Player Matchup

Cupid
Cupid
Saggy Almond
Cupid
Level 89
God Stats
0W - 2L
1,247 SR
Queue Stats
226W - 250L
1,444 Elo+
Party 2
Anubis
Anubis
Saggy WaInut
Anubis
Level 30
God Stats
1W - 2L
1,457 SR
Queue Stats
123W - 119L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
nikhammm
Cthulhu
Level 8
God Stats
2W - 6L
1,399 SR
Queue Stats
5W - 8L
1,248 Elo+
Party 2
Team Averages
Level 42
1,368 SR
1,374 Elo+

VS

Team Averages
Level 70
1,483 SR
1,330 Elo+
Zeus
Zeus
CatBurger95
Zeus
Level 103
God Stats
3W - 3L
1,455 SR
Queue Stats
12W - 9L
1,381 Elo+
Party 1
Cabrakan
Cabrakan
HugeAnimeTiddiez
Cabrakan
Level 18
God Stats
7W - 6L
1,486 SR
Queue Stats
8W - 8L
1,312 Elo+
Party 1
Achilles
Achilles
rizzly03
Achilles
Level 89
God Stats
5W - 7L
1,508 SR
Queue Stats
11W - 11L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 2
10,264
733
11,973
15,340
4,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
13
2 / 10 / 6
9,696
693
7,508
12,694
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
nikhammm
Cthulhu
12
1 / 9 / 6
9,319
666
4,927
21,257
17,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 13
11,876
848
24,532
7,142
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 22
10,365
740
6,231
10,860
14,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
rizzly03
Achilles
14
11 / 3 / 16
10,988
785
13,951
16,070
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
8
Kills
29
29
Deaths
8
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
14
3
13
6.83
W
4
2
22
7.5
L
5
10
2
0.6
L
Anubis
2
10
6
0.5
L
Cthulhu
nikhammm
Cthulhu
1
9
6
0.44
W
Achilles
rizzly03
Achilles
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,408
Damage
44,714
49,291
Taken
34,072
27,506
Mitigated
32,948
5,257
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,532
785
0
1,490
7,142
2,218
709
3,632
3,510
55,712
0
W
6,231
982
495
1,980
10,860
14,071
274
4,103
6,757
14,857
0
L
11,973
6,169
253
1,449
15,340
4,883
946
9,163
5,858
0
27,061
L
Anubis
7,508
107
0
1,177
12,694
5,104
477
7,376
4,892
35,105
0
L
Cthulhu
nikhammm
Cthulhu
4,927
487
286
2,092
21,257
17,519
0
14,468
6,102
13,727
0
W
Achilles
rizzly03
Achilles
13,951
2,673
0
3,749
16,070
16,659
288
4,700
11,370
0
20,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,279
Gold Earned
33,229
123
Minions Killed
124
5
Camps Cleared
1
625,792
Distance Traveled
722,640
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,876
848
77
6
1
236,210
2
W
Cabrakan
10,365
740
23
2
0
221,946
3
L
Cupid
10,264
733
42
3
2
203,210
0
L
Anubis
9,696
693
58
4
3
194,081
0
L
Cthulhu
9,319
666
23
2
0
228,501
8
W
Achilles
10,988
785
24
2
0
264,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role