W - 293L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
8,419
495
4,907
9,798
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
BouncyMeteor249
Erlang Shen
12
1 / 3 / 0
7,261
427
2,209
11,073
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Pineydoot
Bellona
10
0 / 4 / 4
6,863
404
3,362
12,552
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
StatingBasket22
Tsukuyomi
12
4 / 4 / 0
7,344
432
4,221
10,687
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
StillOrc443093
Heimdallr
12
1 / 2 / 3
7,400
435
7,132
9,452
2,959
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
9,052
532
4,665
9,284
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Dubzaborou
Merlin
16
3 / 0 / 5
9,561
562
10,679
6,258
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
IHS_20
Athena
16
1 / 1 / 7
9,267
545
7,104
10,896
11,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 2 / 5
10,252
603
11,142
9,280
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Tardoboy2
Cliodhna
12
5 / 3 / 2
8,047
473
3,826
8,439
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
19
19
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Erlang Shen
BouncyMeteor249
Erlang Shen
1
3
0
0.33
W
2
0
7
5.5
W
Merlin
Dubzaborou
Merlin
3
0
5
5.5
W
Athena
IHS_20
Athena
1
1
7
4.5
W
8
2
5
5.25
L
Bellona
Pineydoot
Bellona
0
4
4
0.5
L
Tsukuyomi
StatingBasket22
Tsukuyomi
4
4
0
1
L
Heimdallr
StillOrc443093
Heimdallr
1
2
3
1.25
W
Cliodhna
Tardoboy2
Cliodhna
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,831
Damage
37,416
53,562
Taken
44,157
27,453
Mitigated
28,694
11,703
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,907
385
0
1,892
9,798
3,200
0
5,678
3,734
70,112
0
L
Erlang Shen
BouncyMeteor249
Erlang Shen
2,209
1,182
47
3,220
11,073
6,470
1,640
3,615
7,428
0
28,814
W
4,665
979
0
1,775
9,284
9,286
370
894
8,310
41,913
0
W
Merlin
Dubzaborou
Merlin
10,679
605
145
2,116
6,258
2,467
535
1,787
4,291
74,655
0
W
Athena
IHS_20
Athena
7,104
1,674
96
3,024
10,896
11,177
20
756
10,082
54,156
0
W
11,142
6,648
0
3,987
9,280
2,877
236
455
8,783
0
77,379
L
Bellona
Pineydoot
Bellona
3,362
800
0
1,128
12,552
11,733
0
5,919
6,527
0
20,664
L
Tsukuyomi
StatingBasket22
Tsukuyomi
4,221
832
0
3,259
10,687
3,091
0
3,050
7,509
0
32,090
L
Heimdallr
StillOrc443093
Heimdallr
7,132
2,016
0
2,157
9,452
2,959
0
3,478
5,916
0
47,447
W
Cliodhna
Tardoboy2
Cliodhna
3,826
358
0
3,552
8,439
2,887
359
646
7,713
0
33,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,287
Gold Earned
46,179
394
Minions Killed
525
0
Camps Cleared
0
1,563,031
Distance Traveled
1,733,221
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,419
495
143
8
0
282,510
3
L
Erlang Shen
7,261
427
61
4
0
307,134
1
W
Ymir
9,052
532
65
4
0
327,537
6
W
Merlin
9,561
562
130
8
0
335,912
4
W
Athena
9,267
545
119
7
0
350,015
1
W
Izanami
10,252
603
143
8
0
369,844
7
L
Bellona
6,863
404
41
2
0
308,482
2
L
Tsukuyomi
7,344
432
61
4
0
356,379
4
L
Heimdallr
7,400
435
88
5
0
308,526
0
W
Cliodhna
8,047
473
68
4
0
349,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role