Player Matchup

Neith
Neith
Boog2120
Neith
Level 11
God Stats
1W - 2L
1,533 SR
Queue Stats
17W - 9L
1,603 Elo+
Solo
Chaac
Chaac
Brit5345234
Chaac
Level 18
God Stats
4W - 3L
1,539 SR
Queue Stats
24W - 23L
1,831 Elo+
Solo
Agni
Agni
CarlsPR101
Agni
Level 28
God Stats
0W - 2L
1,668 SR
Queue Stats
62W - 51L
1,605 Elo+
Solo
Loki
Loki
DrTocino99
Loki
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
53W - 51L
1,591 Elo+
Solo
Ganesha
Ganesha
Grizz69420
Ganesha
Level 12
God Stats
20W - 22L
1,671 SR
Queue Stats
20W - 29L
1,540 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,634 Elo+

VS

Team Averages
Level 42
1,471 SR
1,528 Elo+
Mercury
Mercury
BiggusChaddicus
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,765 Elo+
Solo
Charybdis
Charybdis
RealTR
Charybdis
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 155L
1,548 Elo+
Party 1
Ymir
Ymir
TopDirtyBoy
Ymir
Level 6
God Stats
27W - 13L
1,274 SR
Queue Stats
128W - 93L
1,162 Elo+
Party 1
Sun Wukong
Sun Wukong
sean4k
Sun Wukong
Level 29
God Stats
4W - 2L
1,582 SR
Queue Stats
101W - 86L
1,634 Elo+
Solo
Bacchus
Bacchus
xYonathanx
Bacchus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 33L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boog2120
Neith
9
0 / 3 / 3
5,537
461
4,982
5,712
1,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,867
572
7,050
7,067
6,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 0
7,580
632
5,307
6,667
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 0
5,966
497
3,301
6,864
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Grizz69420
Ganesha
7
0 / 6 / 2
5,123
427
1,956
10,451
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
7,516
626
6,157
8,932
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
RealTR
Charybdis
12
4 / 2 / 3
6,937
578
7,986
7,829
2,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 5
6,458
538
2,039
6,802
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
sean4k
Sun Wukong
12
0 / 2 / 0
6,486
541
3,326
9,051
3,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
xYonathanx
Bacchus
9
4 / 2 / 5
6,121
510
5,363
7,337
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
16
16
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Neith
Boog2120
Neith
0
3
3
0.5
L
1
1
1
1.5
L
3
2
0
1.5
L
2
4
0
0.5
L
Ganesha
Grizz69420
Ganesha
0
6
2
0.17
W
Charybdis
RealTR
Charybdis
4
2
3
2.75
W
2
1
5
4.5
W
Sun Wukong
sean4k
Sun Wukong
0
2
0
0
W
Bacchus
xYonathanx
Bacchus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,596
Damage
24,871
36,761
Taken
39,951
17,343
Mitigated
16,702
7,537
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,157
2,483
0
4,098
8,932
3,255
0
2,040
6,704
0
48,183
L
Neith
Boog2120
Neith
4,982
2,581
0
1,508
5,712
1,582
513
301
5,411
0
28,028
L
7,050
658
0
2,429
7,067
6,396
0
483
6,584
9,543
31,127
L
5,307
232
0
978
6,667
1,998
0
1,828
4,839
47,230
0
L
3,301
1,160
0
1,026
6,864
2,313
0
1,975
4,889
0
30,812
L
Ganesha
Grizz69420
Ganesha
1,956
104
0
1,596
10,451
5,054
0
2,928
7,523
10,425
0
W
Charybdis
RealTR
Charybdis
7,986
5,119
0
3,043
7,829
2,163
502
816
6,963
0
47,933
W
2,039
958
202
2,225
6,802
4,361
0
1,933
4,807
20,280
0
W
Sun Wukong
sean4k
Sun Wukong
3,326
840
0
3,025
9,051
3,642
0
1,317
6,903
0
40,275
W
Bacchus
xYonathanx
Bacchus
5,363
621
46
1,190
7,337
3,281
0
3,010
4,079
17,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
33,518
325
Minions Killed
340
0
Camps Cleared
0
1,133,785
Distance Traveled
1,211,550
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,516
626
98
8
0
290,429
0
L
Neith
5,537
461
63
5
0
210,580
5
L
Chaac
6,867
572
82
7
0
227,517
4
L
Agni
7,580
632
111
9
0
254,133
0
L
Loki
5,966
497
64
5
0
252,565
0
L
Ganesha
5,123
427
5
0
0
188,990
2
W
Charybdis
6,937
578
77
6
0
197,979
3
W
Ymir
6,458
538
39
3
0
214,190
2
W
Sun Wukong
6,486
541
94
8
0
247,514
0
W
Bacchus
6,121
510
32
3
0
261,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role