Player Matchup

Cliodhna
Cliodhna
Bloodthirstred
Cliodhna
Level 29
God Stats
19W - 5L
1,737 SR
Queue Stats
40W - 23L
1,550 Elo+
Solo
Neith
Neith
GIANTS_DOC-
Neith
Level 24
God Stats
11W - 12L
1,411 SR
Queue Stats
11W - 14L
1,414 Elo+
Solo
Kali
Kali
Insideoutoreo_98
Kali
Level 24
God Stats
2W - 2L
1,556 SR
Queue Stats
65W - 52L
1,580 Elo+
Party 2
Freya
Freya
jimmyweava23
Freya
Level 106
God Stats
2W - 0L
1,735 SR
Queue Stats
134W - 125L
1,578 Elo+
Party 2
Geb
Geb
mrgoob1209
Geb
Level 20
God Stats
10W - 8L
1,974 SR
Queue Stats
44W - 36L
1,616 Elo+
Party 2
Team Averages
Level 41
1,683 SR
1,548 Elo+

VS

Team Averages
Level 17
1,476 SR
1,422 Elo+
Kali
Kali
DLV1992
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,407 Elo+
Party 3
Heimdallr
Heimdallr
OOSpaghettios
Heimdallr
Level 22
God Stats
24W - 19L
1,596 SR
Queue Stats
48W - 45L
1,543 Elo+
Party 1
Artemis
Artemis
SpdySquiRRel813
Artemis
Level 5
God Stats
1W - 3L
1,291 SR
Queue Stats
4W - 6L
1,358 Elo+
Solo
Vamana
Vamana
TejocoteFerb
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,213 Elo+
Party 3
Hades
Hades
trymedaddy
Hades
Level 35
God Stats
1W - 3L
1,490 SR
Queue Stats
126W - 106L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
12 / 1 / 5
10,872
572
18,029
10,414
4,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 1 / 6
11,311
595
13,064
10,531
4,735
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 10
10,185
536
9,570
12,969
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 1 / 1
8,981
473
8,229
10,129
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 2
8,006
421
4,661
15,705
10,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DLV1992
Kali
15
2 / 7 / 2
9,619
506
6,971
17,958
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
OOSpaghettios
Heimdallr
16
2 / 2 / 4
9,223
485
8,595
6,905
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 9 / 1
7,573
399
4,505
11,776
2,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vamana
11
0 / 6 / 0
7,043
371
4,709
15,967
15,381
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
15
3 / 4 / 4
9,043
476
14,102
18,767
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
28
Kills
7
7
Deaths
28
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
12
1
5
14.5
L
Kali
DLV1992
Kali
2
7
2
0.43
W
10
1
6
13
W
4
1
10
9
L
Heimdallr
OOSpaghettios
Heimdallr
2
2
4
2
L
0
9
1
0.06
L
Vamana
0
6
0
0
W
2
1
1
2.5
W
0
3
2
0.33
L
Hades
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,553
Damage
38,882
59,748
Taken
71,373
30,815
Mitigated
36,596
18,772
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
18,029
2,949
0
391
10,414
4,204
1,432
1,625
8,789
0
69,161
L
Kali
DLV1992
Kali
6,971
2,580
0
5,762
17,958
7,879
0
1,134
16,824
0
57,599
W
13,064
8,098
55
2,631
10,531
4,735
526
746
9,785
0
69,347
W
9,570
5,255
0
6,421
12,969
7,772
958
2,067
10,902
0
65,065
L
Heimdallr
OOSpaghettios
Heimdallr
8,595
3,284
0
856
6,905
2,546
0
3,574
3,331
0
59,121
L
4,505
1,847
0
1,323
11,776
2,839
1,709
0
11,776
0
40,104
L
Vamana
4,709
2,424
117
5,024
15,967
15,381
0
273
15,694
0
24,910
W
8,229
2,027
0
5,502
10,129
3,359
0
4,659
5,470
62,798
0
W
4,661
699
1,781
1,991
15,705
10,745
0
5,005
10,700
26,202
0
L
Hades
14,102
809
491
9,019
18,767
7,951
0
7,909
10,858
58,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,355
Gold Earned
42,501
493
Minions Killed
421
0
Camps Cleared
0
1,823,757
Distance Traveled
1,683,754
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,872
572
114
6
0
399,126
0
L
Kali
9,619
506
90
5
0
379,412
11
W
Neith
11,311
595
120
6
0
356,781
0
W
Kali
10,185
536
101
5
0
346,183
4
L
Heimdallr
9,223
485
119
6
0
350,620
3
L
Artemis
7,573
399
75
4
0
289,068
4
L
Vamana
7,043
371
46
2
0
340,939
3
W
Freya
8,981
473
122
6
0
345,554
1
W
Geb
8,006
421
36
2
0
376,113
5
L
Hades
9,043
476
91
5
0
323,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role