Player Matchup

Janus
Janus
FlakJaket
Janus
Level 126
God Stats
9W - 23L
1,346 SR
Queue Stats
49W - 65L
1,378 Elo+
Solo
Neith
Neith
MadMan8936
Neith
Level 88
God Stats
3W - 3L
1,512 SR
Queue Stats
13W - 17L
1,572 Elo+
Solo
Guan Yu
Guan Yu
only_1wayoutflex
Guan Yu
Level 58
God Stats
8W - 10L
1,389 SR
Queue Stats
144W - 232L
1,231 Elo+
Solo
Team Averages
Level 91
1,416 SR
1,394 Elo+

VS

Team Averages
Level 42
1,476 SR
1,341 Elo+
Zeus
Zeus
RoraNoa7577
Zeus
Level 15
God Stats
15W - 19L
1,449 SR
Queue Stats
37W - 43L
1,293 Elo+
Solo
Artemis
Artemis
Santos351
Artemis
Level 29
God Stats
58W - 55L
1,495 SR
Queue Stats
115W - 145L
1,306 Elo+
Solo
Hercules
Hercules
iJvke
Hercules
Level 83
God Stats
6W - 12L
1,485 SR
Queue Stats
177W - 192L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FlakJaket
Janus
16
6 / 3 / 2
11,730
690
11,071
10,712
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
2 / 5 / 6
10,684
628
12,205
13,096
4,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 1 / 0
8,180
481
508
2,005
1,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
11,556
680
6,357
9,730
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Santos351
Artemis
16
4 / 3 / 5
12,017
707
8,607
9,334
3,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
iJvke
Hercules
15
1 / 3 / 4
10,672
628
6,465
17,514
17,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
9
9
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
FlakJaket
Janus
6
3
2
2.33
L
Neith
2
5
6
1
W
4
2
3
2.75
W
Artemis
Santos351
Artemis
4
3
5
2.17
W
Hercules
iJvke
Hercules
1
3
4
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,784
Damage
21,429
25,813
Taken
36,578
10,429
Mitigated
23,446
5,148
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
FlakJaket
Janus
11,071
389
0
395
10,712
4,536
0
2,159
8,553
42,949
0
L
Neith
12,205
3,168
111
4,252
13,096
4,749
248
4,044
9,052
0
40,319
W
6,357
808
363
2,510
9,730
2,927
995
3,330
6,400
51,308
0
W
Artemis
Santos351
Artemis
8,607
2,551
0
1,817
9,334
3,052
1,829
2,600
6,734
0
33,942
W
Hercules
iJvke
Hercules
6,465
1,372
0
9,070
17,514
17,467
403
5,944
11,570
0
39,560
L
508
0
70
320
2,005
1,144
0
820
1,185
0
4,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
34,245
167
Minions Killed
204
3
Camps Cleared
10
653,838
Distance Traveled
837,456
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,730
690
94
6
0
313,601
3
L
Neith
10,684
628
65
4
1
276,737
3
W
Zeus
11,556
680
77
5
3
272,435
1
W
Artemis
12,017
707
69
4
3
261,919
4
W
Hercules
10,672
628
58
3
4
303,102
1
L
Guan Yu
8,180
481
8
0
2
63,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role