Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MidnightRevenant
Baron Samedi
Level 149
God Stats
42W - 22L
1,719 SR
Queue Stats
485W - 439L
1,534 Elo+
Solo
Bacchus
Bacchus
Mortel51
Bacchus
Level 118
God Stats
1W - 2L
1,260 SR
Queue Stats
248W - 237L
1,501 Elo+
Solo
Cliodhna
Cliodhna
NeonCozmoInk
Cliodhna
Level 114
God Stats
14W - 6L
1,665 SR
Queue Stats
587W - 616L
1,479 Elo+
Solo
Skadi
Skadi
Starrbuck11
Skadi
Level 149
God Stats
52W - 43L
1,589 SR
Queue Stats
135W - 134L
1,517 Elo+
Solo
Team Averages
Level 136
1,547 SR
1,506 Elo+

VS

Team Averages
Level 129
1,559 SR
1,489 Elo+
Hercules
Hercules
Balllifetay
Hercules
Level 149
God Stats
6W - 3L
1,716 SR
Queue Stats
580W - 571L
1,520 Elo+
Party 1
Athena
Athena
Chewy966
Athena
Level 152
God Stats
1W - 5L
1,424 SR
Queue Stats
284W - 293L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
DazaWhaler
Gilgamesh
Level 101
God Stats
5W - 5L
1,631 SR
Queue Stats
46W - 45L
1,528 Elo+
Party 1
Medusa
Medusa
Dem0lit1onDaddy
Medusa
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,315 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZOhM GEE
Morgan Le Fay
Level 158
God Stats
19W - 23L
1,524 SR
Queue Stats
402W - 444L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 3 / 1
8,854
521
7,315
7,790
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
MidnightRevenant
Baron Samedi
17
5 / 0 / 0
10,534
620
10,977
9,190
8,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Mortel51
Bacchus
12
3 / 2 / 7
8,314
489
6,142
10,611
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
NeonCozmoInk
Cliodhna
15
4 / 1 / 7
9,170
539
8,970
9,289
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 4
9,564
563
7,954
9,099
3,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Balllifetay
Hercules
13
2 / 1 / 5
7,944
467
5,712
11,499
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Chewy966
Athena
12
3 / 4 / 3
7,930
466
4,026
13,223
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
DazaWhaler
Gilgamesh
14
0 / 4 / 1
8,040
473
4,313
15,439
9,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 4 / 1
7,836
461
6,725
8,106
2,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ZOhM GEE
Morgan Le Fay
12
0 / 6 / 2
7,207
424
5,887
11,728
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
19
Kills
9
9
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
1
1.17
L
Hercules
Balllifetay
Hercules
2
1
5
4.5
L
Athena
Chewy966
Athena
3
4
3
1.13
L
Gilgamesh
DazaWhaler
Gilgamesh
0
4
1
0.13
L
4
4
1
1.13
W
Baron Samedi
MidnightRevenant
Baron Samedi
5
0
0
5
W
Bacchus
Mortel51
Bacchus
3
2
7
3.25
W
Cliodhna
NeonCozmoInk
Cliodhna
4
1
7
7.5
W
4
3
4
2
L
Morgan Le Fay
ZOhM GEE
Morgan Le Fay
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,358
Damage
26,663
45,979
Taken
59,995
30,815
Mitigated
31,830
12,367
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,315
220
0
500
7,790
2,977
540
2,040
5,750
52,413
0
L
Hercules
Balllifetay
Hercules
5,712
1,021
0
4,453
11,499
5,553
0
3,239
8,003
0
46,512
L
Athena
Chewy966
Athena
4,026
1,656
0
3,610
13,223
10,244
0
4,892
8,257
18,200
0
L
Gilgamesh
DazaWhaler
Gilgamesh
4,313
998
0
5,167
15,439
9,434
0
10,472
4,925
0
49,657
L
6,725
2,490
0
934
8,106
2,301
0
1,500
6,574
0
45,431
W
Baron Samedi
MidnightRevenant
Baron Samedi
10,977
1,132
0
5,199
9,190
8,618
324
679
8,511
70,644
0
W
Bacchus
Mortel51
Bacchus
6,142
856
0
1,630
10,611
12,493
0
3,050
7,561
20,621
0
W
Cliodhna
NeonCozmoInk
Cliodhna
8,970
390
0
2,696
9,289
3,543
0
2,972
6,317
0
71,684
W
7,954
2,970
0
2,342
9,099
3,184
159
1,172
7,927
0
74,070
L
Morgan Le Fay
ZOhM GEE
Morgan Le Fay
5,887
311
0
2,192
11,728
4,298
0
3,678
7,802
51,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,436
Gold Earned
38,957
531
Minions Killed
394
0
Camps Cleared
0
1,603,051
Distance Traveled
1,625,321
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,854
521
107
6
0
302,613
6
L
Hercules
7,944
467
92
5
0
349,926
0
L
Athena
7,930
466
27
2
0
362,149
7
L
Gilgamesh
8,040
473
100
6
0
314,069
2
L
Medusa
7,836
461
83
5
0
307,324
3
W
Baron Samedi
10,534
620
161
9
0
265,865
3
W
Bacchus
8,314
489
36
2
0
327,093
7
W
Cliodhna
9,170
539
107
6
0
397,790
0
W
Skadi
9,564
563
120
7
0
309,690
7
L
Morgan Le Fay
7,207
424
92
5
0
291,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role