Player Matchup

Bellona
Bellona
RadDadDaKangBoio
Bellona
Level 23
God Stats
12W - 11L
1,796 SR
Queue Stats
197W - 188L
1,502 Elo+
Solo
King Arthur
King Arthur
RevTane
King Arthur
Level 21
God Stats
9W - 5L
1,641 SR
Queue Stats
56W - 40L
1,593 Elo+
Solo
Danzaburou
Danzaburou
TheTi11yKing
Danzaburou
Level 10
God Stats
9W - 6L
1,637 SR
Queue Stats
70W - 51L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
TwasIDioAllAlong
Jormungandr
Level 13
God Stats
3W - 0L
1,746 SR
Queue Stats
19W - 20L
1,624 Elo+
Party 1
Nox
Nox
shimgami5555
Nox
Level 157
God Stats
37W - 30L
1,614 SR
Queue Stats
726W - 637L
1,595 Elo+
Party 1
Team Averages
Level 45
1,687 SR
1,577 Elo+

VS

Team Averages
Level 13
1,611 SR
1,612 Elo+
Xing Tian
Xing Tian
Daggerotype
Xing Tian
Level 16
God Stats
1W - 2L
1,568 SR
Queue Stats
21W - 14L
1,676 Elo+
Party 2
Charybdis
Charybdis
Elusivvvvve
Charybdis
Level 16
God Stats
4W - 2L
1,788 SR
Queue Stats
22W - 14L
1,677 Elo+
Party 2
Serqet
Serqet
Lvl100Loki
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,686 Elo+
Party 2
Cthulhu
Cthulhu
TankAlex
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
iAmTsukuyomi
Tsukuyomi
Level 3
God Stats
2W - 2L
1,700 SR
Queue Stats
2W - 2L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,185
585
8,435
12,910
11,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
RevTane
King Arthur
13
6 / 2 / 3
8,095
578
6,594
6,642
3,523
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TheTi11yKing
Danzaburou
13
5 / 4 / 4
8,305
593
7,023
8,965
2,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
TwasIDioAllAlong
Jormungandr
12
8 / 4 / 5
8,318
594
8,658
11,601
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 2 / 5
8,162
583
5,644
7,585
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Daggerotype
Xing Tian
12
2 / 4 / 1
7,218
516
7,522
13,665
10,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Elusivvvvve
Charybdis
12
5 / 6 / 4
8,101
579
7,366
10,804
2,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Lvl100Loki
Serqet
13
6 / 3 / 3
8,141
582
6,968
8,997
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
TankAlex
Cthulhu
9
1 / 7 / 5
6,204
443
4,185
9,876
5,120
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
iAmTsukuyomi
Tsukuyomi
10
1 / 5 / 3
6,355
454
4,422
7,736
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
25
Kills
15
15
Deaths
25
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Daggerotype
Xing Tian
2
4
1
0.63
L
Charybdis
Elusivvvvve
Charybdis
5
6
4
1.17
L
Serqet
Lvl100Loki
Serqet
6
3
3
2.5
W
2
3
4
1.33
W
King Arthur
RevTane
King Arthur
6
2
3
3.75
L
Cthulhu
TankAlex
Cthulhu
1
7
5
0.5
W
Danzaburou
TheTi11yKing
Danzaburou
5
4
4
1.75
W
Jormungandr
TwasIDioAllAlong
Jormungandr
8
4
5
2.63
L
Tsukuyomi
iAmTsukuyomi
Tsukuyomi
1
5
3
0.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,354
Damage
30,463
47,703
Taken
51,078
27,709
Mitigated
25,325
10,833
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Daggerotype
Xing Tian
7,522
956
0
2,006
13,665
10,817
369
906
12,759
43,616
0
L
Charybdis
Elusivvvvve
Charybdis
7,366
4,892
0
2,430
10,804
2,842
0
2,946
7,652
0
43,835
L
Serqet
Lvl100Loki
Serqet
6,968
2,229
0
974
8,997
3,629
0
2,624
6,243
1,320
39,756
W
8,435
3,258
0
3,740
12,910
11,741
0
7,283
5,427
0
45,909
W
King Arthur
RevTane
King Arthur
6,594
1,317
0
624
6,642
3,523
0
1,539
4,860
0
48,407
L
Cthulhu
TankAlex
Cthulhu
4,185
743
73
403
9,876
5,120
0
4,847
4,584
13,231
0
W
Danzaburou
TheTi11yKing
Danzaburou
7,023
3,599
0
2,966
8,965
2,814
1,054
1,251
7,714
0
41,461
W
Jormungandr
TwasIDioAllAlong
Jormungandr
8,658
1,728
74
997
11,601
7,143
364
1,543
9,711
38,948
0
L
Tsukuyomi
iAmTsukuyomi
Tsukuyomi
4,422
940
0
1,072
7,736
2,917
0
2,264
5,472
0
30,730
W
5,644
959
0
2,432
7,585
2,488
300
91
7,444
43,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
36,019
433
Minions Killed
345
0
Camps Cleared
0
1,311,986
Distance Traveled
1,283,670
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,218
516
97
7
0
250,727
1
L
Charybdis
8,101
579
96
7
0
241,793
4
L
Serqet
8,141
582
72
5
0
289,208
1
W
Bellona
8,185
585
106
8
0
261,445
5
W
King Arthur
8,095
578
96
7
0
276,438
1
L
Cthulhu
6,204
443
21
2
0
266,744
1
W
Danzaburou
8,305
593
81
6
0
249,095
0
W
Jormungandr
8,318
594
57
4
0
256,680
2
L
Tsukuyomi
6,355
454
59
4
0
235,198
4
W
Nox
8,162
583
93
7
0
268,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role