Player Matchup

Hera
Hera
Old Gatorade
Hera
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 371L
1,178 Elo+
Party 1
Kuzenbo
Kuzenbo
Zombie-tako
Kuzenbo
Level 128
God Stats
6W - 5L
1,511 SR
Queue Stats
314W - 357L
1,507 Elo+
Solo
Mulan
Mulan
dark6_evill9
Mulan
Level 45
God Stats
8W - 7L
1,411 SR
Queue Stats
267W - 384L
1,187 Elo+
Party 1
Team Averages
Level 69
1,474 SR
1,291 Elo+

VS

Team Averages
Level 112
1,652 SR
1,443 Elo+
Sylvanus
Sylvanus
IISPOILXDII
Sylvanus
Level 65
God Stats
5W - 5L
1,543 SR
Queue Stats
130W - 212L
1,218 Elo+
Solo
Nox
Nox
Kongfuciius
Nox
Level 144
God Stats
10W - 4L
1,742 SR
Queue Stats
265W - 254L
1,532 Elo+
Party 2
Chiron
Chiron
Pe525mmx1
Chiron
Level 128
God Stats
25W - 15L
1,670 SR
Queue Stats
334W - 313L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
12,431
777
11,929
14,181
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Zombie-tako
Kuzenbo
15
6 / 5 / 3
11,057
691
10,547
21,293
28,375
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 8 / 4
9,265
579
3,964
15,363
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IISPOILXDII
Sylvanus
14
3 / 5 / 13
12,550
784
7,296
22,248
25,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 12
11,932
746
11,765
7,958
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Pe525mmx1
Chiron
16
12 / 5 / 7
12,803
800
19,645
15,409
6,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
13
Kills
20
20
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
IISPOILXDII
Sylvanus
3
5
13
1.9
L
5
3
12
3.67
W
6
7
5
1.21
L
Chiron
Pe525mmx1
Chiron
12
5
7
3.1
W
Kuzenbo
Zombie-tako
Kuzenbo
6
5
3
1.5
W
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
38,706
50,837
Taken
45,615
38,457
Mitigated
35,025
3,608
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
IISPOILXDII
Sylvanus
7,296
2,086
886
8,530
22,248
25,486
268
8,324
13,546
15,492
0
L
11,765
419
416
533
7,958
3,489
1,065
4,220
3,630
38,881
0
W
11,929
3,793
0
984
14,181
4,388
0
5,278
8,903
27,814
0
L
Chiron
Pe525mmx1
Chiron
19,645
6,378
1,324
3,765
15,409
6,050
1,252
9,083
5,856
0
67,830
W
Kuzenbo
Zombie-tako
Kuzenbo
10,547
3,242
0
875
21,293
28,375
0
7,312
13,981
30,297
0
W
3,964
786
0
1,749
15,363
5,694
0
6,915
8,448
0
30,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
37,285
136
Minions Killed
163
6
Camps Cleared
7
839,534
Distance Traveled
804,319
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,550
784
15
1
0
232,843
0
L
Nox
11,932
746
50
3
2
290,823
0
W
Hera
12,431
777
35
2
1
251,566
0
L
Chiron
12,803
800
98
6
5
280,653
1
W
Kuzenbo
11,057
691
33
2
0
302,844
3
W
Mulan
9,265
579
68
4
5
285,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role