Player Matchup

Cthulhu
Cthulhu
DemiFae22
Cthulhu
Level 29
God Stats
1W - 1L
1,139 SR
Queue Stats
117W - 126L
1,476 Elo+
Solo
Izanami
Izanami
Martyrxo
Izanami
Level 40
God Stats
1W - 3L
1,452 SR
Queue Stats
3W - 6L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
Mufusu
Sylvanus
Level 24
God Stats
3W - 4L
1,297 SR
Queue Stats
35W - 39L
1,495 Elo+
Party 1
Janus
Janus
Taengkee
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 2
Sun Wukong
Sun Wukong
TheGoldenWulf
Sun Wukong
Level 23
God Stats
12W - 12L
1,525 SR
Queue Stats
33W - 39L
1,491 Elo+
Party 1
Team Averages
Level 27
1,383 SR
1,434 Elo+

VS

Team Averages
Level 18
1,606 SR
1,459 Elo+
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CorpseQueen
Charybdis
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
63W - 60L
1,529 Elo+
Solo
Ullr
Ullr
cleverholo
Ullr
Level 10
God Stats
2W - 1L
1,826 SR
Queue Stats
5W - 4L
1,556 Elo+
Solo
Persephone
Persephone
ethelarcangel11
Persephone
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 5L
1,331 Elo+
Solo
Ra
Ra
shadowso
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemiFae22
Cthulhu
6
1 / 2 / 4
4,079
583
1,151
4,892
2,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Martyrxo
Izanami
8
3 / 0 / 0
4,861
694
1,398
2,670
684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Mufusu
Sylvanus
8
4 / 0 / 1
5,002
715
1,967
2,952
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Taengkee
Janus
9
1 / 0 / 2
4,839
691
2,085
2,702
675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
TheGoldenWulf
Sun Wukong
6
2 / 2 / 1
4,473
639
3,958
4,743
1,621
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
1 / 2 / 1
3,986
569
2,067
5,858
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
CorpseQueen
Charybdis
7
1 / 2 / 0
4,425
632
1,162
2,793
463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 2 / 0
4,126
589
847
3,985
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
ethelarcangel11
Persephone
3
0 / 6 / 0
3,155
451
256
3,695
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,625
518
1,323
2,945
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
4
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
1
0.75
L
Charybdis
CorpseQueen
Charybdis
1
2
0
0.5
W
Cthulhu
DemiFae22
Cthulhu
1
2
4
1.5
W
Izanami
Martyrxo
Izanami
3
0
0
3
W
Sylvanus
Mufusu
Sylvanus
4
0
1
4.5
W
Janus
Taengkee
Janus
1
0
2
2
W
Sun Wukong
TheGoldenWulf
Sun Wukong
2
2
1
1.25
L
1
2
0
0.5
L
Persephone
ethelarcangel11
Persephone
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,559
Damage
5,655
17,959
Taken
19,276
6,527
Mitigated
6,015
4,817
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,067
1,343
0
2,644
5,858
2,921
298
589
5,269
0
11,537
L
Charybdis
CorpseQueen
Charybdis
1,162
880
0
545
2,793
463
0
400
2,393
0
19,161
W
Cthulhu
DemiFae22
Cthulhu
1,151
437
79
1,117
4,892
2,348
628
27
4,859
11,013
0
W
Izanami
Martyrxo
Izanami
1,398
938
0
229
2,670
684
696
0
2,670
0
21,286
W
Sylvanus
Mufusu
Sylvanus
1,967
592
163
1,641
2,952
1,199
315
673
2,185
11,023
5,402
W
Janus
Taengkee
Janus
2,085
720
0
500
2,702
675
0
685
1,923
26,893
0
W
Sun Wukong
TheGoldenWulf
Sun Wukong
3,958
985
0
1,088
4,743
1,621
387
0
4,743
0
11,967
L
847
465
0
1,095
3,985
1,258
292
1,150
2,835
0
15,342
L
Persephone
ethelarcangel11
Persephone
256
82
0
60
3,695
570
0
713
2,951
6,234
0
L
1,323
83
13
1,426
2,945
803
0
1,937
870
13,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,254
Gold Earned
19,317
179
Minions Killed
153
0
Camps Cleared
0
731,714
Distance Traveled
570,761
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,986
569
26
4
0
136,048
0
L
Charybdis
4,425
632
49
7
0
111,813
1
W
Cthulhu
4,079
583
20
3
0
145,998
1
W
Izanami
4,861
694
48
7
0
139,080
5
W
Sylvanus
5,002
715
38
5
0
146,927
0
W
Janus
4,839
691
55
8
0
148,268
0
W
Sun Wukong
4,473
639
18
3
0
151,441
0
L
Ullr
4,126
589
36
5
0
128,784
0
L
Persephone
3,155
451
13
2
0
92,265
0
L
Ra
3,625
518
29
4
0
101,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role