Player Matchup

Chaac
Chaac
IMontrixZ
Chaac
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 109L
1,475 Elo+
Party 3
Awilix
Awilix
LUIS-EXTRIME
Awilix
Level 128
God Stats
4W - 9L
1,382 SR
Queue Stats
136W - 124L
1,489 Elo+
Party 3
Terra
Terra
MoeDollaz11
Terra
Level 108
God Stats
54W - 33L
1,590 SR
Queue Stats
302W - 278L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Unq Illusion
Heimdallr
Level 107
God Stats
33W - 25L
1,486 SR
Queue Stats
211W - 179L
1,468 Elo+
Solo
Sol
Sol
kkb3an_1
Sol
Level 99
God Stats
4W - 5L
1,389 SR
Queue Stats
272W - 248L
1,506 Elo+
Solo
Team Averages
Level 112
1,469 SR
1,497 Elo+

VS

Team Averages
Level 96
1,536 SR
1,488 Elo+
Sun Wukong
Sun Wukong
LDizzz
Sun Wukong
Level 100
God Stats
0W - 1L
1,372 SR
Queue Stats
96W - 104L
1,518 Elo+
Party 2
Medusa
Medusa
Mexiplar
Medusa
Level 95
God Stats
1W - 1L
1,614 SR
Queue Stats
51W - 46L
1,519 Elo+
Party 2
Cliodhna
Cliodhna
SEARGENT69
Cliodhna
Level 113
God Stats
8W - 8L
1,742 SR
Queue Stats
218W - 228L
1,482 Elo+
Party 1
Ymir
Ymir
SaintViole
Ymir
Level 58
God Stats
3W - 8L
1,529 SR
Queue Stats
282W - 279L
1,478 Elo+
Solo
Janus
Janus
WhiTE-_-GuY123
Janus
Level 114
God Stats
4W - 11L
1,421 SR
Queue Stats
75W - 86L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IMontrixZ
Chaac
16
6 / 3 / 6
10,592
504
16,748
17,737
12,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
18
6 / 4 / 9
11,883
566
11,519
16,664
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 2 / 9
9,243
440
5,176
12,978
13,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Unq Illusion
Heimdallr
20
5 / 0 / 4
12,976
618
14,012
9,256
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 0 / 2
13,298
633
7,857
10,852
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LDizzz
Sun Wukong
15
1 / 4 / 0
9,187
437
5,451
18,253
18,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Mexiplar
Medusa
13
1 / 6 / 3
8,497
405
7,634
11,884
2,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
SEARGENT69
Cliodhna
14
3 / 5 / 0
8,915
425
7,721
13,879
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 4 / 1
8,822
420
7,382
21,310
21,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 3 / 0
11,015
525
4,785
8,245
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
8
9
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
IMontrixZ
Chaac
6
3
6
3
L
Sun Wukong
LDizzz
Sun Wukong
1
4
0
0.25
W
Awilix
6
4
9
2.63
L
Medusa
Mexiplar
Medusa
1
6
3
0.42
W
0
2
9
2.25
L
Cliodhna
SEARGENT69
Cliodhna
3
5
0
0.6
L
3
4
1
0.88
W
Heimdallr
Unq Illusion
Heimdallr
5
0
4
7
L
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,312
Damage
32,973
67,487
Taken
73,571
42,526
Mitigated
50,842
31,062
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
IMontrixZ
Chaac
16,748
2,223
0
6,929
17,737
12,983
1,561
4,214
13,467
0
57,952
L
Sun Wukong
LDizzz
Sun Wukong
5,451
964
0
2,064
18,253
18,972
0
596
17,607
0
57,435
W
Awilix
11,519
3,558
0
4,738
16,664
6,566
1,293
1,852
14,478
0
79,550
L
Medusa
Mexiplar
Medusa
7,634
3,228
0
1,374
11,884
2,983
215
1,171
10,092
0
44,090
W
5,176
500
3,229
2,787
12,978
13,976
204
3,066
9,784
22,508
0
L
Cliodhna
SEARGENT69
Cliodhna
7,721
690
0
4,772
13,879
4,087
0
2,509
11,204
0
56,919
L
7,382
1,354
586
3,316
21,310
21,728
93
6,552
13,800
36,906
0
W
Heimdallr
Unq Illusion
Heimdallr
14,012
5,248
0
5,476
9,256
4,189
3,701
479
8,382
0
95,741
L
4,785
79
0
525
8,245
3,072
0
2,205
5,952
89,999
0
W
7,857
3,322
0
7,903
10,852
4,812
2,836
2,324
8,478
113,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,992
Gold Earned
46,436
639
Minions Killed
529
0
Camps Cleared
0
2,198,065
Distance Traveled
2,021,712
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,592
504
78
4
0
436,532
4
L
Sun Wukong
9,187
437
124
6
0
454,118
2
W
Awilix
11,883
566
115
5
0
450,691
5
L
Medusa
8,497
405
80
4
0
373,352
2
W
Terra
9,243
440
45
2
0
457,175
4
L
Cliodhna
8,915
425
81
4
0
427,863
2
L
Ymir
8,822
420
43
2
0
354,110
3
W
Heimdallr
12,976
618
178
8
0
429,637
1
L
Janus
11,015
525
201
10
0
412,269
10
W
Sol
13,298
633
223
11
0
424,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role